📄 ngx_slab.c
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/* * Copyright (C) Igor Sysoev */#include <ngx_config.h>#include <ngx_core.h>/* 12 2048 2 11 1024 4 10 512 8 9 256 16 8 128 32 4 32 7 64 64 8 63 6 1 32 128 16 127 5 1 16 256 32 254 4 2 8 512 64 504 3 8 */#define NGX_SLAB_PAGE_MASK 3#define NGX_SLAB_PAGE 0#define NGX_SLAB_BIG 1#define NGX_SLAB_EXACT 2#define NGX_SLAB_SMALL 3#if (NGX_PTR_SIZE == 4)#define NGX_SLAB_PAGE_FREE 0#define NGX_SLAB_PAGE_BUSY 0xffffffff#define NGX_SLAB_PAGE_START 0x80000000#define NGX_SLAB_SHIFT_MASK 0x0000000f#define NGX_SLAB_MAP_MASK 0xffff0000#define NGX_SLAB_MAP_SHIFT 16#define NGX_SLAB_BUSY 0xffffffff#else /* (NGX_PTR_SIZE == 8) */#define NGX_SLAB_PAGE_FREE 0#define NGX_SLAB_PAGE_BUSY 0xffffffffffffffff#define NGX_SLAB_PAGE_START 0x8000000000000000#define NGX_SLAB_SHIFT_MASK 0x000000000000000f#define NGX_SLAB_MAP_MASK 0xffffffff00000000#define NGX_SLAB_MAP_SHIFT 32#define NGX_SLAB_BUSY 0xffffffffffffffff#endif#if (NGX_DEBUG_MALLOC)#define ngx_slab_junk(p, size) ngx_memset(p, 0xD0, size)#else#if (NGX_FREEBSD)#define ngx_slab_junk(p, size) \ if (ngx_freebsd_debug_malloc) ngx_memset(p, 0xD0, size)#else#define ngx_slab_junk(p, size)#endif#endifstatic ngx_slab_page_t *ngx_slab_alloc_pages(ngx_slab_pool_t *pool, ngx_uint_t pages);static void ngx_slab_free_pages(ngx_slab_pool_t *pool, ngx_slab_page_t *page, ngx_uint_t pages);static ngx_uint_t ngx_slab_max_size;static ngx_uint_t ngx_slab_exact_size;static ngx_uint_t ngx_slab_exact_shift;voidngx_slab_init(ngx_slab_pool_t *pool){ u_char *p; size_t size; ngx_int_t m; ngx_uint_t i, n, pages; ngx_slab_page_t *slots; /* STUB */ if (ngx_slab_max_size == 0) { ngx_slab_max_size = ngx_pagesize / 2; ngx_slab_exact_size = ngx_pagesize / (8 * sizeof(uintptr_t)); for (n = ngx_slab_exact_size; n >>= 1; ngx_slab_exact_shift++) { /* void */ } } /**/ pool->min_size = 1 << pool->min_shift; p = (u_char *) pool + sizeof(ngx_slab_pool_t); size = pool->end - p; ngx_slab_junk(p, size); slots = (ngx_slab_page_t *) p; n = ngx_pagesize_shift - pool->min_shift; for (i = 0; i < n; i++) { slots[i].slab = 0; slots[i].next = &slots[i]; slots[i].prev = 0; } p += n * sizeof(ngx_slab_page_t); pages = (ngx_uint_t) (size / (ngx_pagesize + sizeof(ngx_slab_page_t))); ngx_memzero(p, pages * sizeof(ngx_slab_page_t)); pool->pages = (ngx_slab_page_t *) p; pool->free.prev = 0; pool->free.next = (ngx_slab_page_t *) p; pool->pages->slab = pages; pool->pages->next = &pool->free; pool->pages->prev = (uintptr_t) &pool->free; pool->start = (u_char *) ngx_align_ptr((uintptr_t) p + pages * sizeof(ngx_slab_page_t), ngx_pagesize); m = pages - (pool->end - pool->start) / ngx_pagesize; if (m > 0) { pages -= m; pool->pages->slab = pages; }#if 0 ngx_log_error(NGX_LOG_ALERT, ngx_cycle->log, 0, "slab: %p, %p, %ui, %d", pool, pool->start, pages, (pool->end - pool->start) / ngx_pagesize - pages);#endif}void *ngx_slab_alloc(ngx_slab_pool_t *pool, size_t size){ void *p; ngx_shmtx_lock(&pool->mutex); p = ngx_slab_alloc_locked(pool, size); ngx_shmtx_unlock(&pool->mutex); return p;}void *ngx_slab_alloc_locked(ngx_slab_pool_t *pool, size_t size){ size_t s; uintptr_t p, n, m, mask, *bitmap; ngx_uint_t