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<LI><a href="#[101f208]">&lt;&lt;</a>&nbsp;&nbsp;&nbsp;AlarmWork
</UL>

<P><STRONG><a name="[bbc108]"></a>SrcollDown</STRONG> (ARM, 416 bytes, Stack size 16 bytes, mcugui.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 56<LI>Call Chain = SrcollDown -> LcdCls -> LCD_Clear_All -> LCD_Write_Code -> LcdOutData</UL>
<BR>[Calls]<UL><LI><a href="#[bba150]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LcdCls
<LI><a href="#[bbc180]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;PostMsg
</UL>
<BR>[Called By]<UL><LI><a href="#[bbaed8]">&lt;&lt;</a>&nbsp;&nbsp;&nbsp;DefaultWinProc
<LI><a href="#[bbc018]">&lt;&lt;</a>&nbsp;&nbsp;&nbsp;MoveFocus
</UL>

<P><STRONG><a name="[bbc090]"></a>SrcollUp</STRONG> (ARM, 368 bytes, Stack size 16 bytes, mcugui.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 56<LI>Call Chain = SrcollUp -> LcdCls -> LCD_Clear_All -> LCD_Write_Code -> LcdOutData</UL>
<BR>[Calls]<UL><LI><a href="#[bba150]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LcdCls
<LI><a href="#[bbc180]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;PostMsg
</UL>
<BR>[Called By]<UL><LI><a href="#[bbaed8]">&lt;&lt;</a>&nbsp;&nbsp;&nbsp;DefaultWinProc
<LI><a href="#[bbc018]">&lt;&lt;</a>&nbsp;&nbsp;&nbsp;MoveFocus
</UL>

<P><STRONG><a name="[bbc018]"></a>MoveFocus</STRONG> (ARM, 628 bytes, Stack size 24 bytes, mcugui.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 80 + In Cycle
<LI>Call Chain = MoveFocus -> MoveFocus (Cycle)</UL>
<BR>[Calls]<UL><LI><a href="#[bbc018]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;MoveFocus
<LI><a href="#[bbc090]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SrcollUp
<LI><a href="#[bbc108]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SrcollDown
</UL>
<BR>[Called By]<UL><LI><a href="#[bbaed8]">&lt;&lt;</a>&nbsp;&nbsp;&nbsp;DefaultWinProc
<LI><a href="#[bbbf30]">&lt;&lt;</a>&nbsp;&nbsp;&nbsp;LoadWin
<LI><a href="#[bbc018]">&lt;&lt;</a>&nbsp;&nbsp;&nbsp;MoveFocus
</UL>

<P><STRONG><a name="[bbbfa4]"></a>GuiPush</STRONG> (ARM, 68 bytes, Stack size 0 bytes, mcugui.o(.text))
<BR><BR>[Called By]<UL><LI><a href="#[bbbf30]">&lt;&lt;</a>&nbsp;&nbsp;&nbsp;LoadWin
</UL>

<P><STRONG><a name="[bbbf30]"></a>LoadWin</STRONG> (ARM, 612 bytes, Stack size 16 bytes, mcugui.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 96<LI>Call Chain = LoadWin -> MoveFocus -> MoveFocus (Cycle)</UL>
<BR>[Calls]<UL><LI><a href="#[bb9e04]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LcdWinStyle
<LI><a href="#[bba05c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LcdCursorSize
<LI><a href="#[bba150]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LcdCls
<LI><a href="#[bbbfa4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GuiPush
<LI><a href="#[bbc018]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;MoveFocus
<LI><a href="#[bbc180]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;PostMsg
</UL>
<BR>[Called By]<UL><LI><a href="#[bbaed8]">&lt;&lt;</a>&nbsp;&nbsp;&nbsp;DefaultWinProc
<LI><a href="#[bbafcc]">&lt;&lt;</a>&nbsp;&nbsp;&nbsp;ButtonCtrlProc
<LI><a href="#[bbb048]">&lt;&lt;</a>&nbsp;&nbsp;&nbsp;InputBox
<LI><a href="#[bbb0c0]">&lt;&lt;</a>&nbsp;&nbsp;&nbsp;PasswordBox
<LI><a href="#[bbb490]">&lt;&lt;</a>&nbsp;&nbsp;&nbsp;MsgBox
<LI><a href="#[bbb664]">&lt;&lt;</a>&nbsp;&nbsp;&nbsp;HelpBox
<LI><a href="#[bbbd58]">&lt;&lt;</a>&nbsp;&nbsp;&nbsp;InitGUI
<LI><a href="#[fe5ef8]">&lt;&lt;</a>&nbsp;&nbsp;&nbsp;MainWinProc
</UL>

