📄 map.java
字号:
{1,0,0,8,30,Sprite.TRANS_NONE,-56,42}, {1,0,0,8,30,Sprite.TRANS_NONE,-48,46}, {1,0,0,8,30,Sprite.TRANS_MIRROR,-40,46}, {1,0,0,8,30,Sprite.TRANS_MIRROR,-8,62}, {1,0,0,8,30,Sprite.TRANS_NONE,-8,66}, {1,0,0,8,30,Sprite.TRANS_NONE,0,70}, {1,0,0,8,30,Sprite.TRANS_NONE,8,74}, {1,0,0,8,30,Sprite.TRANS_NONE,16,78}, {61,0,0,8,30,Sprite.TRANS_MIRROR,24,78}, {61,0,0,8,30,Sprite.TRANS_MIRROR,32,74}, {61,0,0,8,30,Sprite.TRANS_MIRROR,40,70}, {61,0,0,8,30,Sprite.TRANS_MIRROR,48,66}, {61,0,0,8,30,Sprite.TRANS_MIRROR,56,62}, {61,0,0,8,30,Sprite.TRANS_MIRROR,64,58}, {61,0,0,8,30,Sprite.TRANS_MIRROR,72,54}, {61,0,0,8,30,Sprite.TRANS_MIRROR,80,50}, {61,0,0,8,30,Sprite.TRANS_MIRROR,88,46}, {61,0,0,8,30,Sprite.TRANS_MIRROR,96,42}, {61,0,0,8,30,Sprite.TRANS_MIRROR,104,38}, {61,0,0,8,30,Sprite.TRANS_MIRROR,112,34} }; int[][] Layertemp={ { -1, -1, -1, -1, -1, -1, -1, -1, -1, -1}, { -1, 59, -1, 59, -1, 59, -1, 59, -1, -1}, { -1, -1, -1, -1, -1, -1, -1, -1, -1, -1}, { -1, 59, -1, 59, -1, 59, -1, 59, -1, -1}, { -1, -1, -1, -1, -1, -1, -1, -1, -1, -1}, { -1, 59, -1, 59, -1, 59, -1, 59, -1, -1}, { -1, -1, -1, -1, -1, -1, -1, -1, -1, -1}, { -1, 59, -1, 59, -1, 59, -1, 59, -1, -1}, { -1, -1, -1, -1, -1, -1, -1, -1, -1, -1}, { -1, -1, -1, -1, -1, -1, -1, -1, -1, -1} }; int[][] walktmp={ {-99,-99,-99,-99,-99,-99,-99,-99,-99,-99}, {-99,-99, 0,-99, 0,-99,-99,-99,-99,-99}, {-99,-99, 0, 0, 0, 0, 0, 0,-99,-99}, {-99,-99, 0, 0, 0, 0, 0, 0,-99,-99}, {-99,-99, 0, 0, 0, 0, 0, 0,-99,-99}, {-99,-99, 0, 0, 0, 0,-99,-99,-99,-99}, {-99,-99, 0, 0, 0, 0,-99,-99,-99,-99}, {-99,-99, 0, 0, 0, 0, 0, 0,-99,-99}, {-99,-99,-99,-99, 8, 8,-99,-99,-99,-99}, {-99,-99,-99,-99,-162,-162,-99,-99,-99,-99}, }; this.walk=walktmp; this.layer0=Layertemp; this.scene=scenetmp; } public void setMap7(){ int[][] scenetmp={ {61,0,0,8,30,Sprite.TRANS_MIRROR,16,-26+12}, {61,0,0,8,30,Sprite.TRANS_MIRROR,8,-22+12}, {61,0,0,8,30,Sprite.TRANS_MIRROR,0,-18+12}, {61,0,0,8,30,Sprite.TRANS_MIRROR,-8,-14+12}, {61,0,0,8,30,Sprite.TRANS_MIRROR,-16,-10+12}, {61,0,0,8,30,Sprite.TRANS_MIRROR,-24,-6+12}, {61,0,0,8,30,Sprite.TRANS_MIRROR,-32,-2+12}, {61,0,0,8,30,Sprite.TRANS_MIRROR,-40,2+12}, {61,0,0,8,30,Sprite.TRANS_MIRROR,-48,6+12}, {61,0,0,8,30,Sprite.TRANS_MIRROR,-56,10+12}, {61,0,0,8,30,Sprite.TRANS_MIRROR,-64,14+12}, {61,0,0,8,30,Sprite.TRANS_MIRROR,-72,18+12}, {61,0,0,8,30,Sprite.TRANS_NONE,24,-