📄 gamescreen.java
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package example.tictactoe;
//import javax.microedition.midlet.*;
import javax.microedition.lcdui.*;
import java.util.Random;
import javax.microedition.lcdui.Graphics;
import javax.microedition.lcdui.Command;
import javax.microedition.lcdui.Displayable;
public class GameScreen extends Canvas implements CommandListener {
private static final int BLACK = 0x00000000;
private static final int WHITE = 0x00FFFFFF;
private static final int RED = 0x00FF0000;
private static final int BLUE = 0x000000FF;
private static final int NO_MOVE = -1;
private final TicTacToeMIDlet midlet;
private final Game game;
private final Command exitCommand;
private final Command newGameCommand;
private final Random random = new Random();
private int screenWidth, screenHeight;
private int boardCellSize, boardSize, boardTop, boardLeft;
private boolean playerIsCircle;
private boolean computerIsCircle;
private int preCursorPosition, cursorPosition;
private int computerMove = NO_MOVE;
private int playerMove = NO_MOVE;
private int computerGamesWonTally = 0;
private int playerGamesWonTally = 0;
private boolean isRestart;
/** Constructor */
public GameScreen(TicTacToeMIDlet midlet, boolean playerIsCircle){
this.midlet = midlet;
this.playerIsCircle = playerIsCircle;
computerIsCircle = !playerIsCircle;
game = new Game(random);
initializeBoard();
//Cofigure Screen Commands
exitCommand = new Command("Exit", Command.EXIT, 1);
newGameCommand = new Command("New", Command.SCREEN, 2);
addCommand(exitCommand);
addCommand(newGameCommand);
setCommandListener(this);
//Begin the game play
initialize();
}
private void initialize(){
game.initialize();
preCursorPosition = cursorPosition = 0;
playerMove = NO_MOVE;
//随机判断人与电脑哪个先行
boolean computerFirst = ((random.nextInt() & 1) == 0);
if(computerFirst){
computerMove = game.makeComputerMove();
}else{
computerMove = NO_MOVE;
}
isRestart = true;
repaint();
}
private void initializeBoard(){
//初始化操作面板
screenWidth = getWidth();
screenHeight = getHeight();
if (screenWidth > screenHeight){
boardCellSize = (screenHeight - 2)/3;
boardLeft = (screenWidth - (boardCellSize * 3))/2;
boardTop = 1;
}else{
boardCellSize = (screenWidth - 2)/3;
boardLeft = 1;
boardTop = (screenHeight - boardCellSize * 3)/2;
}
}
protected void paint(Graphics g) {
if(game.isGameOver()){
paintGameOver(g);
}else{
paintGame(g);
}
}
private void paintGame(Graphics g){
if(isRestart){
//Clean the canvas
//刷新底色
g.setColor(WHITE);
g.fillRect(0, 0, screenWidth, screenHeight);
drawBoard(g);
isRestart = false;
}
drawCursor(g);
if(playerMove != NO_MOVE){
drawPiece(g, playerIsCircle, playerMove);
}
if(computerMove != NO_MOVE){
drawPiece(g, computerIsCircle, computerMove);
}
}
/**Visually indicates a player selected square on the board image
* @param g
*/
private void drawCursor(Graphics g) {
// TODO Auto-generated method stub
g.setColor(WHITE);
g.drawRect(((preCursorPosition % 3) * boardCellSize) + 2 +
boardLeft, ((preCursorPosition / 3) * boardCellSize) + 2 + boardTop,
boardCellSize - 3,
boardCellSize - 3);
g.setColor(BLACK);
g.drawRect(((cursorPosition % 3) * boardCellSize) + 2 + boardLeft,
((cursorPosition / 3) * boardCellSize) + 2 + boardTop,
boardCellSize - 3,
boardCellSize - 3);
}
/**
* @param g
*/
private void drawBoard(Graphics g) {
// TODO Auto-generated method stub
//Clean the board
g.setColor(WHITE);
g.fillRect(0, 0, screenWidth, screenHeight);
//Draw the board
g.setColor(BLACK);
for(int i = 0; i < 4; i ++){
g.fillRect(boardLeft, boardCellSize * i + boardTop,