<P><STRONG><a name="[bbbebc]"></a>GetTime</STRONG> (ARM, 4 bytes, Stack size 0 bytes, mcugui.o(.text))
<BR><BR>[Called By]<UL><LI><a href="#[bbbe44]">&lt;&lt;</a>&nbsp;&nbsp;&nbsp;TimeTick
</UL>

<P><STRONG><a name="[bbbe44]"></a>TimeTick</STRONG> (ARM, 228 bytes, Stack size 24 bytes, mcugui.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 28<LI>Call Chain = TimeTick -> GetModuleData</UL>
<BR>[Calls]<UL><LI><a href="#[bb9d08]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;ModuleUpdataTime
<LI><a href="#[bba2b4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GetModuleData
<LI><a href="#[bbbebc]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GetTime
<LI><a href="#[bbc180]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;PostMsg
</UL>
<BR>[Called By]<UL><LI><a href="#[bbb8c0]">&lt;&lt;</a>&nbsp;&nbsp;&nbsp;GuiIdle
<LI><a href="#[bbbd58]">&lt;&lt;</a>&nbsp;&nbsp;&nbsp;InitGUI
</UL>

<P><STRONG><a name="[bbbdcc]"></a>TimerInit</STRONG> (ARM, 56 bytes, Stack size 8 bytes, mcugui.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 12<LI>Call Chain = TimerInit -> GetModuleData</UL>
<BR>[Calls]<UL><LI><a href="#[bba2b4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GetModuleData
</UL>
<BR>[Called By]<UL><LI><a href="#[bb9c8c]">&lt;&lt;</a>&nbsp;&nbsp;&nbsp;SaveModuleData
<LI><a href="#[bbbb80]">&lt;&lt;</a>&nbsp;&nbsp;&nbsp;TimerAct
<LI><a href="#[bbbd58]">&lt;&lt;</a>&nbsp;&nbsp;&nbsp;InitGUI
</UL>

<P><STRONG><a name="[bbbd58]"></a>InitGUI</STRONG> (ARM, 148 bytes, Stack size 8 bytes, mcugui.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 104<LI>Call Chain = InitGUI -> LoadWin -> MoveFocus -> MoveFocus (Cycle)</UL>
<BR>[Calls]<UL><LI><a href="#[bb9f6c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LcdInit
<LI><a href="#[bbbdcc]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;TimerInit
<LI><a href="#[bbbe44]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;TimeTick
<LI><a href="#[bbbf30]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LoadWin
</UL>
<BR>[Called By]<UL><LI><a href="#[befea4]">&lt;&lt;</a>&nbsp;&nbsp;&nbsp;MainGUIProc
</UL>

<P><STRONG><a name="[bbbce4]"></a>QuitGUI</STRONG> (ARM, 16 bytes, Stack size 8 bytes, mcugui.o(.text), UNUSED)
<BR><BR>[Calls]<UL><LI><a href="#[bba1c4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LcdClose
</UL>

<P><STRONG><a name="[bbbc6c]"></a>BeepPlay</STRONG> (ARM, 4 bytes, Stack size 0 bytes, mcugui.o(.text))
<BR><BR>[Called By]<UL><LI><a href="#[bbbbf8]">&lt;&lt;</a>&nbsp;&nbsp;&nbsp;BeepSet
</UL>

<P><STRONG><a name="[bbbbf8]"></a>BeepSet</STRONG> (ARM, 24 bytes, Stack size 4 bytes, mcugui.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 4<LI>Call Chain = BeepSet</UL>
<BR>[Calls]<UL><LI><a href="#[bbbc6c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;BeepPlay
</UL>
<BR>[Called By]<UL><LI><a href="#[bbbb0c]">&lt;&lt;</a>&nbsp;&nbsp;&nbsp;GetMsg
<LI><a href="#[101f208]">&lt;&lt;</a>&nbsp;&nbsp;&nbsp;AlarmWork
<LI><a href="#[101f550]">&lt;&lt;</a>&nbsp;&nbsp;&nbsp;AlarmSort
</UL>

