📄 simplelight.java
字号:
import java.applet.Applet;
import java.awt.BorderLayout;
import com.sun.j3d.utils.applet.MainFrame;
import com.sun.j3d.utils.geometry.Sphere;
import com.sun.j3d.utils.universe.*;
import javax.media.j3d.*;
import javax.vecmath.*;
public class SimpleLight extends Applet{
Appearance createAppearance() {
Appearance appear = new Appearance();
Material material = new Material();
appear.setMaterial(material);
return appear;
}
public BranchGroup createSceneGraph() {
BranchGroup sceneRoot = new BranchGroup();
BoundingSphere bounds =new BoundingSphere(new Point3d(0.0,0.0,0.0), 100.0);
// Set up the background Color
Color3f bgColor = new Color3f(1.0f, 1.0f, 1.0f);
Background bg = new Background(bgColor);
bg.setApplicationBounds(bounds);
sceneRoot.addChild(bg);
//环境光的使用
AmbientLight lightA = new AmbientLight();
lightA.setEnable(true);
lightA.setColor(new Color3f( 0.1f, 0.1f, 0.1f ));
lightA.setInfluencingBounds(bounds);
sceneRoot.addChild(lightA);
//方向光的使用
/* DirectionalLight lightD1 = new DirectionalLight();
lightD1.setDirection (new Vector3f(1.0f,0.0f,0.0f));
lightD1.setColor (new Color3f(0.0f,1.0f,1.0f));
lightD1.setInfluencingBounds(bounds);
// customize DirectionalLight object
sceneRoot.addChild(lightD1);
*/
//点光源的使用
/* PointLight lightP =new PointLight();
lightP.setPosition(new Point3f(-2.0f,0.0f,0.0f));
lightP.setColor (new Color3f(0.0f,1.0f,1.0f));
lightP.setAttenuation (new Point3f(0.1f,0.2f,0.2f));
lightP.setInfluencingBounds (bounds);
sceneRoot.addChild (lightP);
*/
//聚光灯的使用
SpotLight lightS=new SpotLight ();
// lightS.setEnable (true);
lightS.setPosition (new Point3f(0.5f,0.0f,10.0f));
lightS.setColor (new Color3f(0.0f,1.0f,1.0f));
lightS.setAttenuation (new Point3f(1.0f,0.0f,0.0f));
lightS.setDirection (new Vector3f(0.0f,0.0f,-1.0f));
lightS.setSpreadAngle (15.0f * (float)Math.PI / 180.0f);
lightS.setConcentration (100);
lightS.setInfluencingBounds (bounds);
sceneRoot.addChild (lightS);
Sphere ball1=new Sphere(0.5f,Sphere.GENERATE_NORMALS,createAppearance());
Sphere ball2=new Sphere(0.5f,Sphere.GENERATE_NORMALS,createAppearance());
Transform3D tr = new Transform3D();
tr.setScale(0.8);
tr.setTranslation(new Vector3f(0.5f, 0.0f, 0.0f));
TransformGroup objTransr = new TransformGroup(tr);
objTransr.addChild(ball1);
Transform3D tl = new Transform3D();
tl.setScale(0.8);
tl.setTranslation(new Vector3f(-0.5f, 0.0f, 0.0f));
TransformGroup objTransl = new TransformGroup(tl);
objTransl.addChild(ball2);
sceneRoot.addChild(objTransr);
sceneRoot.addChild (objTransl);
System.out.println("hello");
return sceneRoot;
}
public SimpleLight() {
setLayout(new BorderLayout());
Canvas3D c = new Canvas3D(null);
add("Center", c);
BranchGroup scene = createSceneGraph();
SimpleUniverse u = new SimpleUniverse(c);
u.getViewingPlatform().setNominalViewingTransform();
u.addBranchGraph(scene);
}
public static void main(String[] args) {
new MainFrame(new SimpleLight(), 512, 256);
}
}
⌨️ 快捷键说明
复制代码
Ctrl + C
搜索代码
Ctrl + F
全屏模式
F11
切换主题
Ctrl + Shift + D
显示快捷键
?
增大字号
Ctrl + =
减小字号
Ctrl + -