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📄 abhbar.pas

📁 著名的虚拟仪表控件,包含全部源码, 可以在,delphi2007 下安装运行
💻 PAS
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  min_w := w;

  if opOverflow in Options then
    min_w := min_w + BarSettings.minHeight + 6
  else
    if (MinMax.MinVisible or MinMax.MaxVisible) then
      min_w := min_w + hMinMax;

  if opName1 in FOptions then
  begin
    min_h := min_h + sName1.cy;
    w := 0;
    if opBevelOuter in FOptions then w := w + BevelOuter.TotalWidth * 2;
    if opBevelInner in FOptions then w := w + BevelInner.TotalWidth * 2;
    GetMin(min_w, w + sName1.cx);
  end;
  if opName2 in FOptions then
  begin
    min_h := min_h + sName2.cy;
    w := 0;
    if opBevelOuter in FOptions then w := w + BevelOuter.TotalWidth * 2;
    if opBevelInner in FOptions then w := w + BevelInner.TotalWidth * 2;
    GetMin(min_w, w + sName2.cx);
  end;

  if opBevelInner in FOptions then
  begin
    min_h := min_h + BevelInner.TotalWidth * 2;
    w := w + BevelInner.TotalWidth * 2;
    GetMin(min_w, w);
  end;

  if opValue in FOptions then
  begin
    min_h := min_h + sValue.cy + BevelValue.TotalWidth * 2 +
      BevelInner.TotalWidth - sValue.cy div 6;
    w := 0;
    if opBevelOuter in FOptions then w := w + BevelOuter.TotalWidth * 2;
    if opBevelInner in FOptions then w := w + BevelInner.TotalWidth * 2;
    GetMin(min_w, w + sValue.cx + sUnit.cx + BevelValue.TotalWidth * 2 +
      sValue.cy div 3);
  end;


  if (MinMax.FMinVisible or MinMax.MaxVisible) then min_h := min_h + hMinMax;


  if not AutoSize and ((Width < min_w) or (Height < min_h)) then
  begin
    if Width < min_w then
    begin
      Width := min_w;
    end;
    if Height < min_h then
    begin
      Height := min_h;
    end;
  end;

  if AutoSize and ((Width <> min_w) or (Height <> min_h)) then
  begin
    SetBounds(Left, Top, min_w, min_h);
  end;

  r := ClientRect;

  if opBevelOuter in FOptions then
  begin
    FBevelOuter.PaintFilledBevel(Canvas, r);
    space := BevelOuter.Spacing div 2;
  end
  else
    space := 0;

  Canvas.Brush.Style := bsClear;
  Canvas.Font := Font;
  if opName2 in FOptions then
  begin
    r.Bottom := r.Bottom - sName2.cy;
    Canvas.textout(r.Left + ((r.Right - r.Left - sName2.cx) div 2),
      r.Bottom + space, SignalSettings.Name2);
  end;
  if opName1 in FOptions then
  begin
    r.Bottom := r.Bottom - sName1.cy;
    Canvas.textout(r.Left + ((r.Right - r.Left - sName1.cx) div 2),
      r.Bottom + space, SignalSettings.Name1);
  end;

  if opBevelInner in FOptions then FBevelInner.PaintFilledBevel(Canvas, r);
  Canvas.Font := FontValue;
  if opValue in FOptions then
  begin
    h := FBevelValue.TotalWidth * 2 + sValue.cy;
    w := sValue.cy div 6;
    rValue.Left := r.Left + (r.Right - r.Left - sValue.cx - sUnit.cx - w) div 2
      - w;
    rValue.Top := r.Top;
    rValue.Right := rValue.Left + sValue.cx + BevelValue.TotalWidth * 2 + w + w;
    rValue.Bottom := r.Top + h;
    FBevelValue.PaintFilledBevel(Canvas, rValue);

    Canvas.Font.Color := Font.Color;
    Canvas.Brush.Style := bsClear;
    if opUnit in FOptions then
      Canvas.textout(rValue.Right + w, rValue.Top, SignalSettings.ValueUnit);
    rValue.Left := rValue.Left + w;
    rValue.Right := rValue.Right - w;

    r.Top := r.Top + h + BevelInner.Spacing;

  end;
  h := (BarSettings.Bevel.TotalWidth) * 2 + BarSettings.minHeight;
  if (MinMax.MinVisible or MinMax.MaxVisible) then
    y := (r.Bottom - r.Top - h + hMinMax) div 2
  else
    y := (r.Bottom - r.Top - h) div 2;

  r.Top := r.Top + y;
  r.Bottom := r.Top + h;

  if opOverflow in Options then
  begin
    h := (BarSettings.Bevel.TotalWidth) * 2 + BarSettings.minHeight - 1;

    Offset := h + 6;

    r.Left := r.Left + Offset div 2;
    r.Right := r.Right - Offset div 2;

    x := r.Left - 3;
    y := r.Top;
    pUOverflow[0] := Point(x, y);
    pUOverflow[1] := Point(x, y + h);
    pUOverflow[2] := Point(x - h div 2, y + h div 2);
    pUOverflow[3] := pUOverflow[0];

    x := r.Right + 2;
    pLOverflow[0] := Point(x, y);
    pLOverflow[1] := Point(x, y + h);
    pLOverflow[2] := Point(x + h div 2, y + h div 2);
    pLOverflow[3] := pLOverflow[0];

