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<title>Static Call Graph - [E:\教学\ARM\课件\例题\LPC2131\shot_game\lpc2131.axf]</title></head>
<body><HR>
<H1>Static Call Graph for image E:\教学\ARM\课件\例题\LPC2131\shot_game\lpc2131.axf</H1><HR>
<BR><P>#&#060CALLGRAPH&#062# ARM Linker, RVCT3.0 [Build 934]: Last Updated: Wed May 21 13:46:10 2008
<BR><P>
<H3>Maximum Stack Usage =         64 bytes + Unknown(Functions without stacksize,Cycles,Untraceable Function Pointers)</H3><H3>
Call chain for Maximum Stack Depth:</H3>
__main -> __rt_entry -> __rt_lib_init -> _fp_init<P>
<H3>
Functions with no stack information
</H3><UL>
 <LI><a href="#[be84b4]">Reset_Handler</a>
 <LI><a href="#[cc98ac]">__scatterload</a>
 <LI><a href="#[cc97dc]">__scatterload_rt2</a>
 <LI><a href="#[cc982c]">__scatterload_null</a>
 <LI><a href="#[cc9190]">__scatterload_copy</a>
 <LI><a href="#[cc8bd8]">__scatterload_zeroinit</a>
 <LI><a href="#[be8334]">__user_initial_stackheap</a>
 <LI><a href="#[cb6630]">__fplib_config_pureend_doubles</a>
 <LI><a href="#[be8aa4]">Undef_Handler</a>
 <LI><a href="#[be8a2c]">SWI_Handler</a>
 <LI><a href="#[be89b0]">PAbt_Handler</a>
 <LI><a href="#[be8934]">DAbt_Handler</a>
 <LI><a href="#[be88bc]">IRQ_Handler</a>
 <LI><a href="#[be8844]">FIQ_Handler</a>
 <LI><a href="#[c9a0e0]">__arm_div8</a>
 <LI><a href="#[c9a158]">__arm_div4</a>
 <LI><a href="#[c9a064]">__arm_div_large</a>
</UL>
<P>
<H3>
Mutually Recursive functions
</H3><UL>
 <LI><a href="#[be8aa4]">Undef_Handler</a>&nbsp;&nbsp;&nbsp;->&nbsp;&nbsp;&nbsp;<a href="#[be8aa4]">Undef_Handler</a><BR>
 <LI><a href="#[be8a2c]">SWI_Handler</a>&nbsp;&nbsp;&nbsp;->&nbsp;&nbsp;&nbsp;<a href="#[be8a2c]">SWI_Handler</a><BR>
 <LI><a href="#[be89b0]">PAbt_Handler</a>&nbsp;&nbsp;&nbsp;->&nbsp;&nbsp;&nbsp;<a href="#[be89b0]">PAbt_Handler</a><BR>
 <LI><a href="#[be8934]">DAbt_Handler</a>&nbsp;&nbsp;&nbsp;->&nbsp;&nbsp;&nbsp;<a href="#[be8934]">DAbt_Handler</a><BR>
 <LI><a href="#[be88bc]">IRQ_Handler</a>&nbsp;&nbsp;&nbsp;->&nbsp;&nbsp;&nbsp;<a href="#[be88bc]">IRQ_Handler</a><BR>
 <LI><a href="#[be8844]">FIQ_Handler</a>&nbsp;&nbsp;&nbsp;->&nbsp;&nbsp;&nbsp;<a href="#[be8844]">FIQ_Handler</a><BR>
</UL>
<BR>
<P><STRONG><a name="[be84b4]"></a>Reset_Handler</STRONG> (ARM, 0 bytes, Stack size unknown bytes, startup.o(RESET))
<BR>[Address Reference Count : 1]<UL><LI> startup.o(RESET)
</UL>
<P><STRONG><a name="[c977cc]"></a>__main</STRONG> (ARM, 8 bytes, Stack size 0 bytes, __main.o(!!!main))
<BR><BR>[Stack]<UL><LI>Max Depth = 64 + Unknown Stack Size
<LI>Call Chain = __main -> __rt_entry -> __rt_lib_init -> _fp_init</UL>
<BR>[Calls]<UL><LI><a href="#[c96cbc]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__rt_entry
<LI><a href="#[cc98ac]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__scatterload
</UL>

<P><STRONG><a name="[cc98ac]"></a>__scatterload</STRONG> (ARM, 0 bytes, Stack size unknown bytes, __scatter.o(!!!scatter))
<BR><BR>[Called By]<UL><LI><a href="#[c977cc]">&lt;&lt;</a>&nbsp;&nbsp;&nbsp;__main
</UL>

<P><STRONG><a name="[cc97dc]"></a>__scatterload_rt2</STRONG> (ARM, 48 bytes, Stack size unknown bytes, __scatter.o(!!!scatter), UNUSED)
<BR><BR>[Calls]<UL><LI><a href="#[c96cbc]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__rt_entry
</UL>

