📄 tongxundlg.cpp
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// tongxunDlg.cpp : implementation file
//
#include "stdafx.h"
#include "tongxun.h"
#include "tongxunDlg.h"
#include "math.h"
//#include <iostream.h>
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif
/////////////////////////////////////////////////////////////////////////////
// CAboutDlg dialog used for App About
class CAboutDlg : public CDialog
{
public:
CAboutDlg();
// Dialog Data
//{{AFX_DATA(CAboutDlg)
enum { IDD = IDD_ABOUTBOX };
//}}AFX_DATA
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CAboutDlg)
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
//}}AFX_VIRTUAL
// Implementation
protected:
//{{AFX_MSG(CAboutDlg)
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
CAboutDlg::CAboutDlg() : CDialog(CAboutDlg::IDD)
{
CString rxdata_notdisplay; //利用public类设置一个公共变量
//{{AFX_DATA_INIT(CAboutDlg)
//}}AFX_DATA_INIT
}
void CAboutDlg::DoDataExchange(CDataExchange* pDX)
{
CDialog::DoDataExchange(pDX);
//{{AFX_DATA_MAP(CAboutDlg)
//}}AFX_DATA_MAP
}
BEGIN_MESSAGE_MAP(CAboutDlg, CDialog)
//{{AFX_MSG_MAP(CAboutDlg)
// No message handlers
//}}AFX_MSG_MAP
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// CTongxunDlg dialog
CTongxunDlg::CTongxunDlg(CWnd* pParent /*=NULL*/)
: CDialog(CTongxunDlg::IDD, pParent)
{
//{{AFX_DATA_INIT(CTongxunDlg)
m_strrxdata = _T("");
m_chargesuc = _T("");
m_vsetdata = _T("");
//}}AFX_DATA_INIT
// Note that LoadIcon does not require a subsequent DestroyIcon in Win32
m_hIcon = AfxGetApp()->LoadIcon(IDR_MAINFRAME);
}
void CTongxunDlg::DoDataExchange(CDataExchange* pDX)
{
CDialog::DoDataExchange(pDX);
//{{AFX_DATA_MAP(CTongxunDlg)
DDX_Control(pDX, IDC_AUTOINQUIRE, m_autoinquire);
DDX_Control(pDX, IDC_CHOSEBUD, m_chosebud);
DDX_Control(pDX, IDC_CHOSECOM, m_chosecom);
DDX_Control(pDX, IDC_INQUIRE, m_inquire);
DDX_Control(pDX, IDC_VOLTSET, m_voltset);
DDX_Control(pDX, IDC_CLEARRXDATA, m_clearrxdata);
DDX_Control(pDX, IDC_CLOSEJCQ, m_closejcq);
DDX_Control(pDX, IDC_CHARGEON, m_chargeon);
DDX_Control(pDX, IDC_OPEN_COMPORT, m_open_comport);
DDX_Control(pDX, IDC_MSCOMM1, m_ctrlComm);
DDX_Text(pDX, IDC_RXDATA, m_strrxdata);
DDV_MaxChars(pDX, m_strrxdata, 5000);
DDX_Text(pDX, IDC_EDIT_CHARGESUC, m_chargesuc);
DDV_MaxChars(pDX, m_chargesuc, 50);
DDX_Text(pDX, IDC_VSETDATA, m_vsetdata);
DDV_MaxChars(pDX, m_vsetdata, 50);
//}}AFX_DATA_MAP
}
BEGIN_MESSAGE_MAP(CTongxunDlg, CDialog)
//{{AFX_MSG_MAP(CTongxunDlg)
ON_WM_SYSCOMMAND()
ON_WM_PAINT()
ON_WM_QUERYDRAGICON()
ON_BN_CLICKED(IDC_OPEN_COMPORT, OnOpenComport)
ON_BN_CLICKED(IDC_CHARGEON, OnChargeon)
ON_BN_CLICKED(IDC_CLOSEJCQ, OnClosejcq)
ON_WM_TIMER()
ON_BN_CLICKED(IDC_CLEARRXDATA, OnClearrxdata)
ON_BN_CLICKED(IDC_VOLTSET, OnVoltset)
ON_BN_CLICKED(IDC_INQUIRE, OnInquire)
ON_CBN_SELCHANGE(IDC_CHOSECOM, OnSelchangeChosecom)
ON_CBN_SELCHANGE(IDC_CHOSEBUD, OnSelchangeChosebud)
//}}AFX_MSG_MAP
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// CTongxunDlg message handlers
BOOL CTongxunDlg::OnInitDialog()
{
CDialog::OnInitDialog();
// Add "About..." menu item to system menu.
