📄 ex_listdlg.cpp
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// Ex_ListDlg.cpp : implementation file
//
#include "stdafx.h"
#include "Ex_List.h"
#include "Ex_ListDlg.h"
#include "ScoreDlg.h"
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif
/////////////////////////////////////////////////////////////////////////////
// CAboutDlg dialog used for App About
class CAboutDlg : public CDialog
{
public:
CAboutDlg();
// Dialog Data
//{{AFX_DATA(CAboutDlg)
enum { IDD = IDD_ABOUTBOX };
//}}AFX_DATA
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CAboutDlg)
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
//}}AFX_VIRTUAL
// Implementation
protected:
//{{AFX_MSG(CAboutDlg)
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
CAboutDlg::CAboutDlg() : CDialog(CAboutDlg::IDD)
{
//{{AFX_DATA_INIT(CAboutDlg)
//}}AFX_DATA_INIT
}
void CAboutDlg::DoDataExchange(CDataExchange* pDX)
{
CDialog::DoDataExchange(pDX);
//{{AFX_DATA_MAP(CAboutDlg)
//}}AFX_DATA_MAP
}
BEGIN_MESSAGE_MAP(CAboutDlg, CDialog)
//{{AFX_MSG_MAP(CAboutDlg)
// No message handlers
//}}AFX_MSG_MAP
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// CEx_ListDlg dialog
CEx_ListDlg::CEx_ListDlg(CWnd* pParent /*=NULL*/)
: CDialog(CEx_ListDlg::IDD, pParent)
{
//{{AFX_DATA_INIT(CEx_ListDlg)
// NOTE: the ClassWizard will add member initialization here
//}}AFX_DATA_INIT
// Note that LoadIcon does not require a subsequent DestroyIcon in Win32
m_hIcon = AfxGetApp()->LoadIcon(IDR_MAINFRAME);
}
void CEx_ListDlg::DoDataExchange(CDataExchange* pDX)
{
CDialog::DoDataExchange(pDX);
//{{AFX_DATA_MAP(CEx_ListDlg)
DDX_Control(pDX, IDC_LIST1, m_ListCtrl);
//}}AFX_DATA_MAP
}
BEGIN_MESSAGE_MAP(CEx_ListDlg, CDialog)
//{{AFX_MSG_MAP(CEx_ListDlg)
ON_WM_SYSCOMMAND()
ON_WM_PAINT()
ON_WM_QUERYDRAGICON()
ON_BN_CLICKED(IDC_BUTTON_SCORE, OnButtonScore)
ON_BN_CLICKED(IDC_BUTTON_CHANGE, OnButtonChange)
ON_NOTIFY(LVN_ITEMCHANGED, IDC_LIST1, OnItemchangedList1)
//}}AFX_MSG_MAP
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// CEx_ListDlg message handlers
BOOL CEx_ListDlg::OnInitDialog()
{
CDialog::OnInitDialog();
// Add "About..." menu item to system menu.
// IDM_ABOUTBOX must be in the system command range.
ASSERT((IDM_ABOUTBOX & 0xFFF0) == IDM_ABOUTBOX);
ASSERT(IDM_ABOUTBOX < 0xF000);
CMenu* pSysMenu = GetSystemMenu(FALSE);
if (pSysMenu != NULL)
{
CString strAboutMenu;
strAboutMenu.LoadString(IDS_ABOUTBOX);
if (!strAboutMenu.IsEmpty())
{
pSysMenu->AppendMenu(MF_SEPARATOR);
pSysMenu->AppendMenu(MF_STRING, IDM_ABOUTBOX, strAboutMenu);
}
}
// Set the icon for this dialog. The framework does this automatically
// when the application's main window is not a dialog
SetIcon(m_hIcon, TRUE); // Set big icon
SetIcon(m_hIcon, FALSE); // Set small icon
// TODO: Add extra initialization here
// 创建列表控件的标题头
CString strHeader[4]={ "学号", "课程", "成绩", "学分"};
for (int nCol=0; nCol<4; nCol++)
m_ListCtrl.InsertColumn(nCol,strHeader[nCol],LVCFMT_LEFT,80);
GetDlgItem( IDC_BUTTON_CHANGE )->EnableWindow(FALSE);
return TRUE; // return TRUE unless you set the focus to a control
}
void CEx_ListDlg::OnSysCommand(UINT nID, LPARAM lParam)
{
if ((nID & 0xFFF0) == IDM_ABOUTBOX)
{
CAboutDlg dlgAbout;
dlgAbout.DoModal();
}
else
{
CDialog::OnSysCommand(nID, lParam);
}
}
// If you add a minimize button to your dialog, you will need the code below
// to draw the icon. For MFC applications using the document/view model,
// this is automatically done for you by the framework.