<P><STRONG><a name="[cc982c]"></a>__scatterload_null</STRONG> (ARM, 0 bytes, Stack size unknown bytes, __scatter.o(!!!scatter), UNUSED)

<P><STRONG><a name="[cc9190]"></a>__scatterload_copy</STRONG> (ARM, 40 bytes, Stack size unknown bytes, __scatter_copy.o(!!handler_copy), UNUSED)
<BR><BR>[Calls]<UL><LI><a href="#[cc9190]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__scatterload_copy
</UL>
<BR>[Called By]<UL><LI><a href="#[cc9190]">&lt;&lt;</a>&nbsp;&nbsp;&nbsp;__scatterload_copy
</UL>

<P><STRONG><a name="[cc8bd8]"></a>__scatterload_zeroinit</STRONG> (ARM, 44 bytes, Stack size unknown bytes, __scatter_zi.o(!!handler_zi), UNUSED)

<P><STRONG><a name="[cbe768]"></a>__ARM_argv_veneer</STRONG> (ARM, 16 bytes, Stack size 0 bytes, lib_init.o(.emb_text))
<BR><BR>[Called By]<UL><LI><a href="#[cbe69c]">&lt;&lt;</a>&nbsp;&nbsp;&nbsp;__rt_lib_init (via Veneer)
</UL>

<P><STRONG><a name="[be8334]"></a>__user_initial_stackheap</STRONG> (ARM, 0 bytes, Stack size unknown bytes, startup.o(.text))
<BR><BR>[Called By]<UL><LI><a href="#[c961b0]">&lt;&lt;</a>&nbsp;&nbsp;&nbsp;__user_setup_stackheap
</UL>

<P><STRONG><a name="[be5c08]"></a>IRQ_gunPosition</STRONG> (ARM, 100 bytes, Stack size 8 bytes, clock.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 8<LI>Call Chain = IRQ_gunPosition</UL>
<BR>[Address Reference Count : 1]<UL><LI> clock.o(.text)
</UL>
<P><STRONG><a name="[be5b90]"></a>IRQ_shoot</STRONG> (ARM, 1804 bytes, Stack size 8 bytes, clock.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 8<LI>Call Chain = IRQ_shoot</UL>
<BR>[Address Reference Count : 1]<UL><LI> clock.o(.text)
</UL>
<P><STRONG><a name="[be5b1c]"></a>refresh</STRONG> (ARM, 288 bytes, Stack size 0 bytes, clock.o(.text), UNUSED)
<BR><BR>[Called By]<UL><LI><a href="#[be5a24]">&lt;&lt;</a>&nbsp;&nbsp;&nbsp;IRQ_TimerAhead
</UL>

<P><STRONG><a name="[be5aa0]"></a>enemyGoAhead</STRONG> (ARM, 96 bytes, Stack size 0 bytes, clock.o(.text), UNUSED)
<BR><BR>[Called By]<UL><LI><a href="#[be5a24]">&lt;&lt;</a>&nbsp;&nbsp;&nbsp;IRQ_TimerAhead
</UL>

<P><STRONG><a name="[be5a24]"></a>IRQ_TimerAhead</STRONG> (ARM, 84 bytes, Stack size 24 bytes, clock.o(.text), UNUSED)
<BR><BR>[Calls]<UL><LI><a href="#[be5aa0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;enemyGoAhead
<LI><a href="#[be5b1c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;refresh
</UL>

<P><STRONG><a name="[be59ac]"></a>delay1ms</STRONG> (ARM, 24 bytes, Stack size 0 bytes, clock.o(.text))
<BR><BR>[Called By]<UL><LI><a href="#[be5938]">&lt;&lt;</a>&nbsp;&nbsp;&nbsp;display
</UL>

<P><STRONG><a name="[be5938]"></a>display</STRONG> (ARM, 100 bytes, Stack size 4 bytes, clock.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 4<LI>Call Chain = display</UL>
<BR>[Calls]<UL><LI><a href="#[be59ac]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;delay1ms
</UL>
<BR>[Called By]<UL><LI><a href="#[be57d8]">&lt;&lt;</a>&nbsp;&nbsp;&nbsp;main
</UL>

<P><STRONG><a name="[be58c0]"></a>gameOver</STRONG> (ARM, 220 bytes, Stack size 8 bytes, clock.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 8 + Unknown Stack Size
<LI>Call Chain = gameOver</UL>
<BR>[Calls]<UL><LI><a href="#[c99b7c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__aeabi_uidivmod
</UL>
<BR>[Called By]<UL><LI><a href="#[be57d8]">&lt;&lt;</a>&nbsp;&nbsp;&nbsp;main
</UL>

