📄 dlg2.cpp
字号:
// Dlg2.cpp : implementation file
//
#include "stdafx.h"
#include "人机对战五子棋try.h"
#include "Dlg2.h"
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif
#define PEOPLE 1
#define COMPUTER 2
/////////////////////////////////////////////////////////////////////////////
// CDlg2 dialog
CDlg2::CDlg2(CWnd* pParent /*=NULL*/)
: CDialog(CDlg2::IDD, pParent)
{
//{{AFX_DATA_INIT(CDlg2)
// NOTE: the ClassWizard will add member initialization here
//}}AFX_DATA_INIT
}
void CDlg2::DoDataExchange(CDataExchange* pDX)
{
CDialog::DoDataExchange(pDX);
//{{AFX_DATA_MAP(CDlg2)
// NOTE: the ClassWizard will add DDX and DDV calls here
//}}AFX_DATA_MAP
}
BEGIN_MESSAGE_MAP(CDlg2, CDialog)
//{{AFX_MSG_MAP(CDlg2)
//}}AFX_MSG_MAP
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// CDlg2 message handlers
void CDlg2::OnOK()
{
// TODO: Add extra validation here
int nResult=GetCheckedRadioButton(IDC_RADIO1,IDC_RADIO2);
if(nResult==IDC_RADIO1)
mode=PEOPLE;
else mode=COMPUTER;
CDialog::OnOK();
}
BOOL CDlg2::OnInitDialog()
{
CDialog::OnInitDialog();
// TODO: Add extra initialization here
CheckRadioButton(IDC_RADIO2,IDC_RADIO1,IDC_RADIO2);
//UpdateData();
return TRUE; // return TRUE unless you set the focus to a control
// EXCEPTION: OCX Property Pages should return FALSE
}
⌨️ 快捷键说明
复制代码
Ctrl + C
搜索代码
Ctrl + F
全屏模式
F11
切换主题
Ctrl + Shift + D
显示快捷键
?
增大字号
Ctrl + =
减小字号
Ctrl + -