📄 dialog3.cpp
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// Dialog3.cpp : implementation file
//
#include "stdafx.h"
#include "ShowDIB.h"
#include "Dialog3.h"
#include "ShowDIBDoc.h"
#include "ShowDIBView.h"
#include "DIB.h"
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif
/////////////////////////////////////////////////////////////////////////////
// CDialog3 dialog
CDialog3::CDialog3(CWnd* pParent /*=NULL*/)
: CDialog(CDialog3::IDD, pParent)
{
//{{AFX_DATA_INIT(CDialog3)
// NOTE: the ClassWizard will add member initialization here
//}}AFX_DATA_INIT
}
void CDialog3::DoDataExchange(CDataExchange* pDX)
{
CDialog::DoDataExchange(pDX);
//{{AFX_DATA_MAP(CDialog3)
// NOTE: the ClassWizard will add DDX and DDV calls here
//}}AFX_DATA_MAP
}
BEGIN_MESSAGE_MAP(CDialog3, CDialog)
//{{AFX_MSG_MAP(CDialog3)
ON_WM_PAINT()
//}}AFX_MSG_MAP
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// CDialog3 message handlers
void CDialog3::OnPaint()
{
CPaintDC dc(this); // device context for painting
int i;
CWnd *pWnd=GetDlgItem(IDC_HISTOGRAM);
CDC *pControlDC=pWnd->GetDC();
pWnd->Invalidate();
pWnd->UpdateWindow();
pControlDC->MoveTo(50,276);
pControlDC->LineTo(325,276);
for(i=0;i<256;i++)
{
pControlDC->MoveTo(70+i,276);
pControlDC->LineTo(70+i,276-his[i]);
}
pWnd->ReleaseDC(pControlDC);
// TODO: Add your message handler code here
// Do not call CDialog::OnPaint() for painting messages
}
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