📄 serialcommdlg.cpp
字号:
DWORD style=WS_VISIBLE|WS_CHILD;
if (!m_COM.Create(NULL,style,CRect(0,0,0,0),this,IDC_MSCOMM))
{
::AfxMessageBox("Failed to create OLE Communications Control\n");
return -1;// fail to create
}
return 0;
}
void CSerialCommDlg::OnClearSend()
{
this->m_szSendData.Empty();
this->UpdateData(FALSE);
}
void CSerialCommDlg::OnSend()
{
if(m_COM.GetPortOpen())
{
UpdateData(TRUE); //读取编辑框内容
if (!m_szSendData.IsEmpty())
{
CByteArray hexdata;
int len = String2Hex(m_szSendData, hexdata); //此处返回的len可以用于计算发送了多少个十六进制数
m_COM.SetOutput(COleVariant(hexdata)); //发送十六进制数据
m_nSendCount += len;
this->UpdateData(FALSE);
//debug start
/*
CString msg;
int length = len;//String2Hex(m_szSendData, hexdata);
msg.Format("length = %d : ", length);
for (int i = 0; i < length; i++)
{
CString tmp;
tmp.Format("%02X", hexdata.GetAt(i));
msg += tmp;
}
::AfxMessageBox(msg);
*/
//debug end
//m_COM.SetOutput(COleVariant(m_szSendData));//发送数据
}
else
{
::AfxMessageBox("没有可以发送的数据");
}
}
else
{
::AfxMessageBox("请先打开串行口");
}
}
void CSerialCommDlg::OnClearRecv()
{
m_iRecvDataCount = 0;
this->m_szRecvData.Empty();
this->UpdateData(FALSE);
}
void CSerialCommDlg::OnSave()
{
::AfxMessageBox("保存数据未处理");
}
void CSerialCommDlg::OnCancel()
{
if(m_COM.GetPortOpen()) //已经打开串口
{
m_COM.SetPortOpen(FALSE); //关闭串口
m_szStatus = "关闭";
this->UpdateData(FALSE);
}
CDialog::OnCancel();
}
int CSerialCommDlg::String2Hex(CString str, CByteArray &senddata)
{
int hexdata, lowhexdata;
int hexdatalen = 0;
int len = str.GetLength();
senddata.SetSize(len / 2);
for(int i = 0; i < len; )
{
char lstr, hstr = str[i];
if(hstr == ' ')
{
i++;
continue;
}
i++;
if(i >= len)
break;
lstr = str[i];
hexdata = ConvertHexChar(hstr);
lowhexdata = ConvertHexChar(lstr);
if((hexdata == 16) || (lowhexdata == 16))
break;
else
hexdata=hexdata*16+lowhexdata;
i++;
senddata[hexdatalen]=(char)hexdata;
hexdatalen++;
}
senddata.SetSize(hexdatalen);
return hexdatalen;
}
char CSerialCommDlg::ConvertHexChar(char ch)
{
if((ch >= '0' ) && (ch <= '9'))
{
return ch - '0';//0x30;
}
else if((ch >= 'A' ) && (ch <= 'F'))
{
return ch - 'A' + 10;
}
else if(( ch >= 'a') &&( ch <= 'f'))
{
return ch - 'a' + 10;
}
else
{
return (-1);
}
}
void CSerialCommDlg::OnVScroll(UINT nSBCode, UINT nPos, CScrollBar* pScrollBar)
{
int temp1,temp2;
temp1 = m_Recv_Ctrl.GetScrollPos(SB_VERT);
switch (nSBCode)
{
case SB_THUMBPOSITION :
m_Recv_Ctrl.SetScrollPos(SB_VERT, nPos);
break;
case SB_LINEDOWN:
{
int min = 0;
int max = 10;
temp2 = (max - min) / 10;
if ((temp1 - temp2) > min)
{
temp1 -= temp2;
}
else
{
temp1 = min;
}
m_Recv_Ctrl.SetScrollPos(SB_VERT, temp1);
}
break;
default:
break;
}
CDialog::OnVScroll(nSBCode, nPos, pScrollBar);
}
void CSerialCommDlg::OnOpenClose()
{
if (!m_COM.GetPortOpen()) //not opened
{
if (m_COM.GetPortOpen())
{
m_COM.SetPortOpen(FALSE); //先关闭
}
this->UpdateData(TRUE); //读取内容
if (m_szCOMName.IsEmpty() || m_szParity.IsEmpty() ||
m_szDataBits.IsEmpty() || m_szStopBits.IsEmpty() ||
m_szBaud.IsEmpty())
{
::AfxMessageBox("请设置好通信参数");
return ;
}
CString szSetting;
szSetting = m_szBaud + ",";
CString parity;
if (m_szParity == "None")
parity = "n";
else if (m_szParity == "Odd")
parity = "o";
else if (m_szParity == "Even")
parity = "e";
else if (m_szParity == "Mark")
parity = "m";
else if (m_szParity == "Space")
parity = "s";
else
{
::AfxMessageBox("请设置好校验方式");
return ;
}
szSetting += parity + ",";
szSetting += m_szDataBits + ",";
