filesink.hh

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/**********This library is free software; you can redistribute it and/or modify it underthe terms of the GNU Lesser General Public License as published by theFree Software Foundation; either version 2.1 of the License, or (at youroption) any later version. (See <http://www.gnu.org/copyleft/lesser.html>.)This library is distributed in the hope that it will be useful, but WITHOUTANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESSFOR A PARTICULAR PURPOSE.  See the GNU Lesser General Public License formore details.You should have received a copy of the GNU Lesser General Public Licensealong with this library; if not, write to the Free Software Foundation, Inc.,59 Temple Place, Suite 330, Boston, MA  02111-1307  USA**********/// "liveMedia"// Copyright (c) 1996-2007 Live Networks, Inc.  All rights reserved.// File Sinks// C++ header#ifndef _FILE_SINK_HH#define _FILE_SINK_HH#ifndef _MEDIA_SINK_HH#include "MediaSink.hh"#endifclass FileSink: public MediaSink {public:  static FileSink* createNew(UsageEnvironment& env, char const* fileName,			     unsigned bufferSize = 20000,			     Boolean oneFilePerFrame = False);  // "bufferSize" should be at least as large as the largest expected  //   input frame.  // "oneFilePerFrame" - if True - specifies that each input frame will  //   be written to a separate file (using the presentation time as a  //   file name suffix).  The default behavior ("oneFilePerFrame" == False)  //   is to output all incoming data into a single file.  void addData(unsigned char* data, unsigned dataSize,	       struct timeval presentationTime);  // (Available in case a client wants to add extra data to the output file)protected:  FileSink(UsageEnvironment& env, FILE* fid, unsigned bufferSize,	   char const* perFrameFileNamePrefix);      // called only by createNew()  virtual ~FileSink();protected:  static void afterGettingFrame(void* clientData, unsigned frameSize,				unsigned numTruncatedBytes,				struct timeval presentationTime,				unsigned durationInMicroseconds);  virtual void afterGettingFrame1(unsigned frameSize,				  struct timeval presentationTime);  FILE* fOutFid;  unsigned char* fBuffer;  unsigned fBufferSize;  char* fPerFrameFileNamePrefix; // used if "oneFilePerFrame" is True  char* fPerFrameFileNameBuffer; // used if "oneFilePerFrame" is Trueprivate: // redefined virtual functions:  virtual Boolean continuePlaying();};#endif

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