📄 gl_vidlinux.c
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/*
Copyright (C) 1996-1997 Id Software, Inc.
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
#include <termios.h>
#include <sys/ioctl.h>
#include <sys/stat.h>
#include <sys/vt.h>
#include <stdarg.h>
#include <stdio.h>
#include <signal.h>
#include <asm/io.h>
#include <dlfcn.h>
/*#include "vga.h" */
#include "vgakeyboard.h"
#include "vgamouse.h"
#include "quakedef.h"
#include "GL/fxmesa.h"
#define WARP_WIDTH 320
#define WARP_HEIGHT 200
static fxMesaContext fc = NULL;
#define stringify(m) { #m, m }
unsigned short d_8to16table[256];
unsigned d_8to24table[256];
unsigned char d_15to8table[65536];
int num_shades=32;
struct
{
char *name;
int num;
} mice[] =
{
stringify(MOUSE_MICROSOFT),
stringify(MOUSE_MOUSESYSTEMS),
stringify(MOUSE_MMSERIES),
stringify(MOUSE_LOGITECH),
stringify(MOUSE_BUSMOUSE),
stringify(MOUSE_PS2),
};
static unsigned char scantokey[128];
int num_mice = sizeof (mice) / sizeof(mice[0]);
int d_con_indirect = 0;
int svgalib_inited=0;
int UseMouse = 1;
int UseKeyboard = 1;
int mouserate = MOUSE_DEFAULTSAMPLERATE;
cvar_t *vid_mode;
cvar_t *vid_redrawfull;
cvar_t *vid_waitforrefresh;
char *framebuffer_ptr;
cvar_t *mouse_button_commands[3];
int mouse_buttons;
int mouse_buttonstate;
int mouse_oldbuttonstate;
float mouse_x, mouse_y;
float old_mouse_x, old_mouse_y;
int mx, my;
cvar_t *m_filter;
int scr_width, scr_height;
/*-----------------------------------------------------------------------*/
//int texture_mode = GL_NEAREST;
//int texture_mode = GL_NEAREST_MIPMAP_NEAREST;
//int texture_mode = GL_NEAREST_MIPMAP_LINEAR;
int texture_mode = GL_LINEAR;
//int texture_mode = GL_LINEAR_MIPMAP_NEAREST;
//int texture_mode = GL_LINEAR_MIPMAP_LINEAR;
int texture_extension_number = 1;
float gldepthmin, gldepthmax;
cvar_t *gl_ztrick;
const char *gl_vendor;
const char *gl_renderer;
const char *gl_version;
const char *gl_extensions;
void (*qgl3DfxSetPaletteEXT) (GLuint *);
void (*qglColorTableEXT) (int, int, int, int, int, const void *);
static float vid_gamma = 1.0;
qboolean is8bit = false;
qboolean isPermedia = false;
qboolean gl_mtexable = false;
/*-----------------------------------------------------------------------*/
void D_BeginDirectRect (int x, int y, byte *pbitmap, int width, int height)
{
}
void D_EndDirectRect (int x, int y, int width, int height)
{
}
int matchmouse(int mouse, char *name)
{
int i;
for (i=0 ; i<num_mice ; i++)
if (!strcmp(mice[i].name, name))
return i;
return mouse;
}
#if 0
void vtswitch(int newconsole)
{
int fd;
struct vt_stat x;
// switch consoles and wait until reactivated
fd = open("/dev/console", O_RDONLY);
ioctl(fd, VT_GETSTATE, &x);
ioctl(fd, VT_ACTIVATE, newconsole);
ioctl(fd, VT_WAITACTIVE, x.v_active);
close(fd);
}
#endif
void keyhandler(int scancode, int state)