14}, {61,0,0,8,30,Sprite.TRANS_NONE,32,-10}, {61,0,0,8,30,Sprite.TRANS_NONE,40,-6}, {61,0,0,8,30,Sprite.TRANS_NONE,48,-2}, {61,0,0,8,30,Sprite.TRANS_NONE,56,2}, {61,0,0,8,30,Sprite.TRANS_NONE,64,6}, {61,0,0,8,30,Sprite.TRANS_NONE,72,10}, {61,0,0,8,30,Sprite.TRANS_NONE,80,14}, {61,0,0,8,30,Sprite.TRANS_NONE,88,18}, {61,0,0,8,30,Sprite.TRANS_NONE,96,22}, {61,0,0,8,30,Sprite.TRANS_NONE,104,26}, {61,0,0,8,30,Sprite.TRANS_NONE,112,30}, {30,0,0,16,28,Sprite.TRANS_NONE,16+1*24/2-1*24/2,-20+1*12/2+1*12/2}, {9,0,0,16,22,Sprite.TRANS_NONE,16+4*24/2-1*24/2,-12+4*12/2+1*12/2}, {14,0,0,46,30,Sprite.TRANS_NONE,10+5*24/2-1*24/2,-8+5*12/2+1*12/2}, {9,0,0,16,22,Sprite.TRANS_MIRROR,16+1*24/2-7*24/2,-12+1*12/2+7*12/2}, {28,0,0,32,24,Sprite.TRANS_NONE,8+5*24/2-5*24/2,-8+5*12/2+5*12/2}, {1,0,0,8,30,Sprite.TRANS_NONE,-72,34}, {1,0,0,8,30,Sprite.TRANS_NONE,-64,38}, {1,0,0,8,30,Sprite.TRANS_NONE,-56,42}, {1,0,0,8,30,Sprite.TRANS_NONE,-48,46}, {1,0,0,8,30,Sprite.TRANS_MIRROR,-40,46}, {1,0,0,8,30,Sprite.TRANS_MIRROR,-8,62}, {1,0,0,8,30,Sprite.TRANS_NONE,-8,66}, {1,0,0,8,30,Sprite.TRANS_NONE,0,70}, {1,0,0,8,30,Sprite.TRANS_NONE,8,74}, {1,0,0,8,30,Sprite.TRANS_NONE,16,78}, {61,0,0,8,30,Sprite.TRANS_MIRROR,24,78}, {61,0,0,8,30,Sprite.TRANS_MIRROR,32,74}, {61,0,0,8,30,Sprite.TRANS_MIRROR,40,70}, {61,0,0,8,30,Sprite.TRANS_MIRROR,48,66}, {61,0,0,8,30,Sprite.TRANS_MIRROR,56,62}, {61,0,0,8,30,Sprite.TRANS_MIRROR,64,58}, {61,0,0,8,30,Sprite.TRANS_MIRROR,72,54}, {61,0,0,8,30,Sprite.TRANS_MIRROR,80,50}, {61,0,0,8,30,Sprite.TRANS_MIRROR,88,46}, {61,0,0,8,30,Sprite.TRANS_MIRROR,96,42}, {61,0,0,8,30,Sprite.TRANS_MIRROR,104,38}, {61,0,0,8,30,Sprite.TRANS_MIRROR,112,34} }; int[][] Layertemp={ { -1, -1, -1, -1, -1, -1, -1, -1, -1, -1}, { -1, 59, -1, 59, -1, 59, -1, 59, -1, -1}, { -1, -1, -1, -1, -1, -1, -1, -1, -1, -1}, { -1, 59, -1, 59, -1, 59, -1, 59, -1, -1}, { -1, -1, -1, -1, -1, -1, -1, -1, -1, -1}, { -1, 59, -1, 59, -1, 59, -1, 59, -1, -1}, { -1, -1, -1, -1, -1, -1, -1, -1, -1, -1}, { -1, 59, -1, 59, -1, 59, -1, 59, -1, -1}, { -1, -1, -1, -1, -1, -1, -1, -1, -1, -1}, { -1, -1, -1, -1, -1, -1, -1, -1, -1, -1} }; int[][] walktmp={ {-99,-99,-99,-99,-99,-99,-99,-99,-99,-99}, {-99,-99, 0, 0,-99,-99,-99,-99,-99,-99}, {-99,-99, 0, 0, 0,-99,-99,-99,-99,-99}, {-99,-99, 0, 0, 0, 0, 0, 0,-99,-99}, {-99,-99, 0, 0, 0, 0, 0, 0,-99,-99}, {-99,-99, 0, 0, 0,-99,-99, 0,-99,-99}, {-99,-99, 