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📄 transmatrix.hpp

📁 模糊聚類分析源碼。包含教學文件
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/*    Context       : Matrix and Vector Operation  Author        : Frank Hoeppner, see also AUTHORS file   Description   : header of class TransMatrix                    History       : see source file  Comment       :     This file was generated automatically. DO NOT EDIT.  Copyright     : Copyright (C) 1999-2000 Frank Hoeppner    This program is free software; you can redistribute it and/or modify    it under the terms of the GNU General Public License as published by    the Free Software Foundation; either version 2 of the License, or    (at your option) any later version.    This program is distributed in the hope that it will be useful,    but WITHOUT ANY WARRANTY; without even the implied warranty of    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the    GNU General Public License for more details.    You should have received a copy of the GNU General Public License    along with this program; if not, write to the Free Software    Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA*/#ifndef TransMatrix_HEADER#define TransMatrix_HEADER/* configuration include */#ifdef HAVE_CONFIG_H/*//FILETREE_IFDEF HAVE_CONFIG_H*/#include "config.h"/*//FILETREE_ENDIF*/#endif// necessary includes#include <iostream.h>#include "define.hpp" // TData#include "matvecop.hpp"#include "trace.hpp" // invariant//#define INLINE inline// global types, constants, definitions// class definitiontemplate <class MATRIX>class TransMatrix    {    public:    typedef typename MATRIX::value_type value_type;    TransMatrix();    TransMatrix(const TransMatrix&);    void operator=(const TransMatrix&);    ~TransMatrix();    TransMatrix(const value_type);    TransMatrix(const value_type,const value_type);    TransMatrix(const value_type,const value_type,const value_type);    TransMatrix(const value_type,const value_type,const value_type,      const value_type);    TransMatrix(const value_type,const value_type,const value_type,      const value_type,const value_type);    inline value_type operator()(const int,const int c=0) const;    inline value_type operator[](const int) const;    inline value_type& operator()(const int,const int c=0);    inline value_type& operator[](const int);    inline int rows() const;    inline int cols() const;    void adjust(int, int c=1);     bool operator<(const TransMatrix&) const;    bool operator==(const TransMatrix&) const;    void write(ostream&) const;    void read(istream&);     TransMatrix(MATRIX&);      protected:            MATRIX *mp_matrix;  private:                  };// class related functions and definitions/* inline implementation */template <class MATRIX> inline typename MATRIX::value_typeTransMatrix<MATRIX>::operator()(const int row,const int col) const   {  invariant    (    (row < mp_matrix->cols()) &&     (col < mp_matrix->rows()),    "matrix access out of range",    SOURCELOC    );    return mp_matrix->operator()(col,row);  }template <class MATRIX> inline typename MATRIX::value_type& TransMatrix<MATRIX>::operator()(const int row,const int col)  {   invariant    (    (row < mp_matrix->cols()) &&     (col < mp_matrix->rows()),    "matrix access out of range",    SOURCELOC    );    return mp_matrix->operator()(col,row);  }template <class MATRIX> inline typename MATRIX::value_typeTransMatrix<MATRIX>::operator[](const int row) const  {  invariant    (    (row < mp_matrix->cols()) &&     (mp_matrix->rows() == 1),    "vector access out of range",    SOURCELOC    );    return mp_matrix->operator()(0,row);  }  template <class MATRIX> inline typename MATRIX::value_type& TransMatrix<MATRIX>::operator[](const int row)  {   invariant    (    (row < mp_matrix->cols()) &&     (mp_matrix->rows() == 1),    "vector access out of range",    SOURCELOC    );    return mp_matrix->operator()(0,row);  }  template <class MATRIX> inline intTransMatrix<MATRIX>::rows() const   {   return mp_matrix->cols();   }template <class MATRIX> inline intTransMatrix<MATRIX>::cols() const   {   return mp_matrix->rows();   }template <class MATRIX>inline istream& operator>>  (  istream &is,   TransMatrix<MATRIX>& a_var  )   {   a_var.read(is);  return is;   }template <class MATRIX>inline ostream& operator<<  (  ostream &os,   const TransMatrix<MATRIX>& a_var  )   {  a_var.write(os);  return os;   }template <class MATRIX>TransMatrix<MATRIX> transposed  (  MATRIX& a_matrix  )  {  return TransMatrix<MATRIX>(a_matrix);  }#endif // TransMatrix_HEADER

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