📄 multithreadadlg.cpp
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// MultiThreadADlg.cpp : implementation file
//
#include "stdafx.h"
#include "MultiThreadA.h"
#include "MultiThreadADlg.h"
#include "UIThread.h"
#define USER_PROC_FINISHED WM_USER + 1
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif
ThreadInfo Info;
UINT ThreadProc(LPVOID pParam)
{
ThreadInfo* pInfo = (ThreadInfo*)pParam;
for (int i = 0; i < 100; i++)
{
int nTemp = 10 * (pInfo->nSecond);
pInfo->pctrlProgress->SetPos(i);
Sleep(nTemp);
}
//AfxMessageBox("在辅助线程中的进度条操作结束!");
::PostMessage(pInfo->pDlg->GetSafeHwnd(), USER_PROC_FINISHED, 0, 0);
return 0;
}
/////////////////////////////////////////////////////////////////////////////
// CAboutDlg dialog used for App About
class CAboutDlg : public CDialog
{
public:
CAboutDlg();
// Dialog Data
//{{AFX_DATA(CAboutDlg)
enum { IDD = IDD_ABOUTBOX };
//}}AFX_DATA
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CAboutDlg)
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
//}}AFX_VIRTUAL
// Implementation
protected:
//{{AFX_MSG(CAboutDlg)
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
CAboutDlg::CAboutDlg() : CDialog(CAboutDlg::IDD)
{
//{{AFX_DATA_INIT(CAboutDlg)
//}}AFX_DATA_INIT
}
void CAboutDlg::DoDataExchange(CDataExchange* pDX)
{
CDialog::DoDataExchange(pDX);
//{{AFX_DATA_MAP(CAboutDlg)
//}}AFX_DATA_MAP
}
BEGIN_MESSAGE_MAP(CAboutDlg, CDialog)
//{{AFX_MSG_MAP(CAboutDlg)
// No message handlers
//}}AFX_MSG_MAP
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// CMultiThreadADlg dialog
CMultiThreadADlg::CMultiThreadADlg(CWnd* pParent /*=NULL*/)
: CDialog(CMultiThreadADlg::IDD, pParent)
{
//{{AFX_DATA_INIT(CMultiThreadADlg)
m_nSecond = 0;
//}}AFX_DATA_INIT
// Note that LoadIcon does not require a subsequent DestroyIcon in Win32
m_hIcon = AfxGetApp()->LoadIcon(IDR_MAINFRAME);
}
void CMultiThreadADlg::DoDataExchange(CDataExchange* pDX)
{
CDialog::DoDataExchange(pDX);
//{{AFX_DATA_MAP(CMultiThreadADlg)
DDX_Control(pDX, IDC_PROGRESS1, m_ctrlProgress);
DDX_Text(pDX, IDC_ED_TIME, m_nSecond);
DDV_MinMaxUInt(pDX, m_nSecond, 0, 30);
//}}AFX_DATA_MAP
}
BEGIN_MESSAGE_MAP(CMultiThreadADlg, CDialog)
//{{AFX_MSG_MAP(CMultiThreadADlg)
ON_WM_SYSCOMMAND()
ON_WM_PAINT()
ON_WM_QUERYDRAGICON()
ON_BN_CLICKED(IDC_BT_START, OnBtStart)
ON_BN_CLICKED(IDC_START_UI, OnStartUi)
ON_BN_CLICKED(IDC_RADIO_MAIN, OnRadioMain)
ON_BN_CLICKED(IDC_RADIO_ANOTHER, OnRadioAnother)
//}}AFX_MSG_MAP
ON_MESSAGE(USER_PROC_FINISHED, OnFinished)
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// CMultiThreadADlg message handlers
BOOL CMultiThreadADlg::OnInitDialog()
{
CDialog::OnInitDialog();
// Add "About..." menu item to system menu.
// IDM_ABOUTBOX must be in the system command range.
