📄 hpfs.h
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/* The paper
Duncan, Roy
Design goals and implementation of the new High Performance File System
Microsoft Systems Journal Sept 1989 v4 n5 p1(13)
describes what HPFS looked like when it was new, and it is the source
of most of the information given here. The rest is conjecture.
For definitive information on the Duncan paper, see it, not this file.
For definitive information on HPFS, ask somebody else -- this is guesswork.
There are certain to be many mistakes. */
/* Notation */
typedef unsigned secno; /* sector number, partition relative */
typedef secno dnode_secno; /* sector number of a dnode */
typedef secno fnode_secno; /* sector number of an fnode */
typedef secno anode_secno; /* sector number of an anode */
/* sector 0 */
/* The boot block is very like a FAT boot block, except that the
29h signature byte is 28h instead, and the ID string is "HPFS". */
struct hpfs_boot_block
{
unsigned char jmp[3];
unsigned char oem_id[8];
unsigned char bytes_per_sector[2]; /* 512 */
unsigned char sectors_per_cluster;
unsigned char n_reserved_sectors[2];
unsigned char n_fats;
unsigned char n_rootdir_entries[2];
unsigned char n_sectors_s[2];
unsigned char media_byte;
unsigned short sectors_per_fat;
unsigned short sectors_per_track;
unsigned short heads_per_cyl;
unsigned int n_hidden_sectors;
unsigned int n_sectors_l; /* size of partition */
unsigned char drive_number;
unsigned char mbz;
unsigned char sig_28h; /* 28h */
unsigned char vol_serno[4];
unsigned char vol_label[11];
unsigned char sig_hpfs[8]; /* "HPFS " */
unsigned char pad[448];
unsigned short magic; /* aa55 */
};
/* sector 16 */
/* The super block has the pointer to the root directory. */
#define SB_MAGIC 0xf995e849
struct hpfs_super_block
{
unsigned magic; /* f995 e849 */
unsigned magic1; /* fa53 e9c5, more magic? */
unsigned huh202; /* ?? 202 = N. of B. in 1.00390625 S.*/
fnode_secno root; /* fnode of root directory */
secno n_sectors; /* size of filesystem */
unsigned n_badblocks; /* number of bad blocks */
secno bitmaps; /* pointers to free space bit maps */
unsigned zero1; /* 0 */
secno badblocks; /* bad block list */
unsigned zero3; /* 0 */
time_t last_chkdsk; /* date last checked, 0 if never */
unsigned zero4; /* 0 */
secno n_dir_band; /* number of sectors in dir band */
secno dir_band_start; /* first sector in dir band */
secno dir_band_end; /* last sector in dir band */
secno dir_band_bitmap; /* free space map, 1 dnode per bit */
unsigned zero5[8]; /* 0 */
secno scratch_dnodes; /* ?? 8 preallocated sectors near dir
band, 4-aligned. */
unsigned zero6[103]; /* 0 */
};
/* sector 17 */
/* The spare block has pointers to spare sectors. */
#define SP_MAGIC 0xf9911849
struct hpfs_spare_block
{
unsigned magic; /* f991 1849 */
unsigned magic1; /* fa52 29c5, more magic? */
unsigned dirty; /* 0 clean, 1 "improperly stopped" */
secno hotfix_map; /* info about remapped bad sectors */
unsigned n_spares_used; /* number of hotfixes */
unsigned n_spares; /* number of spares in hotfix map */
unsigned n_dnode_spares_free; /* spare dnodes unused */
unsigned n_dnode_spares; /* length of spare_dnodes[] list,
follows in this block*/
secno code_page_dir; /* code page directory block */
unsigned n_code_pages; /* number of code pages */
unsigned large_numbers[2]; /* ?? */
unsigned zero1[15];
dnode_secno spare_dnodes[20]; /* emergency free dnode list */
unsigned zero2[81]; /* room for more? */
};
/* The bad block list is 4 sectors long. The first word must be zero,
the remaining words give n_badblocks bad block numbers.
I bet you can see it coming... */
#define BAD_MAGIC 0
/* The hotfix map is 4 sectors long. It looks like
secno from[n_spares];
secno to[n_spares];
The to[] list is initalized to point to n_spares preallocated empty
sectors. The from[] list contains the sector numbers of bad blocks
which have been remapped to corresponding sectors in the to[] list.
n_spares_used gives the length of the from[] list. */
/* Sectors 18 and 19 are preallocated and unused.
