📄 multithreadcdlg.cpp
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// MultiThreadCDlg.cpp : implementation file
//
#include "stdafx.h"
#include "MultiThreadC.h"
#include "MultiThreadCDlg.h"
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif
#define WM_USER_ENDED WM_USER + 1
struct ThreadInfo
{
CDialog* pDialog;
CProgressCtrl* pProgress;
} threadInfo;
CEvent eventKill, eventBegin, eventStop;
UINT ThreadProc(LPVOID pParam)
{
ThreadInfo* pInfo = (ThreadInfo*)pParam;
BOOL bKeepRunning = TRUE;
while(bKeepRunning)
{
if(WaitForSingleObject(eventBegin.m_hObject, 0) == WAIT_OBJECT_0)
{
for(int i = 0; i<100; i++)
{
pInfo->pProgress->SetPos(i);
if(WaitForSingleObject(eventKill.m_hObject, 0) == WAIT_OBJECT_0)
{
bKeepRunning = FALSE;
break;
}
if(WaitForSingleObject(eventStop.m_hObject, 0) == WAIT_OBJECT_0)
break;
Sleep(100);
}
pInfo->pProgress->SetPos(0);
CMultiThreadCDlg* pThreadDlg = (CMultiThreadCDlg*)pInfo->pDialog;
pThreadDlg->m_bBegin = FALSE;
pThreadDlg->m_bStopped = FALSE;
}
if(WaitForSingleObject(eventKill.m_hObject, 0) == WAIT_OBJECT_0)
bKeepRunning = FALSE;
}
::PostMessage (pInfo->pDialog->GetSafeHwnd(), WM_USER_ENDED, 0, 0);
return 0;
}
/////////////////////////////////////////////////////////////////////////////
// CAboutDlg dialog used for App About
class CAboutDlg : public CDialog
{
public:
CAboutDlg();
// Dialog Data
//{{AFX_DATA(CAboutDlg)
enum { IDD = IDD_ABOUTBOX };
//}}AFX_DATA
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CAboutDlg)
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
//}}AFX_VIRTUAL
// Implementation
protected:
//{{AFX_MSG(CAboutDlg)
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
CAboutDlg::CAboutDlg() : CDialog(CAboutDlg::IDD)
{
//{{AFX_DATA_INIT(CAboutDlg)
//}}AFX_DATA_INIT
}
void CAboutDlg::DoDataExchange(CDataExchange* pDX)
{
CDialog::DoDataExchange(pDX);
//{{AFX_DATA_MAP(CAboutDlg)
//}}AFX_DATA_MAP
}
BEGIN_MESSAGE_MAP(CAboutDlg, CDialog)
//{{AFX_MSG_MAP(CAboutDlg)
// No message handlers
//}}AFX_MSG_MAP
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// CMultiThreadCDlg dialog
CMultiThreadCDlg::CMultiThreadCDlg(CWnd* pParent /*=NULL*/)
: CDialog(CMultiThreadCDlg::IDD, pParent)
{
//{{AFX_DATA_INIT(CMultiThreadCDlg)
// NOTE: the ClassWizard will add member initialization here
//}}AFX_DATA_INIT
// Note that LoadIcon does not require a subsequent DestroyIcon in Win32
m_hIcon = AfxGetApp()->LoadIcon(IDR_MAINFRAME);
m_hCreated = AfxGetApp()->LoadIcon(IDI_CREATED);
m_hNotCreated = AfxGetApp()->LoadIcon(IDI_NOTCREATED);
}
void CMultiThreadCDlg::DoDataExchange(CDataExchange* pDX)
{
CDialog::DoDataExchange(pDX);
//{{AFX_DATA_MAP(CMultiThreadCDlg)
DDX_Control(pDX, IDC_STATIC_INDICATOR, m_ctrlIndicator);
DDX_Control(pDX, IDC_PROGRESS1, m_ctrlProgress);
//}}AFX_DATA_MAP
}
BEGIN_MESSAGE_MAP(CMultiThreadCDlg, CDialog)
//{{AFX_MSG_MAP(CMultiThreadCDlg)
ON_WM_SYSCOMMAND()
ON_WM_PAINT()
ON_WM_QUERYDRAGICON()
ON_BN_CLICKED(IDC_BEGIN, OnBegin)
ON_BN_CLICKED(IDC_CREATE_THREAD, OnCreateThread)
ON_BN_CLICKED(IDC_KILL_THREAD, OnKillThread)
ON_BN_CLICKED(IDC_STOP, OnStop)
//}}AFX_MSG_MAP
ON_MESSAGE(WM_USER_ENDED, OnThreadEnded)
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// CMultiThreadCDlg message handlers
BOOL CMultiThreadCDlg::OnInitDialog()
{
CDialog::OnInitDialog();
// Add "About..." menu item to system menu.
