📄 rand.cs
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//==========================================================================================
//
// OpenNETCF.Windows.Forms.Rand
// Copyright (c) 2003, OpenNETCF.org
//
// This library is free software; you can redistribute it and/or modify it under
// the terms of the OpenNETCF.org Shared Source License.
//
// This library is distributed in the hope that it will be useful, but
// WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
// FITNESS FOR A PARTICULAR PURPOSE. See the OpenNETCF.org Shared Source License
// for more details.
//
// You should have received a copy of the OpenNETCF.org Shared Source License
// along with this library; if not, email licensing@opennetcf.org to request a copy.
//
// If you wish to contact the OpenNETCF Advisory Board to discuss licensing, please
// email licensing@opennetcf.org.
//
// For general enquiries, email enquiries@opennetcf.org or visit our website at:
// http://www.opennetcf.org
//
// !!! A HUGE thank-you goes out to Casey Chesnut for supplying this class library !!!
// !!! You can contact Casey at http://www.brains-n-brawn.com !!!
//
//==========================================================================================
using System;
namespace OpenNETCF.Security.Cryptography.NativeMethods
{
public class Rand
{
/// <summary>
/// if crypto is not available
/// </summary>
/// <remarks>not on PPC 2002 device</remarks>
public static byte [] CeGenRandom(int length)
{
byte [] baTemp = new byte[length];
bool retVal = Crypto.CeGenRandom(baTemp.Length, baTemp);
ErrCode ec = Error.HandleRetVal(retVal);
return baTemp;
}
/// <summary>
/// not seeded
/// </summary>
public static byte [] GetRandomBytes(int length)
{
byte[] randomBuf = new byte[length];
return GetRandomBytes(randomBuf);
}
/// <summary>
/// seeded, dont have to specify a provider
/// </summary>
public static byte [] GetRandomBytes(byte[] seed)
{
IntPtr prov = Context.AcquireContext(ProvType.RSA_FULL);
bool retVal = Crypto.CryptGenRandom(prov, seed.Length, seed);
ErrCode ec = Error.HandleRetVal(retVal);
Context.ReleaseContext(prov);
return seed;
}
public static byte [] GetNonZeroBytes(byte[] seed)
{
byte [] buffer = GetRandomBytes(seed);
for(int i=0; i<buffer.Length; i++)
{
if(buffer[i] == 0)
buffer[i] = 1;
}
return buffer;
}
}
}
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