{
int sc;
sc = scancode & 0x7f;
Key_Event(scantokey[sc], state == KEY_EVENTPRESS);
}
void VID_Shutdown(void)
{
if (!fc)
return;
fxMesaDestroyContext(fc);
if (UseKeyboard)
keyboard_close();
}
void signal_handler(int sig)
{
printf("Received signal %d, exiting...\n", sig);
Sys_Quit();
exit(0);
}
void InitSig(void)
{
signal(SIGHUP, signal_handler);
signal(SIGINT, signal_handler);
signal(SIGQUIT, signal_handler);
signal(SIGILL, signal_handler);
signal(SIGTRAP, signal_handler);
signal(SIGIOT, signal_handler);
signal(SIGBUS, signal_handler);
signal(SIGFPE, signal_handler);
signal(SIGSEGV, signal_handler);
signal(SIGTERM, signal_handler);
}
void VID_ShiftPalette(unsigned char *p)
{
// VID_SetPalette(p);
}
void VID_SetPalette (unsigned char *palette)
{
byte *pal;
unsigned r,g,b;
unsigned v;
int r1,g1,b1;
int j,k,l,m;
unsigned short i;
unsigned *table;
FILE *f;
char s[255];
int dist, bestdist;
static qboolean palflag = false;
//
// 8 8 8 encoding
//
pal = palette;
table = d_8to24table;
for (i=0 ; i<256 ; i++)
{
r = pal[0];
g = pal[1];
b = pal[2];
pal += 3;
v = (255<<24) + (r<<0) + (g<<8) + (b<<16);
*table++ = v;
}
d_8to24table[255] &= 0xffffff; // 255 is transparent
// JACK: 3D distance calcs - k is last closest, l is the distance.
for (i=0; i < (1<<15); i++) {
/* Maps
000000000000000
000000000011111 = Red = 0x1F
000001111100000 = Blue = 0x03E0
111110000000000 = Grn = 0x7C00
*/
r = ((i & 0x1F) << 3)+4;
g = ((i & 0x03E0) >> 2)+4;
b = ((i & 0x7C00) >> 7)+4;
pal = (unsigned char *)d_8to24table;
for (v=0,k=0,bestdist=10000*10000; v<256; v++,pal+=4) {
r1 = (int)r - (int)pal[0];
g1 = (int)g - (int)pal[1];
b1 = (int)b - (int)pal[2];
dist = (r1*r1)+(g1*g1)+(b1*b1);
if (dist < bestdist) {
k=v;
bestdist = dist;
}
}
d_15to8table[i]=k;
}
}
void CheckMultiTextureExtensions(void)
{
void *prjobj;
if (strstr(gl_extensions, "GL_SGIS_multitexture ") && !COM_CheckParm("-nomtex")) {
Con_Printf("Found GL_SGIS_multitexture...\n");
if ((prjobj = dlopen(NULL, RTLD_LAZY)) == NULL) {
Con_Printf("Unable to open symbol list for main program.\n");
return;
}
qglMTexCoord2fSGIS = (void *) dlsym(prjobj, "glMTexCoord2fSGIS");
qglSelectTextureSGIS = (void *) dlsym(prjobj, "glSelectTextureSGIS");
if (qglMTexCoord2fSGIS && qglSelectTextureSGIS) {
Con_Printf("Multitexture extensions found.\n");
gl_mtexable = true;
} else
Con_Printf("Symbol not found, disabled.\n");
dlclose(prjobj);
}
}
/*
===============
GL_Init
===============
*/
void GL_Init (void)
{
gl_vendor = glGetString (GL_VENDOR);
Con_Printf ("GL_VENDOR: %s\n", gl_vendor);
gl_renderer = glGetString (GL_RENDERER);
Con_Printf ("GL_RENDERER: %s\n", gl_renderer);
gl_version = glGetString (GL_VERSION);
Con_Printf ("GL_VERSION: %s\n", gl_version);
gl_extensions = glGetString (GL_EXTENSIONS);
Con_Printf ("GL_EXTENSIONS: %s\n", gl_extensions);