// IDM_ABOUTBOX must be in the system command range.
ASSERT((IDM_ABOUTBOX & 0xFFF0) == IDM_ABOUTBOX);
ASSERT(IDM_ABOUTBOX < 0xF000);
CMenu* pSysMenu = GetSystemMenu(FALSE);
if (pSysMenu != NULL)
{
CString strAboutMenu;
strAboutMenu.LoadString(IDS_ABOUTBOX);
if (!strAboutMenu.IsEmpty())
{
pSysMenu->AppendMenu(MF_SEPARATOR);
pSysMenu->AppendMenu(MF_STRING, IDM_ABOUTBOX, strAboutMenu);
}
}
// Set the icon for this dialog. The framework does this automatically
// when the application's main window is not a dialog
SetIcon(m_hIcon, TRUE); // Set big icon
SetIcon(m_hIcon, FALSE); // Set small icon
// TODO: Add extra initialization here
m_bCreated = FALSE;
m_bBegin = FALSE;
m_bStopped = FALSE;
m_ctrlIndicator.SetIcon(m_hNotCreated);
//m_ctrlProgress.SetPos(70);
return TRUE; // return TRUE unless you set the focus to a control
}
void CMultiThreadCDlg::OnSysCommand(UINT nID, LPARAM lParam)
{
if ((nID & 0xFFF0) == IDM_ABOUTBOX)
{
CAboutDlg dlgAbout;
dlgAbout.DoModal();
}
else
{
CDialog::OnSysCommand(nID, lParam);
}
}
// If you add a minimize button to your dialog, you will need the code below
// to draw the icon. For MFC applications using the document/view model,
// this is automatically done for you by the framework.
void CMultiThreadCDlg::OnPaint()
{
if (IsIconic())
{
CPaintDC dc(this); // device context for painting
SendMessage(WM_ICONERASEBKGND, (WPARAM) dc.GetSafeHdc(), 0);
// Center icon in client rectangle
int cxIcon = GetSystemMetrics(SM_CXICON);
int cyIcon = GetSystemMetrics(SM_CYICON);
CRect rect;
GetClientRect(&rect);
int x = (rect.Width() - cxIcon + 1) / 2;
int y = (rect.Height() - cyIcon + 1) / 2;
// Draw the icon
dc.DrawIcon(x, y, m_hIcon);
}
else
{
CDialog::OnPaint();
}
}
// The system calls this to obtain the cursor to display while the user drags
// the minimized window.
HCURSOR CMultiThreadCDlg::OnQueryDragIcon()
{
return (HCURSOR) m_hIcon;
}
void CMultiThreadCDlg::OnBegin()
{
// TODO: Add your control notification handler code here
if (m_bCreated)
if (!m_bBegin)
{
m_bBegin = TRUE;
eventBegin.SetEvent();
}
}
void CMultiThreadCDlg::OnCreateThread()
{
// TODO: Add your control notification handler code here
if (m_bCreated)
MessageBox("线程已经被创建!");
else
{
threadInfo.pDialog = this;
threadInfo.pProgress = &m_ctrlProgress;
AfxBeginThread(ThreadProc, &threadInfo);
m_ctrlIndicator.SetIcon(m_hCreated);
m_bCreated = TRUE;
}
}
void CMultiThreadCDlg::OnKillThread()
{
// TODO: Add your control notification handler code here
if (m_bCreated)
eventKill.SetEvent();
else
MessageBox("线程还没有被创建!\n你应该先创建线程。");
}
void CMultiThreadCDlg::OnStop()
{
// TODO: Add your control notification handler code here
if (m_bBegin)
if (!m_bStopped)
{
m_bStopped = TRUE;
eventStop.SetEvent();
}
}
void CMultiThreadCDlg::OnThreadEnded()
{
// TODO: Add your control notification handler code here
AfxMessageBox("辅助线程已经结束!");
}
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