📄 dlgsimprop.cpp
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// DlgSimProp.cpp : implementation file
//
#include "stdafx.h"
#include "ClothSimulation.h"
#include "DlgSimProp.h"
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif
/////////////////////////////////////////////////////////////////////////////
// CDlgSimProp dialog
CDlgSimProp::CDlgSimProp(CWnd* pParent /*=NULL*/)
: CDialog(CDlgSimProp::IDD, pParent)
{
//{{AFX_DATA_INIT(CDlgSimProp)
// NOTE: the ClassWizard will add member initialization here
m_CoefRest = 0.0f;
m_Damping = 0.0f;
m_GravX = 0.0f;
m_GravY = 0.0f;
m_GravZ = 0.0f;
m_SpringConst = 0.0f;
m_SpringDamp = 0.0f;
m_UserForceMag = 0.0f;
//}}AFX_DATA_INIT
}
void CDlgSimProp::DoDataExchange(CDataExchange* pDX)
{
CDialog::DoDataExchange(pDX);
//{{AFX_DATA_MAP(CDlgSimProp)
// NOTE: the ClassWizard will add DDX and DDV calls here
DDX_Text(pDX, IDC_COEFREST, m_CoefRest);
DDX_Text(pDX, IDC_DAMPING, m_Damping);
DDX_Text(pDX, IDC_GRAVX, m_GravX);
DDX_Text(pDX, IDC_GRAVY, m_GravY);
DDX_Text(pDX, IDC_GRAVZ, m_GravZ);
DDX_Text(pDX, IDC_SPRINGCONST, m_SpringConst);
DDX_Text(pDX, IDC_SPRINGDAMP, m_SpringDamp);
DDX_Text(pDX, IDC_USERFORCEMAG, m_UserForceMag);
//}}AFX_DATA_MAP
}
BEGIN_MESSAGE_MAP(CDlgSimProp, CDialog)
//{{AFX_MSG_MAP(CDlgSimProp)
// NOTE: the ClassWizard will add message map macros here
//}}AFX_MSG_MAP
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// CDlgSimProp message handlers
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