playavidlg.h

来自「《Visual C++视频技术方案宝典》配套光盘」· C头文件 代码 · 共 57 行

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// PlayAVIDlg.h : header file
//
//{{AFX_INCLUDES()
#include "mediaplayer2.h"
//}}AFX_INCLUDES

#if !defined(AFX_PLAYAVIDLG_H__8A2E0552_67A6_4904_A33A_F7479D51577B__INCLUDED_)
#define AFX_PLAYAVIDLG_H__8A2E0552_67A6_4904_A33A_F7479D51577B__INCLUDED_

#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000

/////////////////////////////////////////////////////////////////////////////
// CPlayAVIDlg dialog

class CPlayAVIDlg : public CDialog
{
// Construction
public:
	CPlayAVIDlg(CWnd* pParent = NULL);	// standard constructor
	CString m_StrName;
// Dialog Data
	//{{AFX_DATA(CPlayAVIDlg)
	enum { IDD = IDD_PLAYAVI_DIALOG };
	CMediaPlayer2	m_AviPlayer;
	
	//}}AFX_DATA

	// ClassWizard generated virtual function overrides
	//{{AFX_VIRTUAL(CPlayAVIDlg)
	protected:
	virtual void DoDataExchange(CDataExchange* pDX);	// DDX/DDV support
	//}}AFX_VIRTUAL

// Implementation
protected:
	HICON m_hIcon;

	// Generated message map functions
	//{{AFX_MSG(CPlayAVIDlg)
	virtual BOOL OnInitDialog();
	afx_msg void OnSysCommand(UINT nID, LPARAM lParam);
	afx_msg void OnPaint();
	afx_msg HCURSOR OnQueryDragIcon();
	afx_msg void OnOpen();
	afx_msg void OnExit();
	afx_msg void OnStop();
	//}}AFX_MSG
	DECLARE_MESSAGE_MAP()
};

//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.

#endif // !defined(AFX_PLAYAVIDLG_H__8A2E0552_67A6_4904_A33A_F7479D51577B__INCLUDED_)

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