📄 func.pas
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unit func;
interface
uses
Windows,SysUtils,Classes,Math,comm;
procedure roundUnit(var unitW,unitH:Integer;var unitAry:TBArray);
procedure boneUnit(unitW,unitH:Integer;var unitAry:TBArray);
function unifyUnit(var unitW,unitH:Integer;var unitAry:TBArray):Boolean;
function osLen(var ary1,ary2:TI25Array):Integer;
procedure cutArea(var imgW,imgH:Integer;spx0,spy0,spw2,sph2:Integer;var imgAry:TBArray);
function clearNoise(maxNoise,rlL,rlH,ruW,imgW,imgH:Integer;rtnFlag:Boolean;var imgAry:TBArray):TAAIArray;
function splitArea(spn,spx0,spy0,spuw,spuh,sppw,imgW:Integer;var imgAry:TBArray):TAAIArray;
function picTo01(lightKind:byte;light1,light2,dots,imgW,imgH:Integer;var imgAry:TBArray):Integer;
function loadLib_Str(var buf:TBArray;n,l:Integer):string;
function loadLib_Int(var buf:Array of byte;var i:Integer):Integer;
procedure to8(x,y,imgW,imgH:Integer;var ary:TAIArray;var imgAry:TBArray);
function loadLibFile(kind,fn:pchar):Boolean;
implementation
//采集点灰度
procedure setLightAry(i:Integer;var ary:TAIArray;var imgAry:TBArray);
var
n1: Integer;
begin
for n1:=0 to Length(ary)-1 do
begin
if ary[n1][0] = imgAry[i] then
begin
Inc(ary[n1][1]);
exit;
end;
end;
n1 := Length(ary);
SetLength(ary,n1+1);
ary[n1][0] := imgAry[i];
ary[n1][1] := 1;
end;
//对采集的点灰度进行排序
procedure sortLightAry(var ary:TAIArray;lightKind:byte);
var
n1,n2,n3,n4,l,kind:Integer;
begin
l := Length(ary) - 1;
if (lightKind = 2) or (lightKind = 4) then
kind := 1 //按数量降序
else
kind := 0; //按灰度降序
for n1:=0 to l-1 do
begin
n3 := ary[n1][kind];
n4 := n1;
for n2:=n1+1 to l do
begin
if n3 < ary[n2][kind] then
begin
n3 := ary[n2][kind];
n4 := n2;
end;
end;
if n4 <> n1 then
begin
n2 := ary[n1][0];
n3 := ary[n1][1];
ary[n1][0] := ary[n4][0];
ary[n1][1] := ary[n4][1];
ary[n4][0] := n2;
ary[n4][1] := n3;
end;
end;
end;
//返回在灰度数组中的位置
function indexOfLightAry(c:Integer;var ary:TAIArray):Integer;
var
n:Integer;
begin
for n:=0 to Length(ary)-1 do
begin
if ary[n][0] = c then
begin
result := n;
exit;
end;
end;
result := -1;
end;
//返回由otsu确定的分界点
function otsuIndex(var ary:TAIArray):Integer;
var
sum,csum,fmax,m1,m2,sb: Double;
n,k,n1,n2: Integer;
begin
result := 1;
if Length(ary) < 3 then exit;
sum := 0;
csum := 0;
n := 0;
for k:=0 to Length(ary)-1 do
begin
sum := sum + ary[k][0]*ary[k][1];
n := n + ary[k][1];
end;
fmax := -1;
n1 := 0;
for k:=0 to Length(ary)-1 do
begin
n1 := n1 + ary[k][1];
n2 := n - n1;
if n2 = 0 then break;
csum := csum + ary[k][0]*ary[k][1];
m1 := csum / n1;
m2 := (sum-csum) / n2;
sb := n1*n2*(m1-m2)*(m1-m2);
if sb > fmax then
begin
fmax := sb;
result := k + 1;
end;
end;
end;
//二值化图像数组,返回有效点总数
//lightKind:0 灰度otsu 1 灰度顺序范围 2 数量顺序范围 3 灰度数值范围 4 数量数值范围
//light1,light2指定归为有效点的分界 (0-n)
//dots 平均每多少个点进行一次采样
function picTo01(lightKind:byte;light1,light2,dots,imgW,imgH:Integer;var imgAry:TBArray):Integer;
var
ary:TAIArray;
