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📄 guival.c

📁 S3C44B0X在UCOSII的源码
💻 C
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/***********************************************************************************************************                                                uC/GUI*                        Universal graphic software for embedded applications**                       (c) Copyright 2002, Micrium Inc., Weston, FL*                       (c) Copyright 2002, SEGGER Microcontroller Systeme GmbH**              礐/GUI is protected by international copyright laws. Knowledge of the*              source code may not be used to write a similar product. This file may*              only be used in accordance with a license and should not be redistributed*              in any way. We appreciate your understanding and fairness.*----------------------------------------------------------------------File        : GUIVAL.CPurpose     : Routines to display values as dec, binary or hex----------------------------------------------------------------------*/#include "GUI_Protected.H"#include "GUIDebug.h"#include "string.h"/***********************************************************************       Public routines************************************************************************//***********************************************************************      Decimal GUI_Disp...  routines*/void GUI_DispDecShift(I32 v, U8 Len, U8 Shift) {	char ac[12];	char* s = ac;  GUI_AddDecShift(v, Len, Shift, &s);  GUI_DispString(ac);}void GUI_DispSDecShift(I32 v, U8 Len, U8 Shift) {	char ac[12];	char* s = ac;  v = GUI_AddSign(v, &s);  GUI_AddDecShift(v, --Len, Shift, &s);  GUI_DispString(ac);}void GUI_DispDecMin(I32 v) {	char ac[12];	char* s = ac;  GUI_AddDecMin(v, &s);  GUI_DispString(ac);}void GUI_DispDecSpace(I32 v, U8 MaxDigits) {	char ac[12];	char* s = ac;  U8 Len;  if (v < 0) {    v = GUI_AddSign(v, &s);    MaxDigits--;  }  Len = GUI_Long2Len(v);  while (Len++ < MaxDigits) {    *s++ = ' ';  }  GUI_AddDecMin(v, &s);  GUI_DispString(ac);}void GUI_DispSDec(I32 v, U8 Len) { GUI_DispSDecShift(v,Len,0);}void GUI_DispDec (I32 v, U8 Len) { GUI_DispDecShift(v, Len,0); }void GUI_DispDecAt(I32 v, I16P x, I16P y, U8 Len) {	char ac[12];	char* s = ac;  GUI_AddDecShift(v, Len, 0, &s);  GUI_DispStringAt(ac, x, y);}

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