<P><STRONG><a name="[be584c]"></a>initial</STRONG> (ARM, 168 bytes, Stack size 0 bytes, clock.o(.text))
<BR><BR>[Called By]<UL><LI><a href="#[be57d8]">&lt;&lt;</a>&nbsp;&nbsp;&nbsp;main
</UL>

<P><STRONG><a name="[be57d8]"></a>main</STRONG> (ARM, 104 bytes, Stack size 8 bytes, clock.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 16 + Unknown Stack Size
<LI>Call Chain = main -> gameOver</UL>
<BR>[Calls]<UL><LI><a href="#[be584c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;initial
<LI><a href="#[be58c0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;gameOver
<LI><a href="#[be5938]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;display
</UL>
<BR>[Address Reference Count : 1]<UL><LI> kernel.o(.text)
</UL>
<P><STRONG><a name="[c99ecc]"></a>__aeabi_idiv</STRONG> (ARM, 0 bytes, Stack size 0 bytes, aeabi_sdiv.o(.text), UNUSED)

<P><STRONG><a name="[c99e4c]"></a>__aeabi_idiv_div0</STRONG> (ARM, 0 bytes, Stack size 0 bytes, aeabi_sdiv.o(.text), UNUSED)

<P><STRONG><a name="[c99d4c]"></a>__aeabi_idivmod</STRONG> (ARM, 364 bytes, Stack size 0 bytes, aeabi_sdiv.o(.text), UNUSED)
<BR><BR>[Calls]<UL><LI><a href="#[c95bc4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__aeabi_idiv0
</UL>

<P><STRONG><a name="[c99dc8]"></a>__aeabi_idivmod_div0</STRONG> (ARM, 0 bytes, Stack size 0 bytes, aeabi_sdiv.o(.text), UNUSED)

<P><STRONG><a name="[c98074]"></a>__use_two_region_memory</STRONG> (ARM, 4 bytes, Stack size 0 bytes, stkheap2.o(.text), UNUSED)

<P><STRONG><a name="[c97fec]"></a>__rt_stackheap_init</STRONG> (ARM, 60 bytes, Stack size 24 bytes, stkheap2.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 32 + Unknown Stack Size
<LI>Call Chain = __rt_stackheap_init -> __user_setup_stackheap</UL>
<BR>[Calls]<UL><LI><a href="#[c961b0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__user_setup_stackheap
<LI><a href="#[cc46c0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__rt_stackheap_storage
</UL>
<BR>[Called By]<UL><LI><a href="#[c96cbc]">&lt;&lt;</a>&nbsp;&nbsp;&nbsp;__rt_entry
</UL>

<P><STRONG><a name="[c97f64]"></a>__rt_heap_extend</STRONG> (ARM, 24 bytes, Stack size 8 bytes, stkheap2.o(.text), UNUSED)
<BR><BR>[Calls]<UL><LI><a href="#[c98148]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__user_heap_extend (Weak Reference)
</UL>

<P><STRONG><a name="[c96cbc]"></a>__rt_entry</STRONG> (ARM, 76 bytes, Stack size 16 bytes, kernel.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 64 + Unknown Stack Size
<LI>Call Chain = __rt_entry -> __rt_lib_init -> _fp_init</UL>
<BR>[Calls]<UL><LI><a href="#[c97fec]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__rt_stackheap_init
<LI><a href="#[cbc470]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_platform_post_lib_init
<LI><a href="#[cbca2c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_platform_post_stackheap_init
<LI><a href="#[cbcf64]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_platform_pre_stackheap_init
<LI><a href="#[cbe69c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__rt_lib_init (via Veneer)
<LI><a href="#[cc20dc]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;exit (via BX)
</UL>
<BR>[Called By]<UL><LI><a href="#[c977cc]">&lt;&lt;</a>&nbsp;&nbsp;&nbsp;__main
<LI><a href="#[cc97dc]">&lt;&lt;</a>&nbsp;&nbsp;&nbsp;__scatterload_rt2
</UL>

<P><STRONG><a name="[c96b74]"></a>__rt_exit</STRONG> (ARM, 20 bytes, Stack size 8 bytes, kernel.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 16<LI>Call Chain = __rt_exit -> __rt_lib_shutdown</UL>
<BR>[Calls]<UL><LI><a href="#[cbbf14]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_platform_pre_lib_shutdown
<LI><a href="#[cbe64c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__rt_lib_shutdown (via Veneer)
</UL>
<BR>[Called By]<UL><LI><a href="#[cc20dc]">&lt;&lt;</a>&nbsp;&nbsp;&nbsp;exit (via Veneer)
</UL>

<P><STRONG><a name="[c96afc]"></a>__rt_abort</STRONG> (ARM, 8 bytes, Stack size 0 bytes, kernel.o(.text), UNUSED)
<BR><BR>[Calls]<UL><LI><a href="#[cc3554]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_sys_exit
</UL>