// IDM_ABOUTBOX must be in the system command range.
ASSERT((IDM_ABOUTBOX & 0xFFF0) == IDM_ABOUTBOX);
ASSERT(IDM_ABOUTBOX < 0xF000);
CMenu* pSysMenu = GetSystemMenu(FALSE);
if (pSysMenu != NULL)
{
CString strAboutMenu;
strAboutMenu.LoadString(IDS_ABOUTBOX);
if (!strAboutMenu.IsEmpty())
{
pSysMenu->AppendMenu(MF_SEPARATOR);
pSysMenu->AppendMenu(MF_STRING, IDM_ABOUTBOX, strAboutMenu);
}
}
// Set the icon for this dialog. The framework does this automatically
// when the application's main window is not a dialog
SetIcon(m_hIcon, TRUE); // Set big icon
SetIcon(m_hIcon, FALSE); // Set small icon
// TODO: Add extra initialization here
return TRUE; // return TRUE unless you set the focus to a control
}
void CTongxunDlg::OnSysCommand(UINT nID, LPARAM lParam)
{
if ((nID & 0xFFF0) == IDM_ABOUTBOX)
{
CAboutDlg dlgAbout;
dlgAbout.DoModal();
}
else
{
CDialog::OnSysCommand(nID, lParam);
}
}
// If you add a minimize button to your dialog, you will need the code below
// to draw the icon. For MFC applications using the document/view model,
// this is automatically done for you by the framework.
void CTongxunDlg::OnPaint()
{
if (IsIconic())
{
CPaintDC dc(this); // device context for painting
SendMessage(WM_ICONERASEBKGND, (WPARAM) dc.GetSafeHdc(), 0);
// Center icon in client rectangle
int cxIcon = GetSystemMetrics(SM_CXICON);
int cyIcon = GetSystemMetrics(SM_CYICON);
CRect rect;
GetClientRect(&rect);
int x = (rect.Width() - cxIcon + 1) / 2;
int y = (rect.Height() - cyIcon + 1) / 2;
// Draw the icon
dc.DrawIcon(x, y, m_hIcon);
}
else
{
CDialog::OnPaint();
}
}
// The system calls this to obtain the cursor to display while the user drags
// the minimized window.
HCURSOR CTongxunDlg::OnQueryDragIcon()
{
return (HCURSOR) m_hIcon;
}
BEGIN_EVENTSINK_MAP(CTongxunDlg, CDialog)
//{{AFX_EVENTSINK_MAP(CTongxunDlg)
ON_EVENT(CTongxunDlg, IDC_MSCOMM1, 1 /* OnComm */, OnOnComm, VTS_NONE)
//}}AFX_EVENTSINK_MAP
END_EVENTSINK_MAP()
/////////////////////////////////////////////////////////
//*****************************************************
//缓冲区数据读取与发送
void CTongxunDlg::OnOnComm()
{
// TODO: Add your control notification handler code here
VARIANT variant_inp;
COleSafeArray safearray_inp;
LONG len,k;
BYTE rxdata[2048]; //设置BYTE数组 An 8-bit integerthat is not signed.
