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📄 计算器dlg.cpp

📁 简单的计算机
💻 CPP
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// 计算器Dlg.cpp : implementation file
//

#include "stdafx.h"
#include "计算器.h"
#include "计算器Dlg.h"
#include"math.h"
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif
double data1,data2;
int m; 
/////////////////////////////////////////////////////////////////////////////
// CAboutDlg dialog used for App About

class CAboutDlg : public CDialog
{
public:
	CAboutDlg();

int a;	//控制编辑框中的字符
	
	CString strItem;	//用于记录当前编辑框中的数据







// Dialog Data
	//{{AFX_DATA(CAboutDlg)
	enum { IDD = IDD_ABOUTBOX };
	//}}AFX_DATA

	// ClassWizard generated virtual function overrides
	//{{AFX_VIRTUAL(CAboutDlg)
	protected:
	virtual void DoDataExchange(CDataExchange* pDX);    // DDX/DDV support
	//}}AFX_VIRTUAL

// Implementation
protected:
	//{{AFX_MSG(CAboutDlg)
	//}}AFX_MSG
	DECLARE_MESSAGE_MAP()
};

CAboutDlg::CAboutDlg() : CDialog(CAboutDlg::IDD)
{
	//{{AFX_DATA_INIT(CAboutDlg)
	//}}AFX_DATA_INIT
}

void CAboutDlg::DoDataExchange(CDataExchange* pDX)
{
	CDialog::DoDataExchange(pDX);
	//{{AFX_DATA_MAP(CAboutDlg)
	//}}AFX_DATA_MAP
}

BEGIN_MESSAGE_MAP(CAboutDlg, CDialog)
	//{{AFX_MSG_MAP(CAboutDlg)
		// No message handlers
	//}}AFX_MSG_MAP
END_MESSAGE_MAP()

/////////////////////////////////////////////////////////////////////////////
// CMyDlg dialog

CMyDlg::CMyDlg(CWnd* pParent /*=NULL*/)
	: CDialog(CMyDlg::IDD, pParent)
{
	//{{AFX_DATA_INIT(CMyDlg)
	m_result = _T("");
	//}}AFX_DATA_INIT
	// Note that LoadIcon does not require a subsequent DestroyIcon in Win32
	m_hIcon = AfxGetApp()->LoadIcon(IDR_MAINFRAME);
}

void CMyDlg::DoDataExchange(CDataExchange* pDX)
{
	CDialog::DoDataExchange(pDX);
	//{{AFX_DATA_MAP(CMyDlg)
	DDX_Control(pDX, IDC_EDIT1, m_number);
	DDX_Text(pDX, IDC_EDIT2, m_result);
	//}}AFX_DATA_MAP
}

BEGIN_MESSAGE_MAP(CMyDlg, CDialog)
	//{{AFX_MSG_MAP(CMyDlg)
	ON_WM_SYSCOMMAND()
	ON_WM_PAINT()
	ON_WM_QUERYDRAGICON()
	ON_BN_CLICKED(IDC_BUTTON1, OnButton1)
	ON_BN_CLICKED(IDC_BUTTON13, OnButton13)
	ON_BN_CLICKED(IDC_BUTTON14, OnButton14)
	ON_BN_CLICKED(IDC_BUTTON15, OnButton15)
	ON_BN_CLICKED(IDC_BUTTON16, OnButton16)
	ON_BN_CLICKED(IDC_BUTTON12, OnButton12)
	ON_BN_CLICKED(IDC_BUTTON19, OnButton19)
	ON_BN_CLICKED(IDC_BUTTON11, OnButton11)
	ON_BN_CLICKED(IDC_BUTTON2, OnButton2)
	ON_BN_CLICKED(IDC_BUTTON3, OnButton3)
	ON_BN_CLICKED(IDC_BUTTON4, OnButton4)
	ON_BN_CLICKED(IDC_BUTTON5, OnButton5)
	ON_BN_CLICKED(IDC_BUTTON6, OnButton6)
	ON_BN_CLICKED(IDC_BUTTON7, OnButton7)
	ON_BN_CLICKED(IDC_BUTTON8, OnButton8)
	ON_BN_CLICKED(IDC_BUTTON9, OnButton9)
	ON_BN_CLICKED(IDC_BUTTON10, OnButton10)
	ON_BN_CLICKED(IDC_BUTTON18, OnButton18)
	//}}AFX_MSG_MAP
END_MESSAGE_MAP()

/////////////////////////////////////////////////////////////////////////////
// CMyDlg message handlers

BOOL CMyDlg::OnInitDialog()
{
	CDialog::OnInitDialog();

	// Add "About..." menu item to system menu.

