statemap.h
来自「一个模拟动作源码」· C头文件 代码 · 共 28 行
H
28 行
#pragma once
#include "StateObject.h"
#include <map>
#include <string>
using namespace std;
class CStateMap
{
typedef map<string, CStateObject*> T_MAP_STATE;
public:
CStateMap(void);
virtual ~CStateMap(void);
void RemoveAll();
CStateObject* GetStart();
CStateObject* GetNext();
void Add(CStateObject* pStateObject);
CStateObject* LookUp(string strName);
private:
T_MAP_STATE m_mapStates;
T_MAP_STATE::iterator m_Iterator;
};
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