0, 0, 0,-99,-99, 0,-99,-99}, {-99,-99, 0, 0, 0, 0, 0, 0,-99,-99}, {-99,-99,-99,-99, 0, 0,-99,-99,-99,-99}, {-99,-99,-99,-99,-172,-172,-99,-99,-99,-99}, }; this.walk=walktmp; this.layer0=Layertemp; this.scene=scenetmp; } public void setMap8(){ int[][] scenetmp={ {61,0,0,8,30,Sprite.TRANS_MIRROR,16,-26+12}, {61,0,0,8,30,Sprite.TRANS_MIRROR,8,-22+12}, {61,0,0,8,30,Sprite.TRANS_MIRROR,0,-18+12}, {61,0,0,8,30,Sprite.TRANS_MIRROR,-8,-14+12}, {61,0,0,8,30,Sprite.TRANS_MIRROR,-16,-10+12}, {61,0,0,8,30,Sprite.TRANS_MIRROR,-24,-6+12}, {61,0,0,8,30,Sprite.TRANS_MIRROR,-32,-2+12}, {61,0,0,8,30,Sprite.TRANS_MIRROR,-40,2+12}, {61,0,0,8,30,Sprite.TRANS_MIRROR,-48,6+12}, {61,0,0,8,30,Sprite.TRANS_MIRROR,-56,10+12}, {61,0,0,8,30,Sprite.TRANS_MIRROR,-64,14+12}, {61,0,0,8,30,Sprite.TRANS_MIRROR,-72,18+12}, {61,0,0,8,30,Sprite.TRANS_MIRROR,-80,22+12}, {61,0,0,8,30,Sprite.TRANS_MIRROR,-88,26+12}, {61,0,0,8,30,Sprite.TRANS_MIRROR,-96,30+12}, {61,0,0,8,30,Sprite.TRANS_NONE,24,-14}, {61,0,0,8,30,Sprite.TRANS_NONE,32,-10}, {61,0,0,8,30,Sprite.TRANS_NONE,40,-6}, {61,0,0,8,30,Sprite.TRANS_NONE,48,-2}, {61,0,0,8,30,Sprite.TRANS_NONE,56,2}, {61,0,0,8,30,Sprite.TRANS_NONE,64,6}, {61,0,0,8,30,Sprite.TRANS_NONE,72,10}, {61,0,0,8,30,Sprite.TRANS_NONE,80,14}, {61,0,0,8,30,Sprite.TRANS_NONE,88,18}, {61,0,0,8,30,Sprite.TRANS_NONE,96,22}, {61,0,0,8,30,Sprite.TRANS_NONE,104,26}, {61,0,0,8,30,Sprite.TRANS_NONE,112,30}, {61,0,0,8,30,Sprite.TRANS_NONE,120,34}, {61,0,0,8,30,Sprite.TRANS_NONE,128,38}, {61,0,0,8,30,Sprite.TRANS_NONE,136,42}, {19,0,0,19,13,Sprite.TRANS_NONE,15+1*24/2-1*24/2,3+1*12/2+1*12/2}, {28,0,0,32,24,Sprite.TRANS_NONE,8+3*24/2-1*24/2,-8+3*12/2+1*12/2}, {28,0,0,32,24,Sprite.TRANS_NONE,8+3*24/2-1*24/2+16,-8+3*12/2+1*12/2+8}, {28,0,0,32,24,Sprite.TRANS_NONE,8+1*24/2-3*24/2,-8+1*12/2+3*12/2}, {28,0,0,32,24,Sprite.TRANS_NONE,8+1*24/2-3*24/2-16,-8+1*12/2+3*12/2+8}, {10,0,0,21,33,Sprite.TRANS_NONE,15+1*24/2-7*24/2,-22+1*12/2+7*12/2}, {10,0,0,21,33,Sprite.TRANS_NONE,15+1*24/2-8*24/2,-22+1*12/2+8*12/2}, {28,0,0,32,24,Sprite.TRANS_NONE,8+5*24/2-5*24/2,-8+5*12/2+5*12/2}, {1,0,0,8,30,Sprite.TRANS_NONE,-72-24,34+12}, {1,0,0,8,30,Sprite.TRANS_NONE,-64-24,38+12}, {1,0,0,8,30,Sprite.TRANS_NONE,-56-24,42+12}, {1,0,0,8,30,Sprite.TRANS_NONE,-48-24,46+12}, {1,0,0,8,30,Sprite.TRANS_MIRROR,-40-24,46+12}, {1,0,0,8,30,Sprite.TRANS_MIRROR,-8-24,62+12}, {1,0,0,8,30