📄 playermodel.java
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/** * Copyright 2001 Sun Microsystems, Inc. * * See the file "license.terms" for information on usage and * redistribution of this file, and for a DISCLAIMER OF ALL * WARRANTIES. */import javax.swing.ListModel;import javax.speech.synthesis.SynthesizerModeDesc;/** * Defines the data model used by the GUI of the <code>Player</code>. * Defines ways to control volume, speaking rate, pitch and range, etc.. * Also gives you information such as the list of <code>Synthesizers</code>, * list of <code>Voices</code>, the play list, etc., that the user interface * will need. Also allows you to get and play different types of * <code>Playable</code> objects. */public interface PlayerModel { /** * Performs text-to-speech on the given Playable. * * @param Playable the Playable to perform text-to-speech */ public void play(Playable Playable); /** * Performs text-to-speech on the object at the given index of * the play list. * * @param index the index of the Playable object on the play list */ public void play(int index); /** * Returns true if the player is paused. * * @return <code>true</code> if the player is paused, * <code>false</code> otherwise */ public boolean isPaused(); /** * Pauses the player. */ public void pause(); /** * Resumes the player. */ public void resume(); /** * Stops the player if it is playing. */ public void stop(); /** * Cancels the currently playing item. */ public void cancel(); /** * Sets whether the Monitor is visible. * * @param visible true to set it to visible */ public void setMonitorVisible(boolean visible); /** * Tells whether the monitor is visible. * * @return true if the monitor is visible, false otherwise */ public boolean isMonitorVisible(); /** * Creates the list of synthesizers. */ public void createSynthesizers(); /** * Returns the monitor of the synthesizer at the given index. * * @param index the position of the synthesizer in the synthesizer list * * @return the monitor of the specified synthesizer */ public Monitor getMonitor(int index); /** * Returns the monitor of the current synthesizer. * * @return the monitor of the current synthesizer */ public Monitor getMonitor(); /** * Sets the current monitor. * * @param monitor the current monitor */ public void setMonitor(Monitor monitor); /** * Sets the Synthesizer at the given index to use * * @param index index of the synthesizer in the list */ public void setSynthesizer(int index); /** * Sets the Voice at the given index to use. * * @param index the index of the voice in the list */ public void setVoice(int index); /** * Sets the list of voices using the given Synthesizer mode description. * * @param modeDesc the synthesizer mode description */ public void setVoiceList(SynthesizerModeDesc modeDesc); /** * Returns the volume. * * @return the volume, or -1 if unknown, or an error occurred */ public float getVolume(); /** * Sets the volume. * * @param volume set the volume of the synthesizer * * @return true if new volume is set; false otherwise */ public boolean setVolume(float volume); /** * Returns the speaking rate. * * @return the speaking rate, or -1 if unknown or an error occurred */ public float getSpeakingRate(); /** * Sets the speaking rate in the number of words per minute. * * @param wordsPerMin the speaking rate * * @return true if new speaking rate is set; false otherwise */ public boolean setSpeakingRate(float wordsPerMin); /** * Returns the baseline pitch for the current synthesis voice. * * @return the baseline pitch for the current synthesis voice */ public float getPitch(); /** * Sets the baseline pitch for the current synthesis voice. * * @param pitch the baseline pitch * * @return true if new pitch is set; false otherwise */ public boolean setPitch(float pitch); /** * Returns the pitch range for the current synthesis voice. * * @return the pitch range for the current synthesis voice */ public float getRange(); /** * Sets the pitch range for the current synthesis voice. * * @param range the pitch range * * @return true if new range is set; false otherwise */ public boolean setRange(float range); /** * Returns the play list. * * @return the play list */ public ListModel getPlayList(); /** * Returns the list of voices of the current synthesizer * * @return the list of voices */ public ListModel getVoiceList(); /** * Returns the list synthesizers. * * @return the synthesizer list */ public ListModel getSynthesizerList(); /** * Returns the Playable object at the given index of the play list. * * @param index the index of the Playable object on the play list * * @return the Playable object */ public Object getPlayableAt(int index); /** * Adds the given Playable object to the end of the play list. * * @param Playable the Playable object to add */ public void addPlayable(Playable Playable); /** * Removes the Playable at the given position from the list * * @param index the index of the Playable to remove */ public void removePlayableAt(int index); /** * Closes the PlayerModel */ public void close();}
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