📄 bigintegerutils.hh
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/** Matt McCutchen's Big Integer Library*/#ifndef BIGINTEGERUTILS#define BIGINTEGERUTILS#include "BigInteger.hh"#include <string>#include <iostream>/** This file includes:* (1) `std::string <=> BigUnsigned/BigInteger' conversion routines easier than `BigUnsignedInABase'* (2) << and >> operators for BigUnsigned/BigInteger, std::istream/std::ostream*/// Conversion routines. Base 10 only.std::string easyBUtoString(const BigUnsigned &x);std::string easyBItoString(const BigInteger &x);BigUnsigned easyStringToBU(const std::string &s);BigInteger easyStringToBI(const std::string &s);// Creates a BigInteger from data such as `char's; read below for details.template <class T>BigInteger easyDataToBI(const T* data, BigInteger::Index length, BigInteger::Sign sign);// Outputs x to os, obeying the flags `dec', `hex', `bin', and `showbase'.std::ostream &operator <<(std::ostream &os, const BigUnsigned &x);// Outputs x to os, obeying the flags `dec', `hex', `bin', and `showbase'.// My somewhat arbitrary policy: a negative sign comes before a base indicator (like -0xFF).std::ostream &operator <<(std::ostream &os, const BigInteger &x);/** =================================* BELOW THIS POINT are template definitions; above are declarations. See `NumberlikeArray.hh'.*//** Converts binary data to a BigInteger.* Pass an array `data', its length, and the desired sign.** Elements of `data' may be of any type `T' that has the following* two properties (this includes almost all integral types):** (1) `sizeof(T)' correctly gives the amount of binary data in one* value of `T' and is a factor of `sizeof(Blk)'.** (2) When a value of `T' is casted to a `Blk', the low bytes of* the result contain the desired binary data.*/template <class T>BigInteger easyDataToBI(const T* data, BigInteger::Index length, BigInteger::Sign sign) { // really ceiling(numBytes / sizeof(BigInteger::Blk)) unsigned int pieceSizeInBits = 8 * sizeof(T); unsigned int piecesPerBlock = sizeof(BigInteger::Blk) / sizeof(T); unsigned int numBlocks = (length + piecesPerBlock - 1) / piecesPerBlock; // Allocate our block array BigInteger::Blk *blocks = new BigInteger::Blk[numBlocks]; BigInteger::Index blockNum, pieceNum, pieceNumHere; // Convert for (blockNum = 0, pieceNum = 0; blockNum < numBlocks; blockNum++) { BigInteger::Blk curBlock = 0; for (pieceNumHere = 0; pieceNumHere < piecesPerBlock && pieceNum < length; pieceNumHere++, pieceNum++) curBlock |= (BigInteger::Blk(data[pieceNum]) << (pieceSizeInBits * pieceNumHere)); blocks[blockNum] = curBlock; } // Create the BigInteger. BigInteger x(blocks, numBlocks, sign); delete blocks; return x;}#endif
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