📄 bigunsigned.cc
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* For each 1-bit of `a' (say the `i2'th bit of block `i'): * Add `b << (i blocks and i2 bits)' to *this. */ // Variables for the calculation Index i, j, k; unsigned int i2; Blk temp; bool carryIn, carryOut; // Set preliminary length and make room len = a.len + b.len; allocate(len); // Zero out this object for (i = 0; i < len; i++) blk[i] = 0; // For each block of the first number... for (i = 0; i < a.len; i++) { // For each 1-bit of that block... for (i2 = 0; i2 < N; i2++) { if ((a.blk[i] & (Blk(1) << i2)) == 0) continue; /* * Add b to this, shifted left i blocks and i2 bits. * j is the index in b, and k = i + j is the index in this. * * `getShiftedBlock', a short inline function defined above, * is now used for the bit handling. It replaces the more * complex `bHigh' code, in which each run of the loop dealt * immediately with the low bits and saved the high bits to * be picked up next time. The last run of the loop used to * leave leftover high bits, which were handled separately. * Instead, this loop runs an additional time with j == b.len. * These changes were made on 2005.01.11. */ for (j = 0, k = i, carryIn = false; j <= b.len; j++, k++) { /* * The body of this loop is very similar to the body of the first loop * in `add', except that this loop does a `+=' instead of a `+'. */ temp = blk[k] + getShiftedBlock(b, j, i2); carryOut = (temp < blk[k]); if (carryIn) { temp++; carryOut |= (temp == 0); } blk[k] = temp; carryIn = carryOut; } // No more extra iteration to deal with `bHigh'. // Roll-over a carry as necessary. for (; carryIn; k++) { blk[k]++; carryIn = (blk[k] == 0); } } } // Zap possible leading zero if (blk[len - 1] == 0) len--;}/** DIVISION WITH REMAINDER* The functionality of divide, modulo, and %= is included in this one monstrous call,* which deserves some explanation.** The division *this / b is performed.* Afterwards, q has the quotient, and *this has the remainder.* Thus, a call is like q = *this / b, *this %= b.** This seemingly bizarre pattern of inputs and outputs has a justification. The* ``put-here operations'' are supposed to be fast. Therefore, they accept inputs* and provide outputs in the most convenient places so that no value ever needs* to be copied in its entirety. That way, the client can perform exactly the* copying it needs depending on where the inputs are and where it wants the output.* A better name for this function might be "modWithQuotient", but I would rather* not change the name now.*/void BigUnsigned::divideWithRemainder(const BigUnsigned &b, BigUnsigned &q) { /* * Defending against aliased calls is a bit tricky because we are * writing to both *this and q. * * It would be silly to try to write quotient and remainder to the * same variable. Rule that out right away. */ if (this == &q) throw "BigUnsigned::divideWithRemainder: Cannot write quotient and remainder into the same variable"; /* * Now *this and q are separate, so the only concern is that b might be * aliased to one of them. If so, use a temporary copy of b. */ if (this == &b || &q == &b) { BigUnsigned tmpB(b); divideWithRemainder(tmpB, q); return; } /* * Note that the mathematical definition of mod (I'm trusting Knuth) is somewhat * different from the way the normal C++ % operator behaves in the case of division by 0. * This function does it Knuth's way. * * We let a / 0 == 0 (it doesn't matter) and a % 0 == a, no exceptions thrown. * This allows us to preserve both Knuth's demand that a mod 0 == a * and the useful property that (a / b) * b + (a % b) == a. */ if (b.len == 0) { q.len = 0; return; } /* * If *this.len < b.len, then *this < b, and we can be sure that b doesn't go into * *this at all. The quotient is 0 and *this is already the remainder (so leave it alone). */ if (len < b.len) { q.len = 0; return; } /* * At this point we know *this > b > 0. (Whew!) */ /* * Overall method: * * For each appropriate i and i2, decreasing: * Try to subtract (b << (i blocks and i2 bits)) from *this. * (`work2' holds the result of this subtraction.) * If the result is nonnegative: * Turn on bit i2 of block i of the quotient q. * Save the result of the subtraction back into *this. * Otherwise: * Bit i2 of block i remains off, and *this is unchanged. * * Eventually q will contain the