funsocket.cpp

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CPP
63
字号
// FunSocket.cpp : implementation file
//

#include "stdafx.h"
#include "Appserver.h"
#include "FunSocket.h"
#include "AppServerDlg.h"

#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif

/////////////////////////////////////////////////////////////////////////////
// CFunSocket

CFunSocket::CFunSocket()
{
}

CFunSocket::~CFunSocket()
{
}


// Do not edit the following lines, which are needed by ClassWizard.
#if 0
BEGIN_MESSAGE_MAP(CFunSocket, CAsyncSocket)
	//{{AFX_MSG_MAP(CFunSocket)
	//}}AFX_MSG_MAP
END_MESSAGE_MAP()
#endif	// 0

/////////////////////////////////////////////////////////////////////////////
// CFunSocket member functions


CFunSocket::CFunSocket(CAppServerDlg *pDlg, int iID):m_iID(iID),pDlg(pDlg)
{

}

void CFunSocket::OnReceive(int nErrorCode) 
{
	// TODO: Add your specialized code here and/or call the base class
	CAsyncSocket::OnReceive(nErrorCode);
	if (nErrorCode == 0)
	{
		pDlg->OnReceiveReq(this);

	}
}

void CFunSocket::OnClose(int nErrorCode) 
{
	// TODO: Add your specialized code here and/or call the base class
	
	CAsyncSocket::OnClose(nErrorCode);
	pDlg->OnCloseReqSocket( m_iID );	
}

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