ASSERT((IDM_ABOUTBOX & 0xFFF0) == IDM_ABOUTBOX);
ASSERT(IDM_ABOUTBOX < 0xF000);
CMenu* pSysMenu = GetSystemMenu(FALSE);
if (pSysMenu != NULL)
{
CString strAboutMenu;
strAboutMenu.LoadString(IDS_ABOUTBOX);
if (!strAboutMenu.IsEmpty())
{
pSysMenu->AppendMenu(MF_SEPARATOR);
pSysMenu->AppendMenu(MF_STRING, IDM_ABOUTBOX, strAboutMenu);
}
}
// Set the icon for this dialog. The framework does this automatically
// when the application's main window is not a dialog
SetIcon(m_hIcon, TRUE); // Set big icon
SetIcon(m_hIcon, FALSE); // Set small icon
// TODO: Add extra initialization here
CheckRadioButton(IDC_RADIO_MAIN, IDC_RADIO_ANOTHER, IDC_RADIO_MAIN);
SetDlgItemText(IDC_STATIC_INFO, "在主线程中启动进度条操作。");
m_ctrlProgress.SetRange(0, 99);
pThread = NULL;
return TRUE; // return TRUE unless you set the focus to a control
}
void CMultiThreadADlg::OnSysCommand(UINT nID, LPARAM lParam)
{
if ((nID & 0xFFF0) == IDM_ABOUTBOX)
{
CAboutDlg dlgAbout;
dlgAbout.DoModal();
}
else
{
CDialog::OnSysCommand(nID, lParam);
}
}
// If you add a minimize button to your dialog, you will need the code below
// to draw the icon. For MFC applications using the document/view model,
// this is automatically done for you by the framework.
void CMultiThreadADlg::OnPaint()
{
if (IsIconic())
{
CPaintDC dc(this); // device context for painting
SendMessage(WM_ICONERASEBKGND, (WPARAM) dc.GetSafeHdc(), 0);
// Center icon in client rectangle
int cxIcon = GetSystemMetrics(SM_CXICON);
int cyIcon = GetSystemMetrics(SM_CYICON);
CRect rect;
GetClientRect(&rect);
int x = (rect.Width() - cxIcon + 1) / 2;
int y = (rect.Height() - cyIcon + 1) / 2;
// Draw the icon
dc.DrawIcon(x, y, m_hIcon);
}
else
{
CDialog::OnPaint();
}
}
// The system calls this to obtain the cursor to display while the user drags
// the minimized window.
HCURSOR CMultiThreadADlg::OnQueryDragIcon()
{
return (HCURSOR) m_hIcon;
}
void CMultiThreadADlg::OnBtStart()
{
// TODO: Add your control notification handler code here
if (!UpdateData())
return;
if (GetCheckedRadioButton(IDC_RADIO_MAIN, IDC_RADIO_ANOTHER) != IDC_RADIO_ANOTHER)
{
for (int i = 0; i < 100; i++)
{
int nTemp = 10 * (m_nSecond);
m_ctrlProgress.SetPos(i);
Sleep(nTemp);
}
return;
}
Info.pctrlProgress = &m_ctrlProgress;
Info.nSecond = m_nSecond;
Info.pDlg = this;
pThread = AfxBeginThread(ThreadProc, &Info);
}
void CMultiThreadADlg::OnStartUi()
{
// TODO: Add your control notification handler code here
pThread = AfxBeginThread(RUNTIME_CLASS(CUIThread));
}
void CMultiThreadADlg::OnFinished()
{
// TODO: Add your control notification handler code here
SetDlgItemText(IDC_STATIC_INFO, "在辅助线程中的进度条操作结束!");
}
void CMultiThreadADlg::OnRadioMain()
{
// TODO: Add your control notification handler code here
SetDlgItemText(IDC_STATIC_INFO, "在主线程中启动进度条操作。");
}
void CMultiThreadADlg::OnRadioAnother()
{
// TODO: Add your control notification handler code here
SetDlgItemText(IDC_STATIC_INFO, "在辅助线程中启动进度条操作。");
}
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