<P><STRONG><a name="[c961b0]"></a>__user_setup_stackheap</STRONG> (ARM, 96 bytes, Stack size 8 bytes, sys_stackheap_outer.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 8 + Unknown Stack Size
<LI>Call Chain = __user_setup_stackheap</UL>
<BR>[Calls]<UL><LI><a href="#[be8334]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__user_initial_stackheap
<LI><a href="#[cc2f10]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__user_perproc_libspace
</UL>
<BR>[Called By]<UL><LI><a href="#[c97fec]">&lt;&lt;</a>&nbsp;&nbsp;&nbsp;__rt_stackheap_init
</UL>

<P><STRONG><a name="[c95bc4]"></a>__aeabi_idiv0</STRONG> (ARM, 4 bytes, Stack size 0 bytes, aeabi_idiv0.o(.text), UNUSED)
<BR><BR>[Called By]<UL><LI><a href="#[c99d4c]">&lt;&lt;</a>&nbsp;&nbsp;&nbsp;__aeabi_idivmod
</UL>

<P><STRONG><a name="[cc46c0]"></a>__rt_stackheap_storage</STRONG> (ARM, 12 bytes, Stack size 0 bytes, rt_stackheap_storage_intlibspace.o(.text))
<BR><BR>[Called By]<UL><LI><a href="#[c97fec]">&lt;&lt;</a>&nbsp;&nbsp;&nbsp;__rt_stackheap_init
</UL>

<P><STRONG><a name="[cc3554]"></a>_sys_exit</STRONG> (ARM, 20 bytes, Stack size 0 bytes, sys_exit.o(.text), UNUSED)
<BR><BR>[Called By]<UL><LI><a href="#[c96afc]">&lt;&lt;</a>&nbsp;&nbsp;&nbsp;__rt_abort
</UL>

<P><STRONG><a name="[cc2de8]"></a>__user_libspace</STRONG> (ARM, 8 bytes, Stack size 0 bytes, libspace.o(.text), UNUSED)

<P><STRONG><a name="[cc2f10]"></a>__user_perproc_libspace</STRONG> (ARM, 0 bytes, Stack size 0 bytes, libspace.o(.text))
<BR><BR>[Called By]<UL><LI><a href="#[c961b0]">&lt;&lt;</a>&nbsp;&nbsp;&nbsp;__user_setup_stackheap
</UL>

<P><STRONG><a name="[cc2e88]"></a>__user_perthread_libspace</STRONG> (ARM, 0 bytes, Stack size 0 bytes, libspace.o(.text), UNUSED)

<P><STRONG><a name="[cc20dc]"></a>exit</STRONG> (Thumb, 24 bytes, Stack size 8 bytes, exit.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 24<LI>Call Chain = exit -> __rt_exit -> __rt_lib_shutdown</UL>
<BR>[Calls]<UL><LI><a href="#[c96b74]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__rt_exit (via Veneer)
<LI><a href="#[cc1f8c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_call_atexit_fns (Weak Reference)
<LI><a href="#[cc200c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__ARM_stackcheck (Weak Reference)
</UL>
<BR>[Called By]<UL><LI><a href="#[c96cbc]">&lt;&lt;</a>&nbsp;&nbsp;&nbsp;__rt_entry
</UL>

<P><STRONG><a name="[cbe69c]"></a>__rt_lib_init</STRONG> (Thumb, 188 bytes, Stack size 40 bytes, lib_init.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 48<LI>Call Chain = __rt_lib_init -> _fp_init</UL>
<BR>[Calls]<UL><LI><a href="#[cb673c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_fp_init (via Veneer)
<LI><a href="#[cba69c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__rt_locale (via Veneer)
<LI><a href="#[cbdc1c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_signal_init (Weak Reference)
<LI><a href="#[cbdc98]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_rand_init (Weak Reference)
<LI><a href="#[cbdd10]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_initio (Weak Reference)
<LI><a href="#[cbdd84]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_init_user_alloc (Weak Reference)
<LI><a href="#[cbde04]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_init_alloc (Weak Reference)
<LI><a href="#[cbde7c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_getenv_init (Weak Reference)
<LI><a href="#[cbdef8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_get_lc_time (Weak Reference)
<LI><a href="#[cbdf74]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_get_lc_numeric (Weak Reference)
<LI><a href="#[cbdff0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_get_lc_monetary (Weak Reference)
<LI><a href="#[cbe070]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_get_lc_ctype (Weak Reference)
<LI><a href="#[cbe0ec]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_get_lc_collate (Weak Reference)
<LI><a href="#[cbe168]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_fp_trap_init (Weak Reference)
<LI><a href="#[cbe1e4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_clock_init (Weak Reference)

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