CString strtemp;
CString comport_data;
if(m_ctrlComm.GetCommEvent ()==2) //事件值为2表示接收缓冲区内有字符
{ //以下根据通信协议加入处理代码
receiving_flag=1; //赋为1,表示正在接收缓冲区数据,其它程序最好不要打断
len=rxdata_notdisplay.GetLength();
if(len>2) //保证[len-3]有意义,否则又会导致程序运行出错
{
if((rxdata_notdisplay[len-1]=='D'&&rxdata_notdisplay[len-2]=='0')||(rxdata_notdisplay[len-2]=='D'&&rxdata_notdisplay[len-3]=='0'))
rxdata_notdisplay=""; //rxdata_notdisplay以"0D"或"0D*"结尾,表示是上一次的完整数据,将其清掉
}
variant_inp=m_ctrlComm.GetInput(); //读缓冲区
safearray_inp=variant_inp; //VARIANT型变量转换为ColeSafeArray型变量
len=safearray_inp.GetOneDimSize(); //得到有效数据长度
for(k=0;k<len;k++)
safearray_inp.GetElement(&k,rxdata+k); //转换为BYTE型数组
for(k=0;k<len;k++) //将数组转换为Cstring型变量
{
BYTE bt=*(char*)(rxdata+k); //字符型
strtemp.Format("%02X ",bt); //将接收到的数据转换成16进制
m_strrxdata+=strtemp; //在rx编辑框中显示接收数据
rxdata_notdisplay+=strtemp; //不作为RX显示,仅存本次读的数据,供查询显示的相关程序用
UpdateData(FALSE); //更新编辑框内容
}//end for(k=0;k<len;k++)
//对m_strrxdata的长度作处理,否则超过5000后,整个程序会运行出错
if(m_strrxdata.GetLength()>2000)
m_strrxdata=""; //累计长度超过1000后,将其清0
/////////////////////////////////////////////
}//end if(m_ctrlComm.GetCommEvent ()==2)
receiving_flag=0;
}//end all
///////////////////////////////////////////////////////////////////
//****************************************************************
//打开串口按钮动作
void CTongxunDlg::OnOpenComport()
{
// TODO: Add your control notification handler code here
CString str1;
m_open_comport.GetWindowText(str1); //确定按下按钮时,按钮上的内容(是打开串口还是关闭串口)
if(str1=="打开串口")
{
SetDlgItemText(IDC_OPEN_COMPORT,"关闭串口");
if(m_ctrlComm.GetPortOpen()) //若串口已打开
m_ctrlComm.SetPortOpen(FALSE); //关闭串口(在后面选择了哪个口后重新打开)
if(!m_ctrlComm.GetPortOpen()) //若串口没有打开
{
UpdateData(TRUE);
if(have_chosecom_flag==1)
{
CString str="";
m_chosecom.GetWindowText(str);
if(str=="COM1")
m_ctrlComm.SetCommPort(1); //选择com1
else if(str=="COM2")
m_ctrlComm.SetCommPort(2); //选择com2
else if(str=="COM3")
m_ctrlComm.SetCommPort(3); //选择com3
else if(str=="COM4")
m_ctrlComm.SetCommPort(4); //选择com4
else
m_ctrlComm.SetCommPort(1); //选择com1
}//end if(have_chosecom_flag==1)
else
m_ctrlComm.SetCommPort(1); //选择com1
m_ctrlComm.SetPortOpen(TRUE); //打开串口
SetDlgItemText(IDC_OPEN_COMPORT,"关闭串口");
SetDlgItemText(IDC_EDIT_COMOPSUC,"OK");
have_warm_flag=0; //清掉have_warm_flag
//////////////////////////////
SetTimer(1,500,NULL); //若串口已打开,则间隔500毫秒发送一次查询命令
/////////////////////////////
}//end if( !m_commucontrl.GetPortOpen())
else //若串口已打开,说明前面的那次关闭没成功
AfxMessageBox("cannot open serial port"); //返回错误报告(若没有前面的串口打开时先把它关闭,则连续单击打开串口按钮时,第一次可打开,之后会返回错误报告)
//**********************************
if(have_chosebud_flag==1)
{
CString str="";