<P><STRONG><a name="[bbbb80]"></a>TimerAct</STRONG> (ARM, 440 bytes, Stack size 16 bytes, mcugui.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 28<LI>Call Chain = TimerAct -> TimerInit -> GetModuleData</UL>
<BR>[Calls]<UL><LI><a href="#[bb99c0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;TimeOut
<LI><a href="#[bbbdcc]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;TimerInit
<LI><a href="#[bbc180]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;PostMsg
</UL>
<BR>[Called By]<UL><LI><a href="#[bbaed8]">&lt;&lt;</a>&nbsp;&nbsp;&nbsp;DefaultWinProc
<LI><a href="#[bbbb0c]">&lt;&lt;</a>&nbsp;&nbsp;&nbsp;GetMsg
</UL>

<P><STRONG><a name="[bbbb0c]"></a>GetMsg</STRONG> (ARM, 292 bytes, Stack size 16 bytes, mcugui.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 64 + Unknown Stack Size
<LI>Call Chain = GetMsg -> LcdOnLamp -> LcdCls -> LCD_Clear_All -> LCD_Write_Code -> LcdOutData</UL>
<BR>[Calls]<UL><LI><a href="#[bb9780]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;kbhit
<LI><a href="#[bb9868]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;getch
<LI><a href="#[bb9ef4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LcdOnLamp
<LI><a href="#[bbbb80]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;TimerAct
<LI><a href="#[bbbbf8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;BeepSet
<LI><a href="#[bbc180]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;PostMsg
<LI><a href="#[befcc4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OSTimeDlyHMSM
</UL>
<BR>[Called By]<UL><LI><a href="#[bbb048]">&lt;&lt;</a>&nbsp;&nbsp;&nbsp;InputBox
<LI><a href="#[bbb0c0]">&lt;&lt;</a>&nbsp;&nbsp;&nbsp;PasswordBox
<LI><a href="#[bbb490]">&lt;&lt;</a>&nbsp;&nbsp;&nbsp;MsgBox
<LI><a href="#[bbb664]">&lt;&lt;</a>&nbsp;&nbsp;&nbsp;HelpBox
<LI><a href="#[befea4]">&lt;&lt;</a>&nbsp;&nbsp;&nbsp;MainGUIProc
</UL>

<P><STRONG><a name="[bbba98]"></a>SendMsg</STRONG> (ARM, 92 bytes, Stack size 16 bytes, mcugui.o(.text), UNUSED)

<P><STRONG><a name="[bbba24]"></a>GuiPop</STRONG> (ARM, 76 bytes, Stack size 0 bytes, mcugui.o(.text))
<BR><BR>[Called By]<UL><LI><a href="#[bbb934]">&lt;&lt;</a>&nbsp;&nbsp;&nbsp;CloseWin
</UL>

<P><STRONG><a name="[bbb9ac]"></a>GuiStack</STRONG> (ARM, 12 bytes, Stack size 0 bytes, mcugui.o(.text))
<BR><BR>[Called By]<UL><LI><a href="#[bbb934]">&lt;&lt;</a>&nbsp;&nbsp;&nbsp;CloseWin
</UL>

<P><STRONG><a name="[bbb934]"></a>CloseWin</STRONG> (ARM, 224 bytes, Stack size 8 bytes, mcugui.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 48<LI>Call Chain = CloseWin -> LcdCls -> LCD_Clear_All -> LCD_Write_Code -> LcdOutData</UL>
<BR>[Calls]<UL><LI><a href="#[bb9e04]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LcdWinStyle
<LI><a href="#[bba05c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LcdCursorSize
<LI><a href="#[bba150]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LcdCls
<LI><a href="#[bbb9ac]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GuiStack
<LI><a href="#[bbba24]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GuiPop
<LI><a href="#[bbc180]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;PostMsg
</UL>
<BR>[Called By]<UL><LI><a href="#[bbaed8]">&lt;&lt;</a>&nbsp;&nbsp;&nbsp;DefaultWinProc
<LI><a href="#[bbb048]">&lt;&lt;</a>&nbsp;&nbsp;&nbsp;InputBox
<LI><a href="#[bbb0c0]">&lt;&lt;</a>&nbsp;&nbsp;&nbsp;PasswordBox
<LI><a href="#[bbb490]">&lt;&lt;</a>&nbsp;&nbsp;&nbsp;MsgBox
<LI><a href="#[bbb664]">&lt;&lt;</a>&nbsp;&nbsp;&nbsp;HelpBox
</UL>

