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📄 edit_private.h

📁 S3C44B0X在UCOSII的源码
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/***********************************************************************************************************                                                uC/GUI*                        Universal graphic software for embedded applications**                       (c) Copyright 2002, Micrium Inc., Weston, FL*                       (c) Copyright 2002, SEGGER Microcontroller Systeme GmbH**              礐/GUI is protected by international copyright laws. Knowledge of the*              source code may not be used to write a similar product. This file may*              only be used in accordance with a license and should not be redistributed*              in any way. We appreciate your understanding and fairness.*----------------------------------------------------------------------File        : EDIT_Private.hPurpose     : Internal header file---------------------------END-OF-HEADER------------------------------*/#if GUI_WINSUPPORT#include "WIDGET.h"/***********************************************************************             Types************************************************************************/typedef struct EDIT_Obj_struct EDIT_Obj;typedef void EDIT_ADDKEY_EX(EDIT_Obj* pObj, EDIT_Handle hObj, int Key);typedef void EDIT_UPDATE_BUFFER(EDIT_Obj* pObj);struct EDIT_Obj_struct {  WIDGET Widget;  WM_HMEM hpText;  I16 MaxLen;  GUI_COLOR aTextColor[2];  GUI_COLOR aBkColor[2];  I16 Border;              /* Left and right border */  I32 Min, Max;            /* Min max values as normalized floats (integers) */  U8 NumDecs;              /* Number of decimals */  U32 CurrentValue;        /* Current value */  int CursorPos;           /* Cursor position. 0 means left most */  U8 EditMode;             /* Insert or overwrite mode */  U8 XSizeCursor;          /* Size of cursor when working in insert mode */  U8 Flags;  EDIT_ADDKEY_EX     * pfAddKeyEx;     /* Handle key input */  EDIT_UPDATE_BUFFER * pfUpdateBufer;  /* Update textbuffer */  U8 Align;  const GUI_FONT* pFont;  #if GUI_DEBUG_LEVEL >= GUI_DEBUG_LEVEL_CHECK_ALL    int DebugId;  #endif  };#if GUI_DEBUG_LEVEL >= GUI_DEBUG_LEVEL_CHECK_ALL  EDIT_Obj* EDIT_h2p(EDIT_Handle h);  #define EDIT_H2P(h) EDIT_h2p(h)#else  #define EDIT_H2P(h) ((EDIT_Obj*)WM_HMEM2Ptr(h))#endif#endif /* GUI_WINSUPPORT */

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