Maybe they're spares for 16 and 17, but simple substitution fails. */
/* The code page info pointed to by the spare block consists of an index
block and blocks containing character maps. The following is pretty
sketchy, but Linux doesn't use code pages so it doesn't matter. */
/* block pointed to by spareblock->code_page_dir */
#define CP_DIR_MAGIC 0x494521f7
struct code_page_directory
{
unsigned magic; /* 4945 21f7 */
unsigned n_code_pages; /* number of pointers following */
unsigned zero1[2];
struct {
unsigned short ix; /* index */
unsigned short code_page_number; /* code page number */
unsigned bounds; /* matches corresponding word
in data block */
secno code_page_data; /* sector number of a code_page_data
containing c.p. array */
unsigned index; /* index in c.p. array in that sector*/
} array[31]; /* unknown length */
};
/* blocks pointed to by code_page_directory */
#define CP_DATA_MAGIC 0x894521f7
struct code_page_data
{
unsigned magic; /* 8945 21f7 */
unsigned n_used; /* # elements used in c_p_data[] */
unsigned bounds[3]; /* looks a bit like
(beg1,end1), (beg2,end2)
one byte each */
unsigned short offs[3]; /* offsets from start of sector
to start of c_p_data[ix] */
struct {
unsigned short ix; /* index */
unsigned short code_page_number; /* code page number */
unsigned short zero1;
unsigned char map[128]; /* map for chars 80..ff */
unsigned short zero2;
} code_page[3];
unsigned char incognita[78];
};
/* Free space bitmaps are 4 sectors long, which is 16384 bits.
16384 sectors is 8 meg, and each 8 meg band has a 4-sector bitmap.
Bit order in the maps is little-endian. 0 means taken, 1 means free.
Bit map sectors are marked allocated in the bit maps, and so are sectors
off the end of the partition.
Band 0 is sectors 0-3fff, its map is in sectors 18-1b.
Band 1 is 4000-7fff, its map is in 7ffc-7fff.
Band 2 is 8000-ffff, its map is in 8000-8003.
The remaining bands have maps in their first (even) or last (odd) 4 sectors
-- if the last, partial, band is odd its map is in its last 4 sectors.
The bitmap locations are given in a table pointed to by the super block.
No doubt they aren't constrained to be at 18, 7ffc, 8000, ...; that is
just where they usually are.
The "directory band" is a bunch of sectors preallocated for dnodes.
It has a 4-sector free space bitmap of its own. Each bit in the map
corresponds to one 4-sector dnode, bit 0 of the map corresponding to
the first 4 sectors of the directory band. The entire band is marked
allocated in the main bitmap. The super block gives the locations
of the directory band and its bitmap. ("band" doesn't mean it is
8 meg long; it isn't.) */
/* dnode: directory. 4 sectors long */
/* A directory is a tree of dnodes. The fnode for a directory
contains one pointer, to the root dnode of the tree. The fnode
never moves, the dnodes do the B-tree thing, splitting and merging
as files are added and removed. */
#define DNODE_MAGIC 0x77e40aae
struct dnode {
unsigned magic; /* 77e4 0aae */
unsigned first_free; /* offset from start of dnode to
first free dir entry */
unsigned increment_me; /* some kind of activity counter?
Neither HPFS.IFS nor CHKDSK cares
if you change this word */
secno up; /* (root dnode) directory's fnode
(nonroot) parent dnode */
dnode_secno self; /* pointer to this dnode */
unsigned char dirent[2028]; /* one or more dirents */
};
struct hpfs_dirent {
unsigned short length; /* offset to next dirent */
unsigned first: 1; /* set on phony ^A^A (".") entry */
unsigned flag1: 1;
unsigned down: 1; /* down pointer present (after name) */
unsigned last: 1; /* set on phony \377 entry */
unsigned flag4: 1;
unsigned flag5: 1;
unsigned flag6: 1;
unsigned has_needea: 1; /* ?? some EA has NEEDEA set
I have no idea why this is
interesting in a dir entry */
unsigned read_only: 1; /* dos attrib */
unsigned hidden: 1; /* dos attrib */
unsigned system: 1; /* dos attrib */
unsigned flag11: 1; /* would be volume label dos attrib */
unsigned directory: 1; /* dos attrib */
unsigned archive: 1; /* dos attrib */
unsigned not_8x3: 1; /* name is not 8.3 */
unsigned flag15: 1;
fnode_secno fnode; /* fnode giving allocation info */
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