ary2:TBArray;
i,l,n1,count:Integer;
begin
//采集
Randomize();
i := 0;
l := imgW*imgH - 1;
count := 0;
while i <= l do
begin
Inc(count);
setLightAry(i,ary,imgAry);
if dots > 2 then
begin
Inc(i,dots+Random(5)-2);
end else begin
Inc(i,dots);
end;
end;
//排序
sortLightAry(ary,lightKind);
//确定分界
if lightKind = 0 then begin
light1 := otsuIndex(ary);
if light2 = -1 then begin
n1 := 0;
for i:=0 to light1-1 do Inc(n1,ary[i][1]);
if n1*2 >= count then
light2 := Length(ary)
else begin
light2 := light1;
light1 := 0;
end;
end;
end else if lightKind < 3 then begin
if light1 = -1 then light1 := Length(ary);
if light2 = -1 then light2 := Length(ary);
end else begin
if light1 = -1 then light1 := imgW * imgH;
if light2 = -1 then light2 := imgW * imgH;
end;
//二值化
count := 0;
SetLength(ary2,imgW*imgH);
for i:=0 to l do
begin
n1 := imgAry[i];
if lightKind < 3 then n1 := indexOfLightAry(n1,ary);
if (n1>=light1) and (n1<=light2) then
begin
ary2[i] := 1;
Inc(count);
end else begin
ary2[i] := 0;
end;
end;
imgAry:=ary2;
result := count;
end;
//寻找点集时用的
procedure to8(x,y,imgW,imgH:Integer;var ary:TAIArray;var imgAry:TBArray);
var l:Integer;
begin
if (x>=0) and (x<imgW) and (y>=0) and (y<imgH) and (imgAry[y*imgW+x]=1) then
begin
imgAry[y*imgW+x] := 2;
l := Length(ary);
SetLength(ary,l+1);
ary[l][0] := x;
ary[l][1] := y;
end;
end;
//消除噪声
//maxNoise噪声上限
//思路:先将找到的点集设为2,然后判断是否是噪声,噪声则设为0,否则设为3,最后恢复为1
//再根据分离的数量对不当的分离集合进行组合或分离,使结果趋向正确
function clearNoise(maxNoise,rlL,rlH,ruW,imgW,imgH:Integer;rtnFlag:Boolean;var imgAry:TBArray):TAAIArray;
var
n1,n2,n3,n4,x,y,xMin,xMax: Integer;
dbl: Double;
ary,ary2,xBound: TAIArray;
rtnAry: TAAIArray;
begin
if rtnFlag then
begin
SetLength(rtnAry,0);
SetLength(xBound,0);
end;
for n2:=0 to imgW-1 do
begin
for n1:=0 to imgH-1 do
begin
if imgAry[n1*imgW+n2] = 1 then
begin
SetLength(ary,1);
ary[0][0] := n2;
ary[0][1] := n1;
imgAry[n1*imgW+n2] := 2;
n3 := 0;
SetLength(ary2,1);
xMin := n2;
xMax := n2;
While Length(ary2) > 0 do
begin
SetLength(ary2,0);
for n4:=n3 to Length(ary)-1 do
begin
x := ary[n4][0];
y := ary[n4][1];
to8(x-1,y-1,imgW,imgH,ary2,imgAry);
to8(x,y-1,imgW,imgH,ary2,imgAry);
to8(x+1,y-1,imgW,imgH,ary2,imgAry);
to8(x-1,y,imgW,imgH,ary2,imgAry);
to8(x+1,y,imgW,imgH,ary2,imgAry);
to8(x-1,y+1,imgW,imgH,ary2,imgAry);
to8(x,y+1,imgW,imgH,ary2,imgAry);
to8(x+1,y+1,imgW,imgH,ary2,imgAry);
end;
n3 := Length(ary);
SetLength(ary,n3+Length(ary2));
for n4:=0 to Length(ary2)-1 do
begin
ary[n3+n4] := ary2[n4];
if ary2[n4][0] < xMin then xMin := ary2[n4][0];
if ary2[n4][0] > xMax then xMax := ary2[n4][0];
end;
end;
if Length(ary) > maxNoise then
begin
n4 := 3;
if rtnFlag then
begin
n3 := Length(rtnAry);
SetLength(rtnAry,n3+1);
rtnAry[n3] := ary;
SetLength(xBound,n3+1);
xBound[n3][0] := xMin;
xBound[n3][1] := xMax;
end;
end else
n4 := 0;
for n3:=0 to Length(ary)-1 do
imgAry[ary[n3][0]+ary[n3][1]*imgW] := n4;
end;
end;
end;
n2 := imgW*imgH-1;
