📄 leddlg.h
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// LedDlg.h : header file
//
#pragma once
#include "afxwin.h"
// CLedDlg dialog
class CLedDlg : public CDialog
{
// Construction
public:
CLedDlg(CWnd* pParent = NULL); // standard constructor
// Dialog Data
enum { IDD = IDD_LED_DIALOG };
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
// Implementation
protected:
HICON m_hIcon;
// Generated message map functions
virtual BOOL OnInitDialog();
#if defined(_DEVICE_RESOLUTION_AWARE) && !defined(WIN32_PLATFORM_WFSP)
afx_msg void OnSize(UINT /*nType*/, int /*cx*/, int /*cy*/);
#endif
DECLARE_MESSAGE_MAP()
public:
CEdit m_ControlLed;
CButton m_LeftShift;
CButton m_RightShift;
protected:
int count;
unsigned char outdata;
UINT LedCount;
char setLightData;
protected:
void SetLedValue(unsigned int indata);
BOOL SetMemoryMap(void);
public:
afx_msg void OnBnClickedLedset();
public:
afx_msg void OnBnClickedCounttime();
public:
afx_msg void OnBnClickedLedstop();
public:
afx_msg void OnBnClickedLightstart();
public:
afx_msg void OnBnClickedLightstop();
public:
afx_msg void OnBnClickedLightset();
public:
afx_msg void OnTimer(UINT_PTR nIDEvent);
public:
afx_msg void OnDestroy();
protected:
UINT m_LedValue;
};
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