	// IDM_ABOUTBOX must be in the system command range.
	ASSERT((IDM_ABOUTBOX & 0xFFF0) == IDM_ABOUTBOX);
	ASSERT(IDM_ABOUTBOX < 0xF000);

	CMenu* pSysMenu = GetSystemMenu(FALSE);
	if (pSysMenu != NULL)
	{
		CString strAboutMenu;
		strAboutMenu.LoadString(IDS_ABOUTBOX);
		if (!strAboutMenu.IsEmpty())
		{
			pSysMenu->AppendMenu(MF_SEPARATOR);
			pSysMenu->AppendMenu(MF_STRING, IDM_ABOUTBOX, strAboutMenu);
		}
	}

	// Set the icon for this dialog.  The framework does this automatically
	//  when the application's main window is not a dialog
	SetIcon(m_hIcon, TRUE);			// Set big icon
	SetIcon(m_hIcon, FALSE);		// Set small icon
	
	// TODO: Add extra initialization here
	
	return TRUE;  // return TRUE  unless you set the focus to a control
}

void CMyDlg::OnSysCommand(UINT nID, LPARAM lParam)
{
	if ((nID & 0xFFF0) == IDM_ABOUTBOX)
	{
		CAboutDlg dlgAbout;
		dlgAbout.DoModal();
	}
	else
	{
		CDialog::OnSysCommand(nID, lParam);
	}
}

// If you add a minimize button to your dialog, you will need the code below
//  to draw the icon.  For MFC applications using the document/view model,
//  this is automatically done for you by the framework.

void CMyDlg::OnPaint() 
{
	if (IsIconic())
	{
		CPaintDC dc(this); // device context for painting

		SendMessage(WM_ICONERASEBKGND, (WPARAM) dc.GetSafeHdc(), 0);

		// Center icon in client rectangle
		int cxIcon = GetSystemMetrics(SM_CXICON);
		int cyIcon = GetSystemMetrics(SM_CYICON);
		CRect rect;
		GetClientRect(&rect);
		int x = (rect.Width() - cxIcon + 1) / 2;
		int y = (rect.Height() - cyIcon + 1) / 2;

		// Draw the icon
		dc.DrawIcon(x, y, m_hIcon);
	}
	else
	{
		CDialog::OnPaint();
	}
}

// The system calls this to obtain the cursor to display while the user drags
//  the minimized window.
HCURSOR CMyDlg::OnQueryDragIcon()
{
	return (HCURSOR) m_hIcon;
}

void CMyDlg::OnButton1() 
{
	// TODO: Add your control notification handler code here 
m_number.GetWindowText(strItem);	//将当前字符保存在strItem中
	CString str="1";//输入数字
	strItem+=str;//连续输入字符
	m_number.SetWindowText(strItem);	//显示连续的输入

}
void CMyDlg::OnButton13() 
{
	// TODO: Add your control notification handler code here
char num1[10];
	
	
	m_number.GetWindowText(num1,10);
    data1=atof((LPCTSTR)num1);
    m=1;
 m_number.SetWindowText("");
	UpdateData(FALSE);
	
}

void CMyDlg::OnButton14() 
{
	// TODO: Add your control notification handler code here
	char num1[10];
	
	
	m_number.GetWindowText(num1,10);
    data1=atof((LPCTSTR)num1);
    m=2;
m_number.SetWindowText("");
	UpdateData(FALSE);
}

void CMyDlg::OnButton15() 
{
	// TODO: Add your control notification handler code here
	char num1[10];
	
	
	m_number.GetWindowText(num1,10);
    data1=atof((LPCTSTR)num1);
    m=3;
m_number.SetWindowText("");
	UpdateData(FALSE);
}

void CMyDlg::OnButton16() 
{
	// TODO: Add your control notification handler code here
char num1[10];
	
	
	m_number.GetWindowText(num1,10);
    data1=atof((LPCTSTR)num1);
    m=4;
m_number.SetWindowText("");
	UpdateData(FALSE);	
}

void CMyDlg::OnButton12() 
{
	// TODO: Add your control notification handler code here
char num1[10];
double num;
	char buffer[50];	
	
	m_number.GetWindowText(num1,10);
    data2=atof((LPCTSTR)num1);
   if(m==1)
   {
	   num=data1+data2;
   _gcvt(num,10,buffer);
	m_result=(LPCTSTR)(LPCSTR)buffer;
	UpdateData(FALSE);	
   }
    else if(m==2)
{num=data1-data2;
   _gcvt(num,10,buffer);
	m_result=(LPCTSTR)(LPCSTR)buffer;
	UpdateData(FALSE);	
   }
 else if(m==3)
{num=data1*data2;
   _gcvt(num,10,buffer);
	m_result=(LPCTSTR)(LPCSTR)buffer;
	UpdateData(FALSE);	
   }
 else if(m==4)
{num=data1/data2;
   _gcvt(num,10,buffer);
	m_result=(LPCTSTR)(LPCSTR)buffer;
	UpdateData(FALSE);	
   }
		