for n1:=0 to n2 do
if imgAry[n1] = 3 then imgAry[n1] := 1;
if rtnFlag then
begin
//对不适当分割进行合并
while (rlH <> 0) and (Length(rtnAry) > rlH) do
begin
//寻找合并后宽度变化最小的2个单元
n2 := imgW;
n1 := 0;
for n3:=0 to Length(rtnAry)-2 do
begin
n4 := Max(xBound[n3][1],xBound[n3+1][1]) - xBound[n3][0] - Max(xBound[n3][1]-xBound[n3][0],xBound[n3+1][1]-xBound[n3+1][0]);
if n4 < n2 then
begin
n2 := n4;
n1 := n3;
end;
end;
//进行合并
n2 := Length(rtnAry[n1]);
SetLength(rtnAry[n1],n2+Length(rtnAry[n1+1]));
for n3:=n2 to Length(rtnAry[n1])-1 do
rtnAry[n1][n3] := rtnAry[n1+1][n3-n2];
xBound[n1][1] := xBound[n1+1][1];
//把后面的向前调整
for n2:=n1+1 to Length(rtnAry)-2 do
begin
rtnAry[n2] := rtnAry[n2+1];
xBound[n2] := xBound[n2+1];
end;
SetLength(rtnAry,Length(rtnAry)-1);
SetLength(xBound,Length(xBound)-1);
end;
//对联体进行分割(简单的在中间分割)
while (rlL <> 0) and (Length(rtnAry) > 0) and (Length(rtnAry) < rlL) do
begin
//寻找最大宽度的单元
n1 := Length(rtnAry[0]);
n2 := 0;
for n3:=1 to Length(rtnAry)-1 do
begin
if Length(rtnAry[n3]) > n1 then
begin
n1 := Length(rtnAry[n3]);
n2 := n3;
end;
end;
//估算分割为几部分
if ruW <> 0 then
begin
n4 := Max(Min(Round(n1/ruW),rlL-Length(rtnAry)+1),2)
end else
n4 := 2;
//分割前,向后推移,中间插值
SetLength(rtnAry,Length(rtnAry)+n4-1);
SetLength(xBound,Length(xBound)+n4-1);
for n3:=Length(rtnAry)-1 downto n2+n4 do
begin
rtnAry[n3] := rtnAry[n3-n4+1];
xBound[n3] := xBound[n3-n4+1];
end;
//分配新分割的横向区域
dbl := (xBound[n2][1] - xBound[n2][0]) / n4;
xBound[n2+n4-1][1] := xBound[n2][1];
xBound[n2][1] := xBound[n2][0] + Round(dbl) - 1;
for n3:=2 to n4-1 do
begin
xBound[n2+n3-1][0] := xBound[n2+n3-2][1] + 1;
xBound[n2+n3-1][1] := xBound[n2][0] + Round(dbl*n3) - 1;
end;
xBound[n2+n4-1][0] := xBound[n2+n4-2][1] + 1;
//对分割点进行重新分配
ary := rtnAry[n2];
for n3:=1 to n4 do SetLength(rtnAry[n2+n3-1],0);
for n3:=0 to Length(ary)-1 do
begin
for n1:=n2 to n2+n4-1 do
if (ary[n3][0]>=xBound[n1][0]) and (ary[n3][0]<=xBound[n1][1]) then
break;
if n1 <= n2+n4-1 then
begin
SetLength(rtnAry[n1],Length(rtnAry[n1])+1);
rtnAry[n1][Length(rtnAry[n1])-1][0] := ary[n3][0];
rtnAry[n1][Length(rtnAry[n1])-1][1] := ary[n3][1];
end;
end;
end;
//把可能出现的空单元删除
for n1:=0 to Length(rtnAry)-1 do
begin
if Length(rtnAry[n1]) = 0 then
begin
for n3:=n1 to Length(rtnAry)-2 do
begin
rtnAry[n3] := rtnAry[n3+1];
xBound[n3] := xBound[n3+1];
end;
SetLength(rtnAry,Length(rtnAry)-1);
SetLength(xBound,Length(xBound)-1);
end;
end;
end;
result := rtnAry;
end;
//图片修整
procedure fixUnit(unitW,unitH:Integer;var unitAry:TBArray);
var
ary: Array of Integer;
n1,n2,n3: Integer;
begin
SetLength(ary,0);
for n1:=0 to unitH-1 do
begin
for n2:=0 to unitW-1 do
begin
if unitAry[n1*unitW+n2] = 1 then
begin
//去除周围只有一个邻居的点
n3 := 0;
if n1 > 0 then
begin
Inc(n3,unitAry[(n1-1)*unitW+n2]);
if n2 > 0 then Inc(n3,unitAry[(n1-1)*unitW+n2-1]);
if n2 < unitW-1 then Inc(n3,unitAry[(n1-1)*unitW+n2+1]);
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