📄 cim_alarmdevice.mof
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// Copyright (c) 2005 DMTF. All rights reserved.// <change cr="ArchCR00066.004" type="add">Add UmlPackagePath// qualifier values to CIM Schema.</change>// ==================================================================// CIM_AlarmDevice// ================================================================== [UMLPackagePath ( "CIM::Device::Sensors" ), Version ( "2.8.0" ), Description ( "An AlarmDevice is a type of Device that emits audible or " "visible indications related to a problem situation.")]class CIM_AlarmDevice : CIM_LogicalDevice { [Description ( "Boolean indicating that the Alarm is audible.")] boolean AudibleAlarm; [Description ( "Boolean indicating that the Alarm is visible.")] boolean VisibleAlarm; [Description ( "Boolean indicating that the Alarm causes motion of the " "Device.")] boolean MotionAlarm; [Description ( "Urgency is an enumerated value that indicates the relative " "frequency at which the Alarm flashes, vibrates and/or emits " "audible tones."), ValueMap { "0", "1", "2", "3", "4", "5", "6" }, Values { "Unknown", "Other", "Not Supported", "Informational", "Non-Critical", "Critical", "Unrecoverable" }] uint16 Urgency; [Description ( "The current state of the alarm."), ValueMap { "0", "1", "2", "3" }, Values { "Unknown", "Off", "Steady", "Alternating" }] uint16 AlarmState; [Description ( "True indicates that the audio of an AlarmState indicator " "has been disabled (i.e. muted). A disabled state here does " "not imply that the AlarmState is off.")] boolean AudioIndicatorIsDisabled; [Description ( "True indicates that the visual of an AlarmState indicator " "has been disabled (i.e. dimmed). A disabled state here does " "not imply that the AlarmState is off.")] boolean VisualIndicatorIsDisabled; [Description ( "True indicates that the motion of an AlarmState indicator " "has been disabled (i.e. stopped). A disabled state here " "does not imply that the AlarmState is off.")] boolean MotionIndicatorIsDisabled; [Description ( "SetAlarmState is a method for defining the current state of " "the Alarm. Its input parameter, RequestedAlarmState, is " "specified using the Values list of AlarmDevice's AlarmState " "property. SetAlarmState returns 0 if the request is " "successfully implemented, 1 if the specified RequestedAlarm " "State is not supported, and some other value if any other " "error occurred. In a subclass, the set of possible return " "codes should be specified using a ValueMap qualifier on the " "method. The strings to which the ValueMap contents are " "'translated' should be specified as a Values array " "qualifier.")] uint32 SetAlarmState ( [IN, Description ( "The desired state for the alarm."), ValueMap { "0", "1", "2", "3" }, Values { "Unknown", "Off", "Steady", "Alternating" }] uint16 RequestedAlarmState); [Description ( "SetAlarmIndicator is a method for enabling or disabling the " "indicator of the AlarmState function, without changing the " "current AlarmState. It has 3 input parameters, Audio " "Indicator, VisualIndicator and MotionIndicator. For all of " "the input parameters, a value of 0 indicates no change to " "the AlarmState indicator, 1 indicates Disable, and 2 " "indicates Enable. The method returns 0 if the request is " "successfully implemented, 1 if the specified request is not " "supported, and some other value if any other error " "occurred. In a subclass, the set of possible return codes " "should be specified using a ValueMap qualifier on the " "method. The strings to which the ValueMap contents are " "'translated' should be specified as a Values array " "qualifier.")] uint32 SetAlarmIndicator ( [IN, Description ( "The state for the audio indicator."), ValueMap { "0", "1", "2" }, Values { "No Change", "Disable", "Enable" }] uint16 AudioIndicator, [IN, Description ( "The state for the visual indicator."), ValueMap { "0", "1", "2" }, Values { "No Change", "Disable", "Enable" }] uint16 VisualIndicator, [IN, Description ( "The state for the motion indicator."), ValueMap { "0", "1", "2" }, Values { "No Change", "Disable", "Enable" }] uint16 MotionIndicator); [Description ( "SetUrgency is a method for defining the desired urgency " "level for the Alarm. Its input parameter, RequestedUrgency, " "is specified using the Values list of AlarmDevice's Urgency " "property. SetUrgency returns 0 if the request is " "successfully implemented, 1 if the specified Urgency level " "is not supported, and some other value if any other error " "occurred. In a subclass, the set of possible return codes " "should be specified using a ValueMap qualifier on the " "method. The strings to which the ValueMap contents are " "'translated' should be specified as a Values array " "qualifier.")] uint32 SetUrgency ( [IN, Description ( "Desired urgency for the alarm."), ValueMap { "1", "3", "4", "5", "6" }, Values { "Other", "Informational", "Non-Critical", "Critical", "Unrecoverable" }] uint16 RequestedUrgency); };
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