UpdateData(TRUE); //读取编辑框内容
m_chosebud.GetWindowText(str);
if(str=="4800")
m_ctrlComm.SetSettings("4800,n,8,1");
else if(str=="9600")
m_ctrlComm.SetSettings("9600,n,8,1");
else if(str=="19200")
m_ctrlComm.SetSettings("19200,n,8,1");
else if(str=="38400")
m_ctrlComm.SetSettings("38400,n,8,1");
else
m_ctrlComm.SetSettings("4800,n,8,1");
}//end if(have_chosebud_flag==1)
else
m_ctrlComm.SetSettings("4800,n,8,1");
m_ctrlComm.SetInputMode(1); //1:表示以二进制方式检取数据
m_ctrlComm.SetRThreshold(1); //参数1表示每当串口接收缓冲区中有多于或等于1个字符时将引发一个接收数据的OnComm事件
m_ctrlComm.SetInputLen(0); //设置当前接收区数据长度为0
m_ctrlComm.GetInput();
}//end if(str=="打开串口")
else if(str1=="关闭串口")
{
if(m_ctrlComm.GetPortOpen()) //若串口未打开,因为关闭串口只能在串口打开时才能进行,否则报错
m_ctrlComm.SetPortOpen(FALSE);
SetDlgItemText(IDC_OPEN_COMPORT,"打开串口");
SetDlgItemText(IDC_EDIT_COMOPSUC,"");
}
else
AfxMessageBox("运行出错,请关闭调试助手,再重新打开!");
}
//************************************************************
//充电按钮动作
void CTongxunDlg::OnChargeon()
{
// TODO: Add your control notification handler code here
if(!m_ctrlComm.GetPortOpen())
AfxMessageBox("串口未打开,请打开串口!");
else
{
CString btnName_charge;
CByteArray hexdata;
KillTimer(1);
m_chargeon.GetWindowText(btnName_charge); //确定按下按钮时,按钮上的内容(是打开串口还是关闭串口)
if(btnName_charge=="开始充电")
{
// KillTimer(1); //取消定时,每次发其它命令时,暂停计时,等其他命令发送完成后再打开计时
SetDlgItemText(IDC_CHARGEON,"停止充电");
String2Hex("7E E7 7E 58 F3 4C 02 0D 0D E5 B3 0D ",hexdata);
m_ctrlComm.SetOutput(COleVariant(hexdata)); //以16进制发送数据
// m_ctrlComm.SetOutput(COleVariant("7E E7 7E 58 F3 4C 02 0D 0D E5 B3 0D "));
SetDlgItemText(IDC_EDIT_CHARGESUC,"正在充电");
// SetTimer(1,500,NULL); //时间为500毫秒
// m_ctrlComm.SetOutput(COleVariant(hexdata)); //发送十六进制数据
// m_ctrlComm.SetOutput(COleVariant(m_strTXData)); //发送ASCII字符数据
// cmd_MainSwitch="7E E7 7E 58 F3 4C 02 0D 0D E5 B3 0D ";
// SetDlgItemText(IDC_EDIT_COMOPSUC,"串口已打开");
}
if(btnName_charge=="停止充电")
{
SetDlgItemText(IDC_CHARGEON,"开始充电");
int len=String2Hex("7E E7 7E 58 F3 4C 02 D0 D0 E5 39 0D ",hexdata);
m_ctrlComm.SetOutput(COleVariant(hexdata)); //以16进制发送数据
// m_ctrlComm.SetOutput(COleVariant("7E E7 7E 58 F3 4C 02 D0 D0 E5 39 0D "));
SetDlgItemText(IDC_EDIT_CHARGESUC,"没有充电");
}
SetTimer(1,500,NULL);
}//end else
}
//***************************************************************
//接触器动作
void CTongxunDlg::OnClosejcq()
{
// TODO: Add your control notification handler code here
if(!m_ctrlComm.GetPortOpen())
AfxMessageBox("串口未打开,请打开串口!");
else
{
CString btnName_closejcq;
CByteArray hexdata;
KillTimer(1);
m_closejcq.GetWindowText(btnName_closejcq); //确定按下按钮时,按钮上的内容(是打开串口还是关闭串口)
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