📄 fig05_10.c
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/* Fig. 5.10: fig05_10.c
Craps */
#include <stdio.h>
#include <stdlib.h>
#include <time.h> /* contains prototype for function time */
/* enumeration constants represent game status */
enum Status { CONTINUE, WON, LOST };
int rollDice( void ); /* function prototype */
/* function main begins program execution */
int main( void )
{
int sum; /* sum of rolled dice */
int myPoint; /* point earned */
enum Status gameStatus; /* can contain CONTINUE, WON, or LOST */
/* randomize random number generator using current time */
srand( time( NULL ) );
sum = rollDice(); /* first roll of the dice */
/* determine game status based on sum of dice */
switch( sum ) {
/* win on first roll */
case 7:
case 11:
gameStatus = WON;
break;
/* lose on first roll */
case 2:
case 3:
case 12:
gameStatus = LOST;
break;
/* remember point */
default:
gameStatus = CONTINUE;
myPoint = sum;
printf( "Point is %d\n", myPoint );
break; /* optional */
} /* end switch */
/* while game not complete */
while ( gameStatus == CONTINUE ) {
sum = rollDice(); /* roll dice again */
/* determine game status */
if ( sum == myPoint ) { /* win by making point */
gameStatus = WON; /* game over, player won */
} /* end if */
else {
if ( sum == 7 ) { /* lose by rolling 7 */
gameStatus = LOST; /* game over, player lost */
} /* end if */
} /* end else */
} /* end while */
/* display won or lost message */
if ( gameStatus == WON ) { /* did player win? */
printf( "Player wins\n" );
} /* end if */
else { /* player lost */
printf( "Player loses\n" );
} /* end else */
return 0; /* indicates successful termination */
} /* end main */
/* roll dice, calculate sum and display results */
int rollDice( void )
{
int die1; /* first die */
int die2; /* second die */
int workSum; /* sum of dice */
die1 = 1 + ( rand() % 6 ); /* pick random die1 value */
die2 = 1 + ( rand() % 6 ); /* pick random die2 value */
workSum = die1 + die2; /* sum die1 and die2 */
/* display results of this roll */
printf( "Player rolled %d + %d = %d\n", die1, die2, workSum );
return workSum; /* return sum of dice */
} /* end function rollRice */
/**************************************************************************
* (C) Copyright 1992-2007 by Deitel & Associates, Inc. and *
* Pearson Education, Inc. All Rights Reserved. *
* *
* DISCLAIMER: The authors and publisher of this book have used their *
* best efforts in preparing the book. These efforts include the *
* development, research, and testing of the theories and programs *
* to determine their effectiveness. The authors and publisher make *
* no warranty of any kind, expressed or implied, with regard to these *
* programs or to the documentation contained in these books. The authors *
* and publisher shall not be liable in any event for incidental or *
* consequential damages in connection with, or arising out of, the *
* furnishing, performance, or use of these programs. *
*************************************************************************/
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