statemachine.cpp
来自「一个模拟动作源码」· C++ 代码 · 共 27 行
CPP
27 行
#include "stdafx.h"
#include "StateMachine.h"
#include "StateObject.h"
#include "StateMap.h"
CStateMachine::CStateMachine(void)
{
}
CStateMachine::~CStateMachine(void)
{
}
void CStateMachine::tick()
{
if( m_pCurrentState && m_bIsStarted)
{
m_pCurrentState->tick();
string strNewStateName = m_pCurrentState->CheckTransition();
if( !strNewStateName.empty() )
{
SetCurrentState(m_pStateMap->LookUp(strNewStateName));
}
}
}
⌨️ 快捷键说明
复制代码Ctrl + C
搜索代码Ctrl + F
全屏模式F11
增大字号Ctrl + =
减小字号Ctrl + -
显示快捷键?