📄 autoptr.h
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//%2006//////////////////////////////////////////////////////////////////////////// Copyright (c) 2000, 2001, 2002 BMC Software; Hewlett-Packard Development// Company, L.P.; IBM Corp.; The Open Group; Tivoli Systems.// Copyright (c) 2003 BMC Software; Hewlett-Packard Development Company, L.P.;// IBM Corp.; EMC Corporation, The Open Group.// Copyright (c) 2004 BMC Software; Hewlett-Packard Development Company, L.P.;// IBM Corp.; EMC Corporation; VERITAS Software Corporation; The Open Group.// Copyright (c) 2005 Hewlett-Packard Development Company, L.P.; IBM Corp.;// EMC Corporation; VERITAS Software Corporation; The Open Group.// Copyright (c) 2006 Hewlett-Packard Development Company, L.P.; IBM Corp.;// EMC Corporation; Symantec Corporation; The Open Group.//// Permission is hereby granted, free of charge, to any person obtaining a copy// of this software and associated documentation files (the "Software"), to// deal in the Software without restriction, including without limitation the// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or// sell copies of the Software, and to permit persons to whom the Software is// furnished to do so, subject to the following conditions:// // THE ABOVE COPYRIGHT NOTICE AND THIS PERMISSION NOTICE SHALL BE INCLUDED IN// ALL COPIES OR SUBSTANTIAL PORTIONS OF THE SOFTWARE. THE SOFTWARE IS PROVIDED// "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT// LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR// PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT// HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN// ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION// WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.////==============================================================================////%/////////////////////////////////////////////////////////////////////////////#ifndef Pegasus_AutoPtr_h#define Pegasus_AutoPtr_h#include <Pegasus/Common/Config.h>PEGASUS_NAMESPACE_BEGIN/** This class provides a convenient way of disposing off a heap object. It automatically deletes the enclosed pointer on destruction. For example: <pre> A* a = new A; AutoPtr<A> dummy = a; </pre> When the AutoPtr object destructs, it frees the instance of A. This is particularly useful when a function has multiple returns. There are two classes here: AutoPtr<> and AutoArrayPtr<>. The AutoArrayPtr<> class is used when a pointer must be deleted using the array form as shown below: <pre> delete [] ptr; <pre>*/template<class X> class AutoPtr;template<class X> class AutoPtrRef {public: inline AutoPtrRef(AutoPtr<X> &ref) : _ref(ref) { // This block intentionally left blank } inline AutoPtr<X> get() { return _ref; }private: AutoPtr<X> &_ref;};template<class X> class AutoArrayPtr;template<class X> class AutoArrayPtrRef {public: inline AutoArrayPtrRef(AutoArrayPtr<X> &ref) : _ref(ref) { // This block intentionally left blank } inline AutoArrayPtr<X> get() { return _ref; }private: AutoArrayPtr<X> &_ref;};template<class X> class AutoPtr {public: // This constructor helps this AutoPtr to take ownership of the memory // object pointed by p. It also acts as a default constructor (if no // argument is passed, it assigns a value of "0" to _ptr. // Example: AutoPtr<SSLContext> sslContextA(new SSLContext()); // AutoPtr<SSLContext> sslContextB; // sslContextB here has _ptr set to "0". inline explicit AutoPtr(X* p = 0) throw() : _ptr(p) { // This block intentionally left blank } // Destructor makes sure to delete the object pointed by _ptr thus // avoiding memory leaks inline ~AutoPtr() throw() { delete _ptr; } // The copy constructor takes the ownership of the heap object from // the source AutoPtr object. And since there should be only one // legitimate owner, it sets the _ptr of the source to "0" inline AutoPtr(AutoPtrRef<X> &a) throw() : _ptr((a.get()).release()) { //a._ptr = 0; } inline AutoPtr(AutoPtr<X> &a) throw() : _ptr(a.release()) { } // Overloading of "=" operator makes sure that the ownership of the memory // gets transferred properly to 'this' AutoPtr object. // Example: AutoPtr<HTTPConnection> httpConnectionB = httpConnectionA; AutoPtr<X> &operator=(AutoPtr<X>& a) throw() { if ( this != &a ) reset(a.release()); return *this; } inline AutoPtr<X> &operator=(AutoPtrRef<X> &a) throw() { reset((a.get()).release()); return *this; } // This method can be used to get the pointer to heap object encapsulated // in 'this' AutoPtr object // Example: AutoPtr<classA> objA; // func1(objA.get(), NULL); // Here func1() is a function which takes first argument as pointer to the // object of classA. inline X *get() const throw() { return _ptr; } // Returns the heap object itself (not the pointer to it) inline X &operator*() const throw() { return *_ptr; } // A very important overloading, which allows you to directly use 'this' // object as a pointer, whenever accessing a member variable/function of // the object pointed to by _ptr. // Example: AutoPtr<classA> objA; // objA->funcA(); // funcA() is a function in the classA. Although objA is an AutoPtr, still // "->" operator would result in calling _ptr->funcA() because of this // overloading only. inline X *operator->() const throw() { return _ptr; } // Relase the ownership of the memory object without deleting it ! // Return the pointer to the heap object and set _ptr to "0". inline X* release() throw() { X *t = _ptr; _ptr = 0; return t; } // Delete the heap object and thus release ownership inline void reset(X *p = 0) throw() { if (p != _ptr) { delete _ptr; _ptr = p; } } AutoPtr(AutoPtrRef<X> obj) throw() : _ptr((obj.get()).get()) { // This block intentionally left blank } template<class Y> operator AutoPtrRef<Y>() throw() { return AutoPtrRef<Y>(*this); } template<class Y> operator AutoPtr<Y>() throw() { return AutoPtr<Y>(release()); }private: // A pointer to the heap object X* _ptr;};template<class X> class AutoArrayPtr {public: inline explicit AutoArrayPtr(X* p = 0) throw() : _ptr(p) { // This block intentionally left blank } inline ~AutoArrayPtr() throw() { delete [] _ptr; } inline AutoArrayPtr(AutoArrayPtrRef<X> &a) throw() : _ptr((a.get()).release()) { //a._ptr = 0; } inline AutoArrayPtr(AutoArrayPtr<X> &a) throw() : _ptr(a.release()) { } AutoArrayPtr<X> &operator=(AutoArrayPtr<X>& a) throw() { reset(a.release()); return *this; } inline AutoArrayPtr<X> &operator=(AutoArrayPtrRef<X> &a) throw() { if (this != a) reset((a.get()).release()); return *this; } inline X *get() const throw() { return _ptr; } inline X &operator*() const throw() { return *_ptr; } inline X *operator->() const throw() { return _ptr; } inline X* release() throw() { X *t = _ptr; _ptr = 0; return t; } inline void reset(X *p = 0) throw() { if (p != _ptr) { // use "[]" since _ptr is pointer to an array delete [] _ptr; _ptr = p; } } AutoArrayPtr(AutoArrayPtrRef<X> obj) throw() : _ptr((obj.get()).get()) { // This block intentionally left blank } template<class Y> operator AutoArrayPtrRef<Y>() throw() { return AutoArrayPtrRef<Y>(*this); } template<class Y> operator AutoArrayPtr<Y>() throw() { return AutoArrayPtr<Y>(release()); }private: X* _ptr;};PEGASUS_NAMESPACE_END#endif /* Pegasus_AutoPtr_h */
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