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📄 playmusic.plg

📁 使用51单片机,keil C编码的
💻 PLG
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<h1>礦ision2 Build Log</h1>
<h2>Project:</h2>
D:\项目开发\单片机开发\电子音乐\代码\music_C\PlayMusic.uv2
Project File Date:  05/26/2008

<h2>Output:</h2>
Build target 'Target 1'
compiling PlayMusic.c...
compiling SOUNDPLAY.C...
linking...
Program Size: data=81.0 xdata=0 code=2619
creating hex file from "PlayMusic"...
"PlayMusic" - 0 Error(s), 0 Warning(s).
Build target 'Target 1'
compiling PlayMusic.c...
compiling SOUNDPLAY.C...
linking...
Program Size: data=81.0 xdata=0 code=2805
creating hex file from "PlayMusic"...
"PlayMusic" - 0 Error(s), 0 Warning(s).
Build target 'Target 1'
compiling PlayMusic.c...
compiling SOUNDPLAY.C...
linking...
Program Size: data=84.0 xdata=0 code=2808
creating hex file from "PlayMusic"...
"PlayMusic" - 0 Error(s), 0 Warning(s).
Build target 'Target 1'
compiling PlayMusic.c...
compiling SOUNDPLAY.C...
linking...
Program Size: data=84.0 xdata=0 code=2808
creating hex file from "PlayMusic"...
"PlayMusic" - 0 Error(s), 0 Warning(s).
Build target 'Target 1'
compiling PlayMusic.c...
PLAYMUSIC.C(28): error C100: unprintable character 0xA3 skipped
PLAYMUSIC.C(28): error C100: unprintable character 0xAC skipped
PLAYMUSIC.C(28): error C202: 'Music_leftTroubleMusic_twoButterFly': undefined identifier
PLAYMUSIC.C(28): error C100: unprintable character 0xA3 skipped
PLAYMUSIC.C(28): error C100: unprintable character 0xAC skipped
PLAYMUSIC.C(28): error C202: 'Music_moonHeartMusic_JiXiang': undefined identifier
compiling SOUNDPLAY.C...
Target not created
Build target 'Target 1'
compiling PlayMusic.c...
PLAYMUSIC.C(28): error C100: unprintable character 0xA3 skipped
PLAYMUSIC.C(28): error C100: unprintable character 0xAC skipped
PLAYMUSIC.C(28): error C202: 'Music_leftTroubleMusic_twoButterFly': undefined identifier
PLAYMUSIC.C(28): error C100: unprintable character 0xA3 skipped
PLAYMUSIC.C(28): error C100: unprintable character 0xAC skipped
PLAYMUSIC.C(28): error C202: 'Music_moonHeartMusic_JiXiang': undefined identifier
compiling SOUNDPLAY.C...
Target not created
compiling PlayMusic.c...
PLAYMUSIC.C(28): error C100: unprintable character 0xA3 skipped
PLAYMUSIC.C(28): error C100: unprintable character 0xAC skipped
PLAYMUSIC.C(28): error C202: 'Music_moonHeartMusic_JiXiang': undefined identifier
PlayMusic.c - 3 Error(s), 0 Warning(s).
compiling PlayMusic.c...
PlayMusic.c - 0 Error(s), 0 Warning(s).
Build target 'Target 1'
compiling PlayMusic.c...
compiling SOUNDPLAY.C...
linking...
Program Size: data=84.0 xdata=0 code=2808
creating hex file from "PlayMusic"...
"PlayMusic" - 0 Error(s), 0 Warning(s).
Build target 'Target 1'
compiling PlayMusic.c...
compiling SOUNDPLAY.C...
linking...
Program Size: data=84.0 xdata=0 code=2808
creating hex file from "PlayMusic"...
"PlayMusic" - 0 Error(s), 0 Warning(s).
Build target 'Target 1'
compiling PlayMusic.c...
compiling SOUNDPLAY.C...
linking...
Program Size: data=84.0 xdata=0 code=2808
creating hex file from "PlayMusic"...
"PlayMusic" - 0 Error(s), 0 Warning(s).
Build target 'Target 1'
compiling PlayMusic.c...
compiling SOUNDPLAY.C...
linking...
Program Size: data=84.0 xdata=0 code=2818
creating hex file from "PlayMusic"...
"PlayMusic" - 0 Error(s), 0 Warning(s).
Build target 'Target 1'
compiling PlayMusic.c...
compiling SOUNDPLAY.C...
linking...
Program Size: data=69.0 xdata=15 code=2825
creating hex file from "PlayMusic"...
"PlayMusic" - 0 Error(s), 0 Warning(s).
Build target 'Target 1'
compiling PlayMusic.c...
compiling SOUNDPLAY.C...
linking...
Program Size: data=84.0 xdata=0 code=2818
creating hex file from "PlayMusic"...
"PlayMusic" - 0 Error(s), 0 Warning(s).
Build target 'Target 1'
compiling PlayMusic.c...
compiling SOUNDPLAY.C...
linking...
Program Size: data=84.0 xdata=0 code=2818
creating hex file from "PlayMusic"...
"PlayMusic" - 0 Error(s), 0 Warning(s).

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