📄 billiards_user_rollcall.h
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#if !defined(AFX_BILLIARDS_USER_ROLLCALL_H__BAC1FFAF_6922_4ECF_ACB1_F9A6124C3130__INCLUDED_)
#define AFX_BILLIARDS_USER_ROLLCALL_H__BAC1FFAF_6922_4ECF_ACB1_F9A6124C3130__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
// Billiards_User_RollCall.h : header file
//
/////////////////////////////////////////////////////////////////////////////
// CBilliards_User_RollCall dialog
class CBilliards_User_RollCall : public CDialog
{
public:
int m_TimeMark;
BOOL m_UserMark;
public:
CBilliards_User_RollCall(int MARK); // standard constructor
// Dialog Data
//{{AFX_DATA(CBilliards_User_RollCall)
enum { IDD = IDD_DIALOG1 };
CButton m_but_Mark;
CStatic m_e_4;
CStatic m_e_3;
CEdit m_e_2;
CEdit m_e_1;
CEdit m_Mark;
CEdit m_User;
CButton m_OK;
CEdit m_Time;
CEdit m_RiQi;
CEdit m_JiaGe;
CEdit m_WeiZhi;
CComboBox m_NumberShow;
//}}AFX_DATA
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CBilliards_User_RollCall)
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
//}}AFX_VIRTUAL
// Implementation
protected:
// Generated message map functions
//{{AFX_MSG(CBilliards_User_RollCall)
virtual BOOL OnInitDialog();
afx_msg void OnSelchangeCombo_Number();
virtual void OnOK();
afx_msg void OnTimer(UINT nIDEvent);
afx_msg void On_Button_Close();
afx_msg void On_Button_Mark();
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_BILLIARDS_USER_ROLLCALL_H__BAC1FFAF_6922_4ECF_ACB1_F9A6124C3130__INCLUDED_)
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