📄 talker.c
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/*** talker.c -- a datagram "client" demo*/#include <stdio.h>#include <stdlib.h>#include <unistd.h>#include <errno.h>#include <string.h>#include <sys/types.h>#include <sys/socket.h>#include <netinet/in.h>#include <arpa/inet.h>#include <netdb.h>#define MYPORT 4950 // the port users will be connecting toint main(int argc, char *argv[]){ int sockfd; struct sockaddr_in their_addr; // connector's address information struct hostent *he; int numbytes; char send_buf[256]; /* parameters check */ if (argc != 2) { fprintf(stderr,"usage: talker hostname\n"); exit(1); } /* argv[1] = server ip address */ if ((he=gethostbyname(argv[1])) == NULL) { // get the host info perror("gethostbyname"); exit(1); } /* setup socket */ if ((sockfd = socket(AF_INET, SOCK_DGRAM, 0)) == -1) { perror("socket"); exit(1); } /* receive string from console and send it to the server */ while(1) { char * ptr; their_addr.sin_family = AF_INET; // host byte order their_addr.sin_port = htons(MYPORT); // short, network byte order their_addr.sin_addr = *((struct in_addr *)he->h_addr); memset(&(their_addr.sin_zero), '\0', 8); // zero the rest of the struct /* get string from console */ printf("send to server:"); ptr = send_buf; do { *ptr = getchar(); ptr ++; }while(*(ptr-1) != '\n'); *ptr = 0; /* send the string to server */ if ((numbytes=sendto(sockfd, send_buf, strlen(send_buf), 0, (struct sockaddr *)&their_addr, sizeof(struct sockaddr))) == -1) { perror("sendto"); exit(1); } } close(sockfd); return 0;}
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