(boardCellSize * 3) + 2, 2);
g.fillRect(boardCellSize * i + boardLeft, boardTop,
2, boardCellSize * 3);
}
}
private void paintGameOver(Graphics g){
//控制游戏结束
String statusMsg = null;
if(game.isComputerWinner()){
statusMsg = "I win !";
computerGamesWonTally++;
}else if(game.isPlayerWinner()){
statusMsg = "You win !";
playerGamesWonTally++;
}else{
statusMsg = "Stalemate!";
}
String tallyMsg = "You: " + playerGamesWonTally +
"Me: " + computerGamesWonTally;
Font font = Font.getFont(Font.FACE_SYSTEM, Font.STYLE_PLAIN, Font.SIZE_MEDIUM);
int strHeight = font.getHeight();
//返回指定字符串宽度
int statusMsgWidth = font.stringWidth(statusMsg);
int tallyMsgWidth = font.stringWidth(tallyMsg);
int strWidth = tallyMsgWidth;
if(statusMsgWidth > tallyMsgWidth){
strWidth = statusMsgWidth;
}
//获取{x, y}位置来描绘字符串
int x = (screenWidth - strWidth) / 2;
x = x < 0 ? 0 : x;
int y = (screenHeight - 2 * strHeight) / 2;
y = y < 0 ? 0 : y;
g.setColor(WHITE);
g.fillRect(0, 0, screenWidth, screenHeight);
//Paint the String's text
g.setColor(BLACK);
g.drawString(statusMsg, x, y, (Graphics.TOP)|(Graphics.LEFT));
g.drawString(tallyMsg, x, (y + 1 + strHeight), (Graphics.TOP)|(Graphics.LEFT));
}
/** Main method */
public void startApp() {
}
/** Handle pausing the MIDlet */
public void pauseApp() {
}
/** Handle destroying the MIDlet */
public void destroyApp(boolean unconditional) {
}
/** Quit the MIDlet */
public static void quitApp() {
}
public void commandAction(Command c, Displayable displayable) {
if(c == exitCommand){
midlet.quit();
}else if(c == newGameCommand){
initialize();
}
}
protected void keyPressed(int keyCode){
if (game.isGameOver()){
return;
}
int gameAction = getGameAction(keyCode);
switch(gameAction){
case FIRE:
doPlayerMove();
break;
case RIGHT:
doMoveCursor(1, 0);
break;
case DOWN:
doMoveCursor(0, 1);
break;
case LEFT:
doMoveCursor(-1, 0);
break;
case UP:
doMoveCursor(0, -1);
break;
default:
break;
}
}
private void doPlayerMove(){
if(game.isFree(cursorPosition)){
//Player Move
game.makePlayerMove(cursorPosition);
playerMove = cursorPosition;
//紧接着, 由电脑自动行走下一步
if(!game.isGameOver()){
computerMove = game.makeComputerMove();
}
repaint();
}
}
private void doMoveCursor(int dx, int dy){
int newCursorPosition = cursorPosition + dx + 3 * dy;
if((newCursorPosition >= 0 ) && (newCursorPosition < 9)){
preCursorPosition = cursorPosition;
cursorPosition = newCursorPosition;
repaint();
}
}
/**Draw a Circle or Cross piece on the board
* @param g
* @param isCircle
* @param pos
*/
private void drawPiece(Graphics g, boolean isCircle, int pos){
int x = ((pos % 3) * boardCellSize) + 3;
int y = ((pos / 3) * boardCellSize) + 3;
if(isCircle){
drawCircle(g, x, y);
}else{
drawCross(g, x, y);
}
}
/**Draw blue Circle onto the board image
* @param g
* @param x
* @param y
*/
private void drawCircle(Graphics g, int x, int y){
g.setColor(BLUE);
g.fillArc(x + boardLeft, y + boardTop, boardCellSize - 4,
boardCellSize - 4, 0, 360);
g.setColor(WHITE);
g.fillArc(x + 4 + boardLeft, y + 4 + boardTop,
boardCellSize - 4 - 8, boardCellSize - 4 - 8, 0, 360);
}
/**Draw red Cross onto the board image
* @param g
* @param x
* @param y
*/
private void drawCross(Graphics g, int x, int y){
g.setColor(RED);
for(int i = 0; i < 4; i ++){
g.drawLine(x + 1 + i + boardLeft, y + boardTop,
x + boardCellSize - 4 - 4 + i + boardLeft,
y + boardCellSize - 5 + boardTop);
g.drawLine(x + 1 + i + boardLeft, y + boardCellSize - 5 + boardTop,
x + boardCellSize - 4 - 4 + i + boardLeft,
y + boardTop);
}
}
}
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