📄 tank.plg
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<h1>Build Log</h1>
<h3>
--------------------Configuration: tank - Win32 Debug--------------------
</h3>
<h3>Command Lines</h3>
Creating temporary file "d:\系统使~1\RSP11.tmp" with contents
[
/nologo /MDd /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_AFXDLL" /D "_MBCS" /FR"Debug/" /Fp"Debug/tank.pch" /Yu"stdafx.h" /Fo"Debug/" /Fd"Debug/" /FD /GZ /c
"E:\2\tank\tankDlg.cpp"
]
Creating command line "cl.exe @"d:\系统使~1\RSP11.tmp""
Creating temporary file "d:\系统使~1\RSP12.tmp" with contents
[
ddraw.lib winmm.lib /nologo /subsystem:windows /incremental:yes /pdb:"Debug/tank.pdb" /debug /machine:I386 /out:"Debug/tank.exe" /pdbtype:sept
.\Debug\BeginDlg.obj
.\Debug\Bullet.obj
.\Debug\DirectSound.obj
.\Debug\Egg.obj
.\Debug\Explode.obj
.\Debug\FireBullet.obj
.\Debug\Game.obj
.\Debug\ICEBullet.obj
.\Debug\LaserBullet.obj
.\Debug\MIDI.obj
.\Debug\MyButton.obj
.\Debug\NormalBullet.obj
.\Debug\Picture.obj
.\Debug\StdAfx.obj
.\Debug\tank.obj
.\Debug\Tank1.obj
.\Debug\tankDlg.obj
.\Debug\TankMap.obj
.\Debug\tank.res
]
Creating command line "link.exe @"d:\系统使~1\RSP12.tmp""
<h3>Output Window</h3>
Compiling...
tankDlg.cpp
Linking...
Creating temporary file "d:\系统使~1\RSP13.tmp" with contents
[
/nologo /o"Debug/tank.bsc"
.\Debug\StdAfx.sbr
.\Debug\BeginDlg.sbr
.\Debug\Bullet.sbr
.\Debug\DirectSound.sbr
.\Debug\Egg.sbr
.\Debug\Explode.sbr
.\Debug\FireBullet.sbr
.\Debug\Game.sbr
.\Debug\ICEBullet.sbr
.\Debug\LaserBullet.sbr
.\Debug\MIDI.sbr
.\Debug\MyButton.sbr
.\Debug\NormalBullet.sbr
.\Debug\Picture.sbr
.\Debug\tank.sbr
.\Debug\Tank1.sbr
.\Debug\tankDlg.sbr
.\Debug\TankMap.sbr]
Creating command line "bscmake.exe @"d:\系统使~1\RSP13.tmp""
Creating browse info file...
<h3>Output Window</h3>
<h3>Results</h3>
tank.exe - 0 error(s), 0 warning(s)
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