📄 passworddialog.cpp
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// PasswordDialog.cpp : implementation file
//
#include "stdafx.h"
#include "E2_1.h"
#include "PasswordDialog.h"
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif
/////////////////////////////////////////////////////////////////////////////
// CPasswordDialog dialog
CPasswordDialog::CPasswordDialog(CWnd* pParent /*=NULL*/)
: CDialog(CPasswordDialog::IDD, pParent)
{
//{{AFX_DATA_INIT(CPasswordDialog)
m_Password = 0;
//}}AFX_DATA_INIT
}
void CPasswordDialog::DoDataExchange(CDataExchange* pDX)
{
CDialog::DoDataExchange(pDX);
//{{AFX_DATA_MAP(CPasswordDialog)
DDX_Control(pDX, IDC_PASSWORD_EDIT, m_Edit1);
DDX_Text(pDX, IDC_PASSWORD_EDIT, m_Password);
DDV_MinMaxInt(pDX, m_Password, 0, 9999);
//}}AFX_DATA_MAP
}
BEGIN_MESSAGE_MAP(CPasswordDialog, CDialog)
//{{AFX_MSG_MAP(CPasswordDialog)
ON_EN_CHANGE(IDC_PASSWORD_EDIT, OnChangePasswordEdit)
//}}AFX_MSG_MAP
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// CPasswordDialog message handlers
void CPasswordDialog::OnChangePasswordEdit()
{
// TODO: If this is a RICHEDIT control, the control will not
// send this notification unless you override the CDialog::OnInitDialog()
// function and call CRichEditCtrl().SetEventMask()
// with the ENM_CHANGE flag ORed into the mask.
// TODO: Add your control notification handler code here
CString temp;
int length1,length2;
length1=m_Edit1.GetWindowTextLength();
if(length1==4)
{
m_Edit1.GetWindowText(temp);
length2=temp.Find("1925");
if(length2!=0)
{
MessageBox("口令错误,退出程序","错误", MB_OK|MB_ICONERROR);
}
}
}
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