📄 雨滴.c
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#include "stdio.h"
#include "graphics.h"
void initgraphics()
{
int gmode,gdriver;
gdriver=DETECT;
initgraph(&gdriver,&gmode,"");
}
void drawLine(int x,int y,int nx,int ny,int color){
setcolor(color);
line(x,y,nx,ny);
}
void clearLine(int x,int y,int nx,int ny){
setcolor(BLACK);
line(x,y,nx,ny);
}
void updateLine(int x,int y,int nx,int ny,int color,int step){
setcolor(color);
line(x,y+step,nx,ny+step);
}
void clearAll()
{
closegraph();
}
void rainDropDown(int x,int y,int nx,int ny,int color,int step){
drawLine(x,y,nx,ny,color);
clearLine(x,y,nx,ny);
updateLine(x,y,nx,ny,color,step);
}
main()
{
int i;
initgraphics();
while(!kbhit()){
for(i=0;i<300;i++){
drawLine(130,i,130,50+i,RED);
clearLine(130,i,130,50+i);
updateLine(130,i,130,50+i,RED,1);
delay(5000);
rainDropDown(170,i,170,50+i,GREEN,1);
delay(5000);
}
setcolor(BLACK);
clearLine(130,i,130,50+i);
clearLine(170,i,170,50+i);
}
getch();
clearAll();
}
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