qsoundqss_qws.h

来自「motorola E680I的EZK SDK.」· C头文件 代码 · 共 97 行

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/****************************************************************************** $Id: qt/src/kernel/qsoundqss_qws.h   2.3.6   edited 2001-02-27 $**** Definition of Qt Sound System**** Created : 001017**** Copyright (C) 2000 Trolltech AS.  All rights reserved.**** This file is part of the kernel module of the Qt GUI Toolkit.**** This file may be distributed and/or modified under the terms of the** GNU General Public License version 2 as published by the Free Software** Foundation and appearing in the file LICENSE.GPL included in the** packaging of this file.**** Licensees holding valid Qt Enterprise Edition or Qt Professional Edition** licenses for Qt/Embedded may use this file in accordance with the** Qt Embedded Commercial License Agreement provided with the Software.**** This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE** WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE.**** See http://www.trolltech.com/pricing.html or email sales@trolltech.com for**   information about Qt Commercial License Agreements.** See http://www.trolltech.com/gpl/ for GPL licensing information.**** Contact info@trolltech.com if any conditions of this licensing are** not clear to you.************************************************************************/#ifndef QSOUNDQSS_H#define QSOUNDQSS_H#ifndef QT_H#include <qserversocket.h>#endif // QT_H#if defined(QT_NO_NETWORK) || defined(QT_NO_DNS)#define QT_NO_SOUNDSERVER#endif#ifndef QT_NO_SOUNDclass QWSSoundServerData;class QWSSoundServer : public QObject {    Q_OBJECTpublic:    QWSSoundServer(QObject* parent=0);    ~QWSSoundServer();    void playFile( const QString& filename );private:    QWSSoundServerData* d;};#ifndef QT_NO_SOUNDSERVERclass QWSSoundClient : public QSocket {    Q_OBJECTpublic:    QWSSoundClient( QObject* parent=0 );    void play( const QString& filename );};class QWSSoundServerClient : public QSocket {    Q_OBJECTpublic:    QWSSoundServerClient(int s, QObject* parent);    ~QWSSoundServerClient();signals:    void play(const QString&);private slots:    void destruct();    void tryReadCommand();};class QWSSoundServerSocket : public QServerSocket {    Q_OBJECTpublic:    QWSSoundServerSocket(QObject* parent=0, const char* name=0);    void newConnection(int s);signals:    void playFile(const QString& filename);};#endif#endif // QT_NO_SOUND#endif

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