entire quotient, and *this will * be left with the remainder. * * We use work2 to temporarily store the result of a subtraction. * work2[x] corresponds to blk[x], not blk[x+i], since 2005.01.11. * If the subtraction is successful, we copy work2 back to blk. * (There's no `work1'. In a previous version, when division was * coded for a read-only dividend, `work1' played the role of * the here-modifiable `*this' and got the remainder.) * * We never touch the i lowest blocks of either blk or work2 because * they are unaffected by the subtraction: we are subtracting * (b << (i blocks and i2 bits)), which ends in at least `i' zero blocks. */ // Variables for the calculation Index i, j, k; unsigned int i2; Blk temp; bool borrowIn, borrowOut; /* * Make sure we have an extra zero block just past the value. * * When we attempt a subtraction, we might shift `b' so * its first block begins a few bits left of the dividend, * and then we'll try to compare these extra bits with * a nonexistent block to the left of the dividend. The * extra zero block ensures sensible behavior; we need * an extra block in `work2' for exactly the same reason. * * See below `divideWithRemainder' for the interesting and * amusing story of this section of code. */ Index origLen = len; // Save real length. // 2006.05.03: Copy the number and then change the length! allocateAndCopy(len + 1); // Get the space. len++; // Increase the length. blk[origLen] = 0; // Zero the extra block. // work2 holds part of the result of a subtraction; see above. Blk *work2 = new Blk[len]; // Set preliminary length for quotient and make room q.len = origLen - b.len + 1; q.allocate(q.len); // Zero out the quotient for (i = 0; i < q.len; i++) q.blk[i] = 0; // For each possible left-shift of b in blocks... i = q.len; while (i > 0) { i--; // For each possible left-shift of b in bits... // (Remember, N is the number of bits in a Blk.) q.blk[i] = 0; i2 = N; while (i2 > 0) { i2--; /* * Subtract b, shifted left i blocks and i2 bits, from *this, * and store the answer in work2. In the for loop, `k == i + j'. * * Compare this to the middle section of `multiply'. They * are in many ways analogous. See especially the discussion * of `getShiftedBlock'. */ for (j = 0, k = i, borrowIn = false; j <= b.len; j++, k++) { temp = blk[k] - getShiftedBlock(b, j, i2); borrowOut = (temp > blk[k]); if (borrowIn) { borrowOut |= (temp == 0); temp--; } // Since 2005.01.11, indices of `work2' directly match those of `blk', so use `k'. work2[k] = temp; borrowIn = borrowOut; } // No more extra iteration to deal with `bHigh'. // Roll-over a borrow as necessary. for (; k < origLen && borrowIn; k++) { borrowIn = (blk[k] == 0); work2[k] = blk[k] - 1; } /* * If the subtraction was performed successfully (!borrowIn), * set bit i2 in block i of the quotient. * * Then, copy the portion of work2 filled by the subtraction * back to *this. This portion starts with block i and ends-- * where? Not necessarily at block `i + b.len'! Well, we * increased k every time we saved a block into work2, so * the region of work2 we copy is just [i, k). */ if (!borrowIn) { q.blk[i] |= (Blk(1) << i2); while (k > i) { k--; blk[k] = work2[k]; } } } } // Zap possible leading zero in quotient if (q.blk[q.len - 1] == 0) q.len--; // Zap any/all leading zeros in remainder zapLeadingZeros(); // Deallocate temporary array. // (Thanks to Brad Spencer for noticing my accidental omission of this!) delete [] work2; }/** The out-of-bounds accesses story:* * On 2005.01.06 or 2005.01.07 (depending on your time zone),* Milan Tomic reported out-of-bounds memory accesses in* the Big Integer Library. To investigate the problem, I* added code to bounds-check every access to the `blk' array* of a `NumberlikeArray'.** This gave me warnings that fell into two categories of false* positives. The bounds checker was based on length, not* capacity, and in two places I had accessed memory that I knew* was inside the capacity but that wasn't inside the length:* * (1) The extra zero block at the left of `*this'. Earlier* versions said `allocateAndCopy(len + 1); blk[len] = 0;'* but did not increment `len'.** (2) The entire digit array in the conversion constructor* ``BigUnsignedInABase(BigUnsigned)''. It was allocated with* a conservatively high capacity, but the length wasn't set* until the end of the constructor.