void CEx_ListDlg::OnPaint()
{
if (IsIconic())
{
CPaintDC dc(this); // device context for painting
SendMessage(WM_ICONERASEBKGND, (WPARAM) dc.GetSafeHdc(), 0);
// Center icon in client rectangle
int cxIcon = GetSystemMetrics(SM_CXICON);
int cyIcon = GetSystemMetrics(SM_CYICON);
CRect rect;
GetClientRect(&rect);
int x = (rect.Width() - cxIcon + 1) / 2;
int y = (rect.Height() - cyIcon + 1) / 2;
// Draw the icon
dc.DrawIcon(x, y, m_hIcon);
}
else
{
CDialog::OnPaint();
}
}
// The system calls this to obtain the cursor to display while the user drags
// the minimized window.
HCURSOR CEx_ListDlg::OnQueryDragIcon()
{
return (HCURSOR) m_hIcon;
}
void CEx_ListDlg::OnButtonScore()
{
// TODO: Add your control notification handler code here
CScoreDlg dlg;
if (IDOK != dlg.DoModal()) return;
int nItem = m_ListCtrl.GetItemCount();
m_ListCtrl.InsertItem( nItem, dlg.m_strStuNo );
m_ListCtrl.SetItemText( nItem, 1, dlg.m_strCourseNo );
CString str;
str.Format("%4.1f", dlg.m_fScore );
m_ListCtrl.SetItemText( nItem, 2, str );
str.Format("%3.1f", dlg.m_fCredit );
m_ListCtrl.SetItemText( nItem, 3, str );
}
void CEx_ListDlg::OnButtonChange()
{
// 获取被选择的列表项索引号
POSITION pos;
pos = m_ListCtrl.GetFirstSelectedItemPosition();
if (pos == NULL)
{
MessageBox("你还没有选中列表项!");
return;
}
int nItem = m_ListCtrl.GetNextSelectedItem( pos );
CScoreDlg dlg;
dlg.m_strOKText = "修改";
dlg.m_strStuNo = m_ListCtrl.GetItemText( nItem, 0 );
dlg.m_strCourseNo = m_ListCtrl.GetItemText( nItem, 1 );
CString str = m_ListCtrl.GetItemText( nItem, 2 );
dlg.m_fScore = (float)atof( str );
str = m_ListCtrl.GetItemText( nItem, 3 );
dlg.m_fCredit = (float)atof( str );
if (IDOK != dlg.DoModal()) return;
m_ListCtrl.SetItemText( nItem, 0, dlg.m_strStuNo );
m_ListCtrl.SetItemText( nItem, 1, dlg.m_strCourseNo );
str.Format("%4.1f", dlg.m_fScore );
m_ListCtrl.SetItemText( nItem, 2, str );
str.Format("%3.1f", dlg.m_fCredit );
m_ListCtrl.SetItemText( nItem, 3, str );
}
void CEx_ListDlg::OnItemchangedList1(NMHDR* pNMHDR, LRESULT* pResult)
{
NM_LISTVIEW* pNMListView = (NM_LISTVIEW*)pNMHDR;
// TODO: Add your control notification handler code here
GetDlgItem( IDC_BUTTON_CHANGE )->EnableWindow(TRUE);
*pResult = 0;
}
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