📄 formmain.cs
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//-----------------------------------------------------------------------------
// Code from _Programming the .NET Compact Framework with C#_
// and _Programming the .NET Compact Framework with VB_
// (c) Copyright 2002-2004 Paul Yao and David Durant.
// All rights reserved.
//-----------------------------------------------------------------------------
using System;
using System.Drawing;
using System.Collections;
using System.Windows.Forms;
using System.Data;
using System.Resources;
using System.Reflection;
namespace StringResources
{
/// <summary>
/// Summary description for Form1.
/// </summary>
public class FormMain : System.Windows.Forms.Form
{
private System.Windows.Forms.MainMenu mainMenu1;
public FormMain()
{
//
// Required for Windows Form Designer support
//
InitializeComponent();
//
// TODO: Add any constructor code after InitializeComponent call
//
}
/// <summary>
/// Clean up any resources being used.
/// </summary>
protected override void Dispose( bool disposing )
{
base.Dispose( disposing );
}
#region Windows Form Designer generated code
/// <summary>
/// Required method for Designer support - do not modify
/// the contents of this method with the code editor.
/// </summary>
private void InitializeComponent()
{
this.mainMenu1 = new System.Windows.Forms.MainMenu();
//
// FormMain
//
this.Font = new System.Drawing.Font("Microsoft Sans Serif", 12F, System.Drawing.FontStyle.Regular);
this.Menu = this.mainMenu1;
this.MinimizeBox = false;
this.Text = "StringResources";
this.Load += new System.EventHandler(this.FormMain_Load);
this.Paint += new System.Windows.Forms.PaintEventHandler(this.FormMain_Paint);
}
#endregion
/// <summary>
/// The main entry point for the application.
/// </summary>
static void Main()
{
Application.Run(new FormMain());
}
// Resource manager for our set of strings.
ResourceManager resman;
// The four strings we load
string strA;
string strB;
string strC;
string strD;
private void
FormMain_Load(object sender, System.EventArgs e)
{
// Create the resource manager.
Assembly assembly = this.GetType().Assembly;
resman = new ResourceManager(
"StringResources.Strings", assembly);
// Load the strings.
strA = resman.GetString("A");
strB = resman.GetString("B");
strC = resman.GetString("C");
strD = resman.GetString("D");
}
private void
FormMain_Paint(object sender, PaintEventArgs e)
{
float sinX = 10;
float sinY = 10;
SizeF szf;
Brush brText = new SolidBrush(SystemColors.WindowText);
szf = e.Graphics.MeasureString(strA, Font);
e.Graphics.DrawString(strA, Font, brText, sinX, sinY);
sinY = sinY + szf.Height;
e.Graphics.DrawString(strB, Font, brText, sinX, sinY);
sinY = sinY + szf.Height;
e.Graphics.DrawString(strC, Font, brText, sinX, sinY);
sinY = sinY + szf.Height;
e.Graphics.DrawString(strD, Font, brText, sinX, sinY);
sinY = sinY + szf.Height;
}
} // class
} // namespace
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