⭐ 欢迎来到虫虫下载站! | 📦 资源下载 📁 资源专辑 ℹ️ 关于我们
⭐ 虫虫下载站

📄 fb.h

📁 在linux framebuffer上显示模拟的动态水波效果
💻 H
字号:
#ifndef _FB_H#include <linux/fb.h>#include <stdio.h>#include <stdlib.h>#include <sys/types.h>#include <sys/stat.h>#include <fcntl.h>#include <unistd.h>#include <sys/ioctl.h>#include <asm/types.h>#include <string.h>#include <errno.h>#include <sys/mman.h>#define DEFAULT_FRAMEBUFFER     "/dev/fb0"typedef struct FRAMEBUFFER {	int fbh;	unsigned char *fbmem;	unsigned char *fbclone;	unsigned int fbsize;	struct fb_var_screeninfo fbinfo;	int (*init)(void);	void (*release)(void);	void (*snap)(void);	void (*refresh)(void);	void (*blit)(unsigned char *image, int x, int y, int width, int height);	void *(*convert)(unsigned char *rgbbuff, unsigned long count, int bpp);} FRAMEBUFFER;FRAMEBUFFER *fb;int fb_init();void fb_release();void fb_snap();void fb_refresh();void fb_clear();void fb_blit(unsigned char *image, int x, int y, int width, int height);void *fb_convert(unsigned char *rgbbuff, unsigned long count, int bpp);#endif