}

void CMyDlg::OnButton19() 
{
	// TODO: Add your control notification handler code here
double tc;
char buffer[50];
m_number.SetWindowText("");
	
tc=0;
_gcvt(tc,10,buffer);
m_result=(LPCTSTR)buffer;
UpdateData(FALSE);
	
}

void CMyDlg::OnButton11() 
{
	// TODO: Add your control notification handler code here
char num1[10];
	double tc,tt;
	char buffer[50];
	m_number.GetWindowText(num1,10);
    
	tc=atof((LPCTSTR)num1);
    
	tt=sqrt(tc);
	_gcvt(tt,10,buffer);
	m_result=(LPCTSTR)buffer;
	UpdateData(FALSE);	
	
}

void CMyDlg::OnButton2() 
{
	// TODO: Add your control notification handler code here
m_number.GetWindowText(strItem);	//将当前字符保存在strItem中
	CString str="2";//输入数字
	strItem+=str;//连续输入字符
	m_number.SetWindowText(strItem);	//显示连续的输入
	
}

void CMyDlg::OnButton3() 
{
	// TODO: Add your control notification handler code here
m_number.GetWindowText(strItem);	//将当前字符保存在strItem中
	CString str="3";//输入数字
	strItem+=str;//连续输入字符
	m_number.SetWindowText(strItem);	//显示连续的输入
	
}

void CMyDlg::OnButton4() 
{
	// TODO: Add your control notification handler code here
m_number.GetWindowText(strItem);	//将当前字符保存在strItem中
	CString str="4";//输入数字
	strItem+=str;//连续输入字符
	m_number.SetWindowText(strItem);	//显示连续的输入
	
}

void CMyDlg::OnButton5() 
{
	// TODO: Add your control notification handler code here
m_number.GetWindowText(strItem);	//将当前字符保存在strItem中
	CString str="5";//输入数字
	strItem+=str;//连续输入字符
	m_number.SetWindowText(strItem);	//显示连续的输入
	
}

void CMyDlg::OnButton6() 
{
	// TODO: Add your control notification handler code here
m_number.GetWindowText(strItem);	//将当前字符保存在strItem中
	CString str="6";//输入数字
	strItem+=str;//连续输入字符
	m_number.SetWindowText(strItem);	//显示连续的输入
	
}

void CMyDlg::OnButton7() 
{
	// TODO: Add your control notification handler code here
m_number.GetWindowText(strItem);	//将当前字符保存在strItem中
	CString str="7";//输入数字
	strItem+=str;//连续输入字符
	m_number.SetWindowText(strItem);	//显示连续的输入
	
}

void CMyDlg::OnButton8() 
{
	// TODO: Add your control notification handler code here
m_number.GetWindowText(strItem);	//将当前字符保存在strItem中
	CString str="8";//输入数字
	strItem+=str;//连续输入字符
	m_number.SetWindowText(strItem);	//显示连续的输入
	
}

void CMyDlg::OnButton9() 
{
	// TODO: Add your control notification handler code here
m_number.GetWindowText(strItem);	//将当前字符保存在strItem中
	CString str="9";//输入数字
	strItem+=str;//连续输入字符
	m_number.SetWindowText(strItem);	//显示连续的输入
	
}

void CMyDlg::OnButton10() 
{
	// TODO: Add your control notification handler code here
m_number.GetWindowText(strItem);	//将当前字符保存在strItem中
	CString str="0";//输入数字
	strItem+=str;//连续输入字符
	m_number.SetWindowText(strItem);	//显示连续的输入
	
}

void CMyDlg::OnButton18() 
{
	// TODO: Add your control notification handler code here
	m_number.GetWindowText(strItem);	//将当前字符保存在strItem中
	CString str=".";//输入数字
	strItem+=str;//连续输入字符
	m_number.SetWindowText(strItem);	//显示连续的输入

}

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