📄 frmserver.cs
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using System;
using System.Drawing;
using System.Collections;
using System.ComponentModel;
using System.Windows.Forms;
using System.Data;
using System.Net.Sockets;
using System.Net;
using System.IO;
namespace Example_2
{
/// <summary>
/// Summary description for Form1.
/// </summary>
public class frmServer : System.Windows.Forms.Form
{
private System.Windows.Forms.Button btnActivate;
private System.Windows.Forms.Label lblMessage;
/// <summary>
/// Required designer variable.
/// </summary>
private System.ComponentModel.Container components = null;
//User Defined variables
private TcpListener objTcpListener;
private Socket objSocketForClient;
private NetworkStream objNetworkStream;
private StreamReader objStreamReader;
private System.Windows.Forms.Label lblStatus;
private StreamWriter objStreamWriter;
public frmServer()
{
//
// Required for Windows Form Designer support
//
InitializeComponent();
//
// TODO: Add any constructor code after InitializeComponent call
//
}
/// <summary>
/// Clean up any resources being used.
/// </summary>
protected override void Dispose( bool disposing )
{
if( disposing )
{
if (components != null)
{
components.Dispose();
}
}
base.Dispose( disposing );
}
#region Windows Form Designer generated code
/// <summary>
/// Required method for Designer support - do not modify
/// the contents of this method with the code editor.
/// </summary>
private void InitializeComponent()
{
this.btnActivate = new System.Windows.Forms.Button();
this.lblMessage = new System.Windows.Forms.Label();
this.lblStatus = new System.Windows.Forms.Label();
this.SuspendLayout();
//
// btnActivate
//
this.btnActivate.Location = new System.Drawing.Point(152, 128);
this.btnActivate.Name = "btnActivate";
this.btnActivate.TabIndex = 0;
this.btnActivate.Text = "激活(&A)";
this.btnActivate.Click += new System.EventHandler(this.btnActivate_Click);
//
// lblMessage
//
this.lblMessage.Location = new System.Drawing.Point(8, 40);
this.lblMessage.Name = "lblMessage";
this.lblMessage.Size = new System.Drawing.Size(224, 80);
this.lblMessage.TabIndex = 1;
//
// lblStatus
//
this.lblStatus.Location = new System.Drawing.Point(8, 16);
this.lblStatus.Name = "lblStatus";
this.lblStatus.TabIndex = 2;
this.lblStatus.Text = "状态:";
//
// frmServer
//
this.AutoScaleBaseSize = new System.Drawing.Size(5, 14);
this.ClientSize = new System.Drawing.Size(248, 165);
this.Controls.Add(this.lblStatus);
this.Controls.Add(this.lblMessage);
this.Controls.Add(this.btnActivate);
this.Font = new System.Drawing.Font("Tahoma", 8.25F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((System.Byte)(0)));
this.MaximizeBox = false;
this.Name = "frmServer";
this.Text = "服务器";
this.ResumeLayout(false);
}
#endregion
/// <summary>
/// The main entry point for the application.
/// </summary>
[STAThread]
static void Main()
{
Application.Run(new frmServer());
}
private void btnActivate_Click(object sender, System.EventArgs e)
{
//Specifying the port
objTcpListener = new TcpListener(8221);
//Starting the Listener
objTcpListener.Start();
objSocketForClient = objTcpListener.AcceptSocket();
//if connected
if (objSocketForClient.Connected)
{
//Display message
lblMessage.Text += "客户端已连接";
//creating streams
objNetworkStream = new NetworkStream(objSocketForClient);
objStreamWriter = new StreamWriter(objNetworkStream);
objStreamReader = new StreamReader(objNetworkStream);
string theString = "\n"+"服务器消息";
objStreamWriter.WriteLine(theString);
lblMessage.Text += theString;
objStreamWriter.Flush();
//Reading the client message
theString = objStreamReader.ReadLine();
//displaying the client message
lblMessage.Text += ":"+ theString;
objStreamReader.Close();
objNetworkStream.Close();
objStreamWriter.Close();
}
objSocketForClient.Close();
lblMessage.Text += "\n\n"+"正退出...";
}
}
}
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