<P><STRONG><a name="[befea4]"></a>MainGUIProc</STRONG> (ARM, 108 bytes, Stack size 8 bytes, mcugui.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 112 + Unknown Stack Size
<LI>Call Chain = MainGUIProc -> InitGUI -> LoadWin -> MoveFocus -> MoveFocus (Cycle)</UL>
<BR>[Calls]<UL><LI><a href="#[bba150]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LcdCls
<LI><a href="#[bbbb0c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GetMsg
<LI><a href="#[bbbd58]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;InitGUI
</UL>
<BR>[Address Reference Count : 1]<UL><LI> main.o(.text)
</UL>
<P><STRONG><a name="[bbb8c0]"></a>GuiIdle</STRONG> (ARM, 80 bytes, Stack size 8 bytes, mcugui.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 56 + Unknown Stack Size
<LI>Call Chain = GuiIdle -> OSTimeDlyHMSM -> OSTimeDly -> OS_Sched</UL>
<BR>[Calls]<UL><LI><a href="#[bbbe44]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;TimeTick
<LI><a href="#[befcc4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OSTimeDlyHMSM
</UL>
<BR>[Called By]<UL><LI><a href="#[bbaed8]">&lt;&lt;</a>&nbsp;&nbsp;&nbsp;DefaultWinProc
</UL>

<P><STRONG><a name="[bbb848]"></a>TimerProc</STRONG> (ARM, 252 bytes, Stack size 16 bytes, mcugui.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 176 + Unknown Stack Size
<LI>Call Chain = TimerProc -> SetModuleData -> MsgBox -> DefaultWinProc (Cycle)</UL>
<BR>[Calls]<UL><LI><a href="#[bb9c10]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SetModuleData
<LI><a href="#[bbc180]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;PostMsg
</UL>
<BR>[Called By]<UL><LI><a href="#[bbaed8]">&lt;&lt;</a>&nbsp;&nbsp;&nbsp;DefaultWinProc
</UL>

<P><STRONG><a name="[bbb7d0]"></a>BmpCtrlProc</STRONG> (ARM, 144 bytes, Stack size 32 bytes, mcugui.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 152<LI>Call Chain = BmpCtrlProc -> DrawBmp -> LcdPutxyb -> LCD_Draw_Byte -> LCD_Write_Code -> LcdOutData</UL>
<BR>[Calls]<UL><LI><a href="#[bba49c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;DrawBmp
</UL>
<BR>[Called By]<UL><LI><a href="#[bbaf54]">&lt;&lt;</a>&nbsp;&nbsp;&nbsp;WinPaint
</UL>

<P><STRONG><a name="[bbb754]"></a>ClockCtrlProc</STRONG> (ARM, 232 bytes, Stack size 24 bytes, mcugui.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 112<LI>Call Chain = ClockCtrlProc -> TextClear -> TextOut</UL>
<BR>[Calls]<UL><LI><a href="#[bb94c4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;time2s
<LI><a href="#[bb98dc]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;date2s
<LI><a href="#[bb9a34]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;TextOut
<LI><a href="#[bb9b98]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;TextClear
</UL>
<BR>[Called By]<UL><LI><a href="#[bbaf54]">&lt;&lt;</a>&nbsp;&nbsp;&nbsp;WinPaint
</UL>

<P><STRONG><a name="[bbb6d8]"></a>GridCtrlProc</STRONG> (ARM, 112 bytes, Stack size 4 bytes, mcugui.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 4<LI>Call Chain = GridCtrlProc</UL>
<BR>[Called By]<UL><LI><a href="#[bbaf54]">&lt;&lt;</a>&nbsp;&nbsp;&nbsp;WinPaint
</UL>

<P><STRONG><a name="[bbb664]"></a>HelpBox</STRONG> (ARM, 360 bytes, Stack size 40 bytes, mcugui.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 136 + Unknown Stack Size
 + In Cycle
<LI>Call Chain = HelpBox -> DefaultWinProc (Cycle)</UL>
<BR>[Calls]<UL><LI><a href="#[bb9a34]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;TextOut
<LI><a href="#[bbaed8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;DefaultWinProc
<LI><a href="#[bbb934]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;CloseWin
<LI><a href="#[bbbb0c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GetMsg
<LI><a href="#[bbbf30]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LoadWin
<LI><a href="#[bbc180]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;PostMsg
</UL>
<BR>[Called By]<UL><LI><a href="#[bbaed8]">&lt;&lt;</a>&nbsp;&nbsp;&nbsp;DefaultWinProc
<LI><a href="#[bbafcc]">&lt;&lt;</a>&nbsp;&nbsp;&nbsp;ButtonCtrlProc

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