    DrawOverflow(Canvas, clBtnFace, clBtnFace);
  end
  else
    if (MinMax.MinVisible or MinMax.MaxVisible) then
    begin
      r.Left := r.Left + hMinMax div 2;
      r.Right := r.Right - hMinMax div 2;
    end;


  FBarSettings.Bevel.PaintFilledBevel(Canvas, r);

  FBarSettings.BarRect := r;

  rBuffer := r;

  pos0 := r.Left;
  pos100 := r.Right;

  rBuffer.Bottom := rBuffer.Top;
  rBuffer.Top := rBuffer.Bottom - hMinMax;
  rBuffer.Left := rBuffer.Left - hMinMax div 2;
  rBuffer.Right := rBuffer.Right + hMinMax div 2 + 1;

  BmpBuffer.Width := rBuffer.Right - rBuffer.Left;
  BmpBuffer.Height := rBuffer.Bottom - rBuffer.Top;
  //BmpBuffer.Canvas.CopyRect(BmpBuffer.Canvas.Cliprect, Canvas, rBuffer);
  GetBkUpImage(Canvas,BmpBuffer,rBuffer);

  ValueChange;
end;

procedure TAbHBar.ValueChange;
var
  TempBmp           : TBitmap;
  posMin, posMax : Smallint;
  // posUL, posLL: Smallint;
  PixPerPPT         : Single;
  x1, x2            : Integer;
  cl                : TColor;
begin
  inherited ValueChange;
  if Assigned(BmpBuffer) then
    if BmpBuffer.Width < 2 then Exit;

  if not (Visible or (csDesigning in Componentstate)) then Exit;

  x1 := pos0 - rBuffer.Left;
  x2 := (pos100 - rBuffer.Left);
  PixPerPPT := (((x2 - x1)) / 1000);

  posMax := x1 + Round(PixPerPPT * MaxPPT);
  posMin := x1 + Round(PixPerPPT * MinPPT);

    {  calculation of lower/upper limitation
  posUL := x1 + Round(PixPerPPT * ULimitPPT);
  posLL := x1 + Round(PixPerPPT * LLimitPPT);
  }

  TempBmp := TBitmap.Create;
  TempBmp.Assign(BmpBuffer);


  minPointer[0].x := posMin;
  minPointer[0].y := 0;
  minPointer[1].x := posMin;
  minPointer[1].y := hMinMax;
  minPointer[2].x := minPointer[0].x - hMinMax div 2;
  minPointer[2].y := minPointer[0].y;

  maxPointer[0].x := posMax;
  maxPointer[0].y := 0;
  maxPointer[1].x := posMax + hMinMax div 2;
  maxPointer[1].y := 0;
  maxPointer[2].x := posMax;
  maxPointer[2].y := hMinMax;

  if MinMax.FMinVisible then
  begin
    if MinMax.UseSectorCol and SectorSettings.CheckSectorColor(MinPPT, cl) then
      TempBmp.Canvas.Brush.Color := cl
    else
      TempBmp.Canvas.Brush.Color := MinMax.FMinColor;
    TempBmp.Canvas.Polygon(minPointer);
  end;

  if MinMax.FMaxVisible then
  begin
    if MinMax.UseSectorCol and SectorSettings.CheckSectorColor(MaxPPT, cl) then
      TempBmp.Canvas.Brush.Color := cl
    else
      TempBmp.Canvas.Brush.Color := MinMax.FMaxColor;
    TempBmp.Canvas.Polygon(maxPointer);
  end;

  Canvas.Draw(rBuffer.Left, rBuffer.Top, TempBmp);
  TempBmp.Free;

  if not (Visible or (csDesigning in Componentstate)) then Exit;
  BarSettings.Value := ValueStr;

  if (opUseSectorCol in FBarSettings.Options)
    and (InSector1 or InSector2 or InSector3) then
    FBarSettings.SectorCol := ActSectorCol
  else
    FBarSettings.SectorCol := FBarSettings.Color;
  FBarSettings.PaintBar(Canvas, PPT);

  if opValue in FOptions then
  begin
    TempBmp := TBitmap.Create;
    TempBmp.Width := rValue.Right - rValue.Left;
    TempBmp.Height := rValue.Bottom - rValue.Top;
    TempBmp.Canvas.Font := FontValue;
    with TempBmp.Canvas do
    begin
      Brush.Style := bsSolid;
      Brush.Color := FBevelValue.Color;
      Pen.Color := FBevelValue.Color;
      Rectangle(0, 0, Width, Height);
      Brush.Style := bsClear;
      if csDesigning in Componentstate then
        textout(TempBmp.Width - TextWidth(SignalSettings.ValueSizeStr), 0,
          SignalSettings.ValueSizeStr)
      else
        textout(TempBmp.Width - TextWidth(ValueStr), 0, ValueStr);
    end;
    Canvas.Draw(rValue.Left, rValue.Top, TempBmp);
    TempBmp.Free;
  end;

end;

procedure TAbHBar.ParamChange(Sender: TObject);
begin
  inherited ParamChange(Sender);
  if Assigned(BarSettings) then BarSettings.ppt0 := SignalSettings.GetPPT(0);
  Invalidate;
end;

end.

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