i, slot, shift, map; ngx_slab_page_t *page, *prev, *slots; if (size >= ngx_slab_max_size) { ngx_log_debug1(NGX_LOG_DEBUG_ALLOC, ngx_cycle->log, 0, "slab alloc: %uz", size); page = ngx_slab_alloc_pages(pool, (size + ngx_pagesize - 1) >> ngx_pagesize_shift); if (page) { p = (page - pool->pages) << ngx_pagesize_shift; p += (uintptr_t) pool->start; } else { p = 0; } goto done; } if (size > pool->min_size) { shift = 1; for (s = size - 1; s >>= 1; shift++) { /* void */ } slot = shift - pool->min_shift; } else { size = pool->min_size; shift = pool->min_shift; slot = 0; } ngx_log_debug2(NGX_LOG_DEBUG_ALLOC, ngx_cycle->log, 0, "slab alloc: %uz slot: %ui", size, slot); slots = (ngx_slab_page_t *) ((u_char *) pool + sizeof(ngx_slab_pool_t)); page = slots[slot].next; if (page->next != page) { if (shift < ngx_slab_exact_shift) { do { p = (page - pool->pages) << ngx_pagesize_shift; bitmap = (uintptr_t *) (pool->start + p); map = (1 << (ngx_pagesize_shift - shift)) / (sizeof(uintptr_t) * 8); for (n = 0; n < map; n++) { if (bitmap[n] != NGX_SLAB_BUSY) { for (m = 1, i = 0; m; m <<= 1, i++) { if ((bitmap[n] & m)) { continue; } bitmap[n] |= m; i = ((n * sizeof(uintptr_t) * 8) << shift) + (i << shift); if (bitmap[n] == NGX_SLAB_BUSY) { for (n = n + 1; n < map; n++) { if (bitmap[n] != NGX_SLAB_BUSY) { p = (uintptr_t) bitmap + i; goto done; } } prev = (ngx_slab_page_t *) (page->prev & ~NGX_SLAB_PAGE_MASK); prev->next = page->next; page->next->prev = page->prev; page->next = NULL; page->prev = NGX_SLAB_SMALL; } p = (uintptr_t) bitmap + i; goto done; } } } page = page->next; } while (page); } else if (shift == ngx_slab_exact_shift) { do { if (page->slab != NGX_SLAB_BUSY) { for (m = 1, i = 0; m; m <<= 1, i++) { if ((page->slab & m)) { continue; } page->slab |= m; if (page->slab == NGX_SLAB_BUSY) { prev = (ngx_slab_page_t *) (page->prev & ~NGX_SLAB_PAGE_MASK); prev->next = page->next; page->next->prev = page->prev; page->next = NULL; page->prev = NGX_SLAB_EXACT; } p = (page - pool->pages) << ngx_pagesize_shift; p += i << shift; p += (uintptr_t) pool->start; goto done; } } page = page->next; } while (page); } else { /* shift > ngx_slab_exact_shift */ n = ngx_pagesize_shift - (page->slab & NGX_SLAB_SHIFT_MASK); n = 1 << n; n = ((uintptr_t) 1 << n) - 1; mask = n << NGX_SLAB_MAP_SHIFT; do { if ((page->slab & NGX_SLAB_MAP_MASK) != mask) { for (m = (uintptr_t) 1 << NGX_SLAB_MAP_SHIFT, i = 0; m & mask; m <<= 1, i++) { if ((page->slab & m)) { continue; } page->slab |= m; if ((page->slab & NGX_SLAB_MAP_MASK) == mask) { prev = (ngx_slab_page_t *) (page->prev & ~NGX_SLAB_PAGE_MASK); prev->next = page->next; page->next->prev = page->prev; page->next = NULL; page->prev = NGX_SLAB_BIG; } p = (page - pool->pages) << ngx_pagesize_shift; p += i << shift; p += (uintptr_t) pool->start; goto done; } } page = page->next; } while (page); } } page = ngx_slab_alloc_pages(pool, 1); if (page) { if (shift < ngx_slab_exact_shift) { p = (page - pool->pages) << ngx_pagesize_shift; bitmap = (uintptr_t *) (pool->start + p); s = 1 << shift; n = (1 << (ngx_pagesize_shift - shift)) / 8 / s; if (n == 0) { n = 1; }
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