** To simplify matters, I changed both sections of code so that* all accesses occurred within the length. The messages went* away, and I told Milan that I couldn't reproduce the problem,* sending a development snapshot of the bounds-checked code.** Then, on 2005.01.09-10, he told me his debugger still found* problems, specifically at the line `delete [] work2'.* It was `work2', not `blk', that was causing the problems;* this possibility had not occurred to me at all. In fact,* the problem was that `work2' needed an extra block just* like `*this'. Go ahead and laugh at me for finding (1)* without seeing what was actually causing the trouble. :-)** The 2005.01.11 version fixes this problem. I hope this is* the last of my memory-related bloopers. So this is what* starts happening to your C++ code if you use Java too much!*/// Bitwise andvoid BigUnsigned::bitAnd(const BigUnsigned &a, const BigUnsigned &b) { DTRT_ALIASED(this == &a || this == &b, bitAnd(a, b)); len = (a.len >= b.len) ? b.len : a.len; allocate(len); Index i; for (i = 0; i < len; i++) blk[i] = a.blk[i] & b.blk[i]; zapLeadingZeros();}// Bitwise orvoid BigUnsigned::bitOr(const BigUnsigned &a, const BigUnsigned &b) { DTRT_ALIASED(this == &a || this == &b, bitOr(a, b)); Index i; const BigUnsigned *a2, *b2; if (a.len >= b.len) { a2 = &a; b2 = &b; } else { a2 = &b; b2 = &a; } allocate(a2->len); for (i = 0; i < b2->len; i++) blk[i] = a2->blk[i] | b2->blk[i]; for (; i < a2->len; i++) blk[i] = a2->blk[i]; len = a2->len;}// Bitwise xorvoid BigUnsigned::bitXor(const BigUnsigned &a, const BigUnsigned &b) { DTRT_ALIASED(this == &a || this == &b, bitXor(a, b)); Index i; const BigUnsigned *a2, *b2; if (a.len >= b.len) { a2 = &a; b2 = &b; } else { a2 = &b; b2 = &a; } allocate(a2->len); for (i = 0; i < b2->len; i++) blk[i] = a2->blk[i] ^ b2->blk[i]; for (; i < a2->len; i++) blk[i] = a2->blk[i]; len = a2->len; zapLeadingZeros();}// Bitwise shift leftvoid BigUnsigned::bitShiftLeft(const BigUnsigned &a, unsigned int b) { DTRT_ALIASED(this == &a, bitShiftLeft(a, b)); Index shiftBlocks = b / N; unsigned int shiftBits = b % N; // + 1: room for high bits nudged left into another block len = a.len + shiftBlocks + 1; allocate(len); Index i, j; for (i = 0; i < shiftBlocks; i++) blk[i] = 0; for (j = 0, i = shiftBlocks; j <= a.len; j++, i++) blk[i] = getShiftedBlock(a, j, shiftBits); // Zap possible leading zero if (blk[len - 1] == 0) len--;}// Bitwise shift rightvoid BigUnsigned::bitShiftRight(const BigUnsigned &a, unsigned int b) { DTRT_ALIASED(this == &a, bitShiftRight(a, b)); // This calculation is wacky, but expressing the shift as a left bit shift // within each block lets us use getShiftedBlock. Index rightShiftBlocks = (b + N - 1) / N; unsigned int leftShiftBits = N * rightShiftBlocks - b; // Now (N * rightShiftBlocks - leftShiftBits) == b // and 0 <= leftShiftBits < N. if (rightShiftBlocks >= a.len + 1) { // All of a is guaranteed to be shifted off, even considering the left // bit shift. len = 0; return; } // Now we're allocating a positive amount. // + 1: room for high bits nudged left into another block len = a.len + 1 - rightShiftBlocks; allocate(len); Index i, j; for (j = rightShiftBlocks, i = 0; j <= a.len; j++, i++) blk[i] = getShiftedBlock(a, j, leftShiftBits); // Zap possible leading zero if (blk[len - 1] == 0) len--;}// INCREMENT/DECREMENT OPERATORS// Prefix incrementvoid BigUnsigned::operator ++() { Index i; bool carry = true; for (i = 0; i < len && carry; i++) { blk[i]++; carry = (blk[i] == 0); } if (carry) { // Matt fixed a bug 2004.12.24: next 2 lines used to say allocateAndCopy(len + 1) // Matt fixed another bug 2006.04.24: // old number only has len blocks, so copy before increasing length allocateAndCopy(len + 1); len++; blk[i] = 1; }}// Postfix increment: same as prefixvoid BigUnsigned::operator ++(int) { operator ++();}// Prefix decrementvoid BigUnsigned::operator --() { if (len == 0) throw "BigUnsigned::operator --(): Cannot decrement an unsigned zero"; Index i; bool borrow = true; for (i = 0; borrow; i++) { borrow = (blk[i] == 0); blk[i]--; } // Zap possible leading zero (there can only be one) if (blk[len - 1] == 0) len--;}// Postfix decrement: same as prefixvoid BigUnsigned::operator --(int) { operator --();}
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