// Con_Printf ("%s %s\n", gl_renderer, gl_version);
CheckMultiTextureExtensions ();
glClearColor (1,0,0,0);
glCullFace(GL_FRONT);
glEnable(GL_TEXTURE_2D);
glEnable(GL_ALPHA_TEST);
glAlphaFunc(GL_GREATER, 0.666);
glPolygonMode (GL_FRONT_AND_BACK, GL_FILL);
glShadeModel (GL_FLAT);
glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
// glTexEnvf(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
glTexEnvf(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
}
/*
=================
GL_BeginRendering
=================
*/
void GL_BeginRendering (int *x, int *y, int *width, int *height)
{
extern cvar_t *gl_clear;
*x = *y = 0;
*width = scr_width;
*height = scr_height;
// if (!wglMakeCurrent( maindc, baseRC ))
// Sys_Error ("wglMakeCurrent failed");
// glViewport (*x, *y, *width, *height);
}
void GL_EndRendering (void)
{
glFlush();
fxMesaSwapBuffers();
}
void Init_KBD(void)
{
int i;
if (COM_CheckParm("-nokbd")) UseKeyboard = 0;
if (UseKeyboard)
{
for (i=0 ; i<128 ; i++)
scantokey[i] = ' ';
scantokey[42] = K_SHIFT;
scantokey[54] = K_SHIFT;
scantokey[72] = K_UPARROW;
scantokey[103] = K_UPARROW;
scantokey[80] = K_DOWNARROW;
scantokey[108] = K_DOWNARROW;
scantokey[75] = K_LEFTARROW;
scantokey[105] = K_LEFTARROW;
scantokey[77] = K_RIGHTARROW;
scantokey[106] = K_RIGHTARROW;
scantokey[29] = K_CTRL;
scantokey[97] = K_CTRL;
scantokey[56] = K_ALT;
scantokey[100] = K_ALT;
// scantokey[58] = JK_CAPS;
// scantokey[69] = JK_NUM_LOCK;
scantokey[71] = K_HOME;
scantokey[73] = K_PGUP;
scantokey[79] = K_END;
scantokey[81] = K_PGDN;
scantokey[82] = K_INS;
scantokey[83] = K_DEL;
scantokey[1 ] = K_ESCAPE;
scantokey[28] = K_ENTER;
scantokey[15] = K_TAB;
scantokey[14] = K_BACKSPACE;
scantokey[119] = K_PAUSE;
scantokey[57] = ' ';
scantokey[102] = K_HOME;
scantokey[104] = K_PGUP;
scantokey[107] = K_END;
scantokey[109] = K_PGDN;
scantokey[110] = K_INS;
scantokey[111] = K_DEL;
scantokey[2] = '1';
scantokey[3] = '2';
scantokey[4] = '3';
scantokey[5] = '4';
scantokey[6] = '5';
scantokey[7] = '6';
scantokey[8] = '7';
scantokey[9] = '8';
scantokey[10] = '9';
scantokey[11] = '0';
scantokey[12] = '-';
scantokey[13] = '=';
scantokey[41] = '`';
scantokey[26] = '[';
scantokey[27] = ']';
scantokey[39] = ';';
scantokey[40] = '\'';
scantokey[51] = ',';
scantokey[52] = '.';
scantokey[53] = '/';
scantokey[43] = '\\';
scantokey[59] = K_F1;
scantokey[60] = K_F2;
scantokey[61] = K_F3;
scantokey[62] = K_F4;
scantokey[63] = K_F5;
scantokey[64] = K_F6;
scantokey[65] = K_F7;
scantokey[66] = K_F8;
scantokey[67] = K_F9;
scantokey[68] = K_F10;
scantokey[87] = K_F11;
scantokey[88] = K_F12;
scantokey[30] = 'a';
scantokey[48] = 'b';
scantokey[46] = 'c';
scantokey[32] = 'd';
scantokey[18] = 'e';
scantokey[33] = 'f';
scantokey[34] = 'g';
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