szSetting += m_szStopBits;
//::AfxMessageBox(szSetting);
if (m_szCOMName == "COM1")
{
m_COM.SetCommPort(1);
}
else if (m_szCOMName == "COM2")
{
m_COM.SetCommPort(2);
}
else
{
::AfxMessageBox("COM端口不对");
m_COM.SetPortOpen(FALSE); //串口
m_szStatus = "关闭";
this->UpdateData(FALSE);
return ;
}
m_COM.SetPortOpen(TRUE); //打开串口
m_szStatus = "打开";
this->UpdateData(FALSE);
m_COM.SetSettings(szSetting);
//::AfxMessageBox("after SetSettings()");
m_COM.SetInputMode(1); //1:表示以二进制方式检取数据
m_COM.SetRThreshold(1); //为1表示有一个字符引发一个事件
m_COM.SetSThreshold(1); //参数1表示每当串口接收缓冲区中有
//多于或等于1个字符时将引发一个接收数据的OnComm事件
//::AfxMessageBox("after SetSThreshold()");
//m_COM.SetInBufferSize(16); //设置输入缓冲区的大小,Bytes
//m_COM.SetOutBufferSize(16); //设置输入缓冲区的大小,Bytes
m_COM.SetInputLen(0); //设置当前接收区数据长度为0
//::AfxMessageBox("after SetInputLen()");
m_COM.GetInput(); //先预读缓冲区以清除残留数据
this->GetDlgItem(IDC_OPEN_CLOSE)->SetWindowText("关闭串口");
}
else
{
m_COM.SetPortOpen(FALSE); //关闭串口
m_szStatus = "关闭";
this->UpdateData(FALSE);
this->GetDlgItem(IDC_OPEN_CLOSE)->SetWindowText("打开串口");
}
}
void CSerialCommDlg::OnSelchangeBaud()
{
SettingChanged();
}
void CSerialCommDlg::OnSelchangeComName()
{
SettingChanged();
}
void CSerialCommDlg::OnSelchangeDataBit()
{
SettingChanged();
}
void CSerialCommDlg::OnSelchangeParity()
{
SettingChanged();
}
void CSerialCommDlg::OnSelchangeStopBit()
{
SettingChanged();
}
void CSerialCommDlg::SettingChanged()
{
if (m_ctrlCOMName.SetCurSel(m_ctrlCOMName.GetCurSel()) == CB_ERR ||
m_ctrlBaud.SetCurSel(m_ctrlBaud.GetCurSel()) == CB_ERR ||
m_ctrlDataBits.SetCurSel(m_ctrlDataBits.GetCurSel()) == CB_ERR ||
m_ctrlParity.SetCurSel(m_ctrlParity.GetCurSel()) == CB_ERR ||
m_ctrlStopBits.SetCurSel(m_ctrlStopBits.GetCurSel()) == CB_ERR)
{
::AfxMessageBox("error occur in SettingChanged()");
return ;
}
if (m_COM.GetPortOpen()) //opened
{
this->UpdateData(TRUE); //读取内容
if (m_szCOMName.IsEmpty() || m_szParity.IsEmpty() ||
m_szDataBits.IsEmpty() || m_szStopBits.IsEmpty() ||
m_szBaud.IsEmpty())
{
::AfxMessageBox("请设置好通信参数");
return ;
}
CString szSetting;
szSetting = m_szBaud + ",";
CString parity;
if (m_szParity == "None")
parity = "n";
else if (m_szParity == "Odd")
parity = "o";
else if (m_szParity == "Even")
parity = "e";
else if (m_szParity == "Mark")
parity = "m";
else if (m_szParity == "Space")
parity = "s";
else
{
::AfxMessageBox("请设置好校验方式");
parity = "n";
return ;
}
szSetting += parity + ",";
szSetting += m_szDataBits + ",";
szSetting += m_szStopBits;
//::AfxMessageBox(szSetting);
if (m_szCOMName == "COM1" ||
m_szCOMName == "COM2")
{
m_COM.SetPortOpen(FALSE); //先关闭
if (m_szCOMName == "COM1") m_COM.SetCommPort(1);
if (m_szCOMName == "COM2") m_COM.SetCommPort(2);
}
else
{
::AfxMessageBox("COM端口不对");
//m_COM.SetPortOpen(FALSE); //打开串口
return ;
}
m_COM.SetPortOpen(TRUE); //打开串口
m_szStatus = "打开";
this->UpdateData(FALSE);
m_COM.SetSettings(szSetting);
m_COM.SetInputMode(1); //1:表示以二进制方式检取数据
m_COM.SetRThreshold(1); //为1表示有一个字符引发一个事件
m_COM.SetSThreshold(1); //参数1表示每当串口接收缓冲区中有
//多于或等于1个字符时将引发一个接收数据的OnComm事件
m_COM.SetInputLen(0); //设置当前接收区数据长度为0
m_COM.GetInput(); //先预读缓冲区以清除残留数据
//m_COM.SetInBufferSize(16); //设置输入缓冲区的大小,Bytes
//m_COM.SetOutBufferSize(16); //设置输入缓冲区的大小,Bytes
}
else
{
this->UpdateData(TRUE); //读取内容
}
}
void CSerialCommDlg::OnClearCount()
{
m_nSendCount = 0;
m_nRecvCount = 0;
UpdateData(FALSE);
}
⌨️ 快捷键说明
复制代码
Ctrl + C
搜索代码
Ctrl + F
全屏模式
F11
切换主题
Ctrl + Shift + D
显示快捷键
?
增大字号
Ctrl + =
减小字号
Ctrl + -