,Sprite.TRANS_NONE,-8-24,66+12}, {1,0,0,8,30,Sprite.TRANS_NONE,-24,70+12}, {1,0,0,8,30,Sprite.TRANS_NONE,8-24,74+12}, {1,0,0,8,30,Sprite.TRANS_NONE,16-24,78+12}, {1,0,0,8,30,Sprite.TRANS_NONE,24-24,82+12}, {1,0,0,8,30,Sprite.TRANS_NONE,32-24,86+12}, {1,0,0,8,30,Sprite.TRANS_NONE,40-24,90+12}, {61,0,0,8,30,Sprite.TRANS_MIRROR,24,90+12}, {61,0,0,8,30,Sprite.TRANS_MIRROR,8+24,86+12}, {61,0,0,8,30,Sprite.TRANS_MIRROR,16+24,82+12}, {61,0,0,8,30,Sprite.TRANS_MIRROR,24+24,78+12}, {61,0,0,8,30,Sprite.TRANS_MIRROR,32+24,74+12}, {61,0,0,8,30,Sprite.TRANS_MIRROR,40+24,70+12}, {61,0,0,8,30,Sprite.TRANS_MIRROR,48+24,66+12}, {61,0,0,8,30,Sprite.TRANS_MIRROR,56+24,62+12}, {61,0,0,8,30,Sprite.TRANS_MIRROR,64+24,58+12}, {61,0,0,8,30,Sprite.TRANS_MIRROR,72+24,54+12}, {61,0,0,8,30,Sprite.TRANS_MIRROR,80+24,50+12}, {61,0,0,8,30,Sprite.TRANS_MIRROR,88+24,46+12}, {61,0,0,8,30,Sprite.TRANS_MIRROR,96+24,42+12}, {61,0,0,8,30,Sprite.TRANS_MIRROR,104+24,38+12}, {61,0,0,8,30,Sprite.TRANS_MIRROR,112+24,34+12} }; int[][] Layertemp={ { -1, -1, -1, -1, -1, -1, -1, -1, -1, -1}, { -1, 57, -1, 57, -1, 57, -1, 57, -1, 57}, { -1, -1, -1, -1, -1, -1, -1, -1, -1, -1}, { -1, 57, -1, 57, -1, 57, -1, 57, -1, 57}, { -1, -1, -1, -1, -1, -1, -1, -1, -1, -1}, { -1, 57, -1, 57, -1, 57, -1, 57, -1, 57}, { -1, -1, -1, -1, -1, -1, -1, -1, -1, -1}, { -1, 57, -1, 57, -1, 57, -1, 57, -1, 57}, { -1, -1, -1, -1, -1, -1, -1, -1, -1, -1}, { -1, 57, -1, 57, -1, 57, -1, 57, -1, 57}, { -1, -1, -1, -1, -1, -1, -1, -1, -1, -1}, { -1, 57, -1, 57, -1, 57, -1, 57, -1, 57} }; int[][] walktmp={ {-99,-99,-99,-99,-99,-99,-99,-99,-99,-99,-99,-99}, {-99,-99,-99,-99,-99,-99,-99,-99,-99,-99,-99,-99}, {-99,-99,-99,-99,-99,-99, 0, 0, 0, 0, 0,-99}, {-99,-99,-99, 7, 7, 7, 0, 0, 0, 0, 0,-99}, {-99,-99,-99, 7, 7, 7, 0, 0, 0, 0, 0,-99}, {-99,-99,-99, 6, 6,-99,-99, 0, 0, 0, 0,-99}, {-99,-99,-99, 0, 0,-99,-99, 0, 0, 0, 0,-99}, {-99,-99,-99, 0, 0, 0, 0, 0, 0, 0, 0,-99}, {-99,-99,-99, 0, 0, 0, 0, 0, 0, 0, 0,-99}, {-99,-99,-99, 0, 0, 0, 0, 0, 0, 0, 0,-99}, {-99,-99,-99,-99, 0, 0,-99,-99,-99,-99,-99,-99}, {-99, 0, 0, 0, 0, 0, 0, 0, 0, 0,-183,-99}, {-99, 0, 0, 0, 0, 0, 0, 0, 0, 0,-183,-99}, {-99,-99,-99,-99,-99,-99,-99,-99,-99,-99,-99,-99}, }; this.walk=walktmp; this.layer0=Layertemp; this.scene=scenetmp; } }
⌨️ 快捷键说明
复制代码
Ctrl + C
搜索代码
Ctrl + F
全屏模式
F11
切换主题
Ctrl + Shift + D
显示快捷键
?
增大字号
Ctrl + =
减小字号
Ctrl + -