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📄 loadview.h

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// LoadView.h : interface of the CLoadView class
//
/////////////////////////////////////////////////////////////////////////////

#if !defined(AFX_LOADVIEW_H__864A03B0_8B14_4B26_AFC0_BB3F56C27CE2__INCLUDED_)
#define AFX_LOADVIEW_H__864A03B0_8B14_4B26_AFC0_BB3F56C27CE2__INCLUDED_

#if _MSC_VER >= 1000
#pragma once
#endif // _MSC_VER >= 1000

class CLoadView : public CView
{
protected: // create from serialization only
	CLoadView();
	DECLARE_DYNCREATE(CLoadView)

// Attributes
public:
	CLoadDoc* GetDocument();
	
// Operations
public:
	CString Filename;

// Overrides
	// ClassWizard generated virtual function overrides
	//{{AFX_VIRTUAL(CLoadView)
	public:
	virtual void OnDraw(CDC* pDC);  // overridden to draw this view
	virtual BOOL PreCreateWindow(CREATESTRUCT& cs);
	protected:
	//}}AFX_VIRTUAL

// Implementation
public:
	virtual ~CLoadView();
#ifdef _DEBUG
	virtual void AssertValid() const;
	virtual void Dump(CDumpContext& dc) const;
#endif

protected:

// Generated message map functions
protected:
	//{{AFX_MSG(CLoadView)
	afx_msg void OnPaint();
	//}}AFX_MSG
	DECLARE_MESSAGE_MAP()
};

#ifndef _DEBUG  // debug version in LoadView.cpp
inline CLoadDoc* CLoadView::GetDocument()
   { return (CLoadDoc*)m_pDocument; }
#endif

/////////////////////////////////////////////////////////////////////////////

//{{AFX_INSERT_LOCATION}}
// Microsoft eMbedded Visual C++ will insert additional declarations immediately before the previous line.

#endif // !defined(AFX_LOADVIEW_H__864A03B0_8B14_4B26_AFC0_BB3F56C27CE2__INCLUDED_)

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