📄 cardgamecomponent.cpp
字号:
// {{{RME component 'Component View::CardGameComponent'#if defined( PRAGMA ) && ! defined( PRAGMA_IMPLEMENTED )#pragma implementation "RTSystem/CardGameComponent.h"#endif#include <RTSystem/CardGameComponent.h>extern const RTActorClass HeadsUpPoker;#if USE_THREADSvoid _rtg_createThreads( RTDebugger * debugger ){}void _rtg_mapLogicalThreads( RTController * controller ){}void _rtg_deleteThreads( void ){}#elsevoid _rtg_mapLogicalThreads( RTController * controller ){}#endifconst char * const default_argv[] = { "HeadsUpPoker" };static const RTSystemDescriptor _rtg_system ={ &HeadsUpPoker#if USE_THREADS , DEFAULT_MAIN_PRIORITY , 20000 , DEFAULT_TIMER_PRIORITY , 20000 , _rtg_createThreads , _rtg_deleteThreads#endif , _rtg_mapLogicalThreads};int RTMain::entryPoint( int argc, const char * const * argv ){ if( argc <= 0 ) { argc = 1; argv = default_argv; } _argc = argc; _argv = argv; _system = &_rtg_system; return execute();}// }}}RME
⌨️ 快捷键说明
复制代码
Ctrl + C
搜索代码
Ctrl + F
全屏模式
F11
切换主题
Ctrl + Shift + D
显示快捷键
?
增大字号
Ctrl + =
减小字号
Ctrl + -