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📄 widget_simple.c

📁 S3C44B0X在UCOSII的源码
💻 C
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/***********************************************************************************************************                                                uC/GUI*                        Universal graphic software for embedded applications**                       (c) Copyright 2002, Micrium Inc., Weston, FL*                       (c) Copyright 2002, SEGGER Microcontroller Systeme GmbH**              礐/GUI is protected by international copyright laws. Knowledge of the*              source code may not be used to write a similar product. This file may*              only be used in accordance with a license and should not be redistributed*              in any way. We appreciate your understanding and fairness.*----------------------------------------------------------------------File        : BUTTON.cPurpose     : emWin GSC button widget---------------------------END-OF-HEADER------------------------------*/#include <stdlib.h>#include <string.h>#include "WIDGET.h"#include "GUIDebug.h"#include "GUI.h"#include "GUI_Protected.h"#include "WM_Intern.h"#if GUI_WINSUPPORT/***********************************************************************       Private config defaults************************************************************************//***********************************************************************       Object definition************************************************************************//***********************************************************************       Static data************************************************************************//***********************************************************************       Macros for internal use************************************************************************/#define WIDGET_H2P(hWin)        ((WIDGET*)WM_HMEM2Ptr(hWin))/***********************************************************************       Static routines************************************************************************//***********************************************************************       Public routines************************************************************************//***********************************************************************       WIDGET_DrawSimpleFrame*/void WIDGET_EFFECT_Simple_DrawUpRect(const GUI_RECT* pRect) {  GUI_CONTEXT Context;  GUI_SaveContext(&Context);  GUI_SetColor(GUI_BLACK);  GUI_DrawRect(pRect->x0, pRect->y0, pRect->x1, pRect->y1);          /* Draw rectangle around it */  GUI_RestoreContext(&Context);}/***********************************************************************       WIDGET_EFFECT_Simple_DrawUp*/void WIDGET_EFFECT_Simple_DrawUp(void) {  GUI_RECT r;  WM_GetClientRect(&r);  WIDGET_EFFECT_Simple_DrawUpRect(&r);}/***********************************************************************       WIDGET_EFFECT_Simple_DrawDown*/void WIDGET_EFFECT_Simple_DrawDownRect(const GUI_RECT* pRect) {  GUI_CONTEXT Context;  GUI_SaveContext(&Context);  GUI_SetColor(GUI_BLACK);  GUI_DrawRect(pRect->x0, pRect->y0, pRect->x1, pRect->y1);          /* Draw rectangle around it */  GUI_RestoreContext(&Context);}void WIDGET_EFFECT_Simple_DrawDown(void) {  GUI_RECT r;  WM_GetClientRect(&r);  WIDGET_EFFECT_Simple_DrawDownRect(&r);}/***********************************************************************       WIDGET_EFFECT_Simple_GetRect*/void WIDGET_EFFECT_Simple_GetRect(GUI_RECT* pRect) {  WM_GetClientRect(pRect);  GUI__ReduceRect(pRect, pRect, 1);}/***********************************************************************       Effect tables --- Mainly function pointers************************************************************************/const WIDGET_EFFECT WIDGET_Effect_Simple = {  WIDGET_EFFECT_Simple_DrawUp, WIDGET_EFFECT_Simple_DrawDown,  WIDGET_EFFECT_Simple_DrawUpRect, WIDGET_EFFECT_Simple_DrawDownRect,  WIDGET_EFFECT_Simple_GetRect, 1};void WIDGET_SetDefaultEffect_Simple(void) {  WIDGET_SetDefaultEffect(&WIDGET_Effect_Simple);}#else                            /* Avoid problems with empty object modules */  void WIDGET_Simple_C(void) {}#endif /* GUI_WINSUPPORT */

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