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📄 cp_ivr.cpp

📁 Voice on phone using TAPI
💻 CPP
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// CP_IVR.cpp : Defines the class behaviors for the application.
//

#include "stdafx.h"
#include "CP_IVR.h"
#include "CP_IVRDlg.h"

#include "HSettings.h"
#include "HDevices.h"

#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif

/////////////////////////////////////////////////////////////////////////////
// CCP_IVRApp

BEGIN_MESSAGE_MAP(CCP_IVRApp, CWinApp)
	//{{AFX_MSG_MAP(CCP_IVRApp)
	//}}AFX_MSG
	ON_COMMAND(ID_HELP, CWinApp::OnHelp)
END_MESSAGE_MAP()

/////////////////////////////////////////////////////////////////////////////
// CCP_IVRApp construction

CCP_IVRApp::CCP_IVRApp()
{
}

/////////////////////////////////////////////////////////////////////////////
// The one and only CCP_IVRApp object

CCP_IVRApp theApp;
CHSettings		g_settings;
CHDevices		g_devices;
CString			g_path,
				g_phoneNumber;

unsigned long	g_lMngrThread;
/////////////////////////////////////////////////////////////////////////////
// CCP_IVRApp initialization

BOOL CCP_IVRApp::InitInstance()
{
	AfxEnableControlContainer();

	// Standard initialization

#ifdef _AFXDLL
	Enable3dControls();			// Call this when using MFC in a shared DLL
#else
	Enable3dControlsStatic();	// Call this when linking to MFC statically
#endif

	CCP_IVRDlg dlg;
	m_pMainWnd = &dlg;
	int nResponse = dlg.DoModal();
	if (nResponse == IDOK)
	{
	}
	else if (nResponse == IDCANCEL)
	{
	}

	// Since the dialog has been closed, return FALSE so that we exit the
	//  application, rather than start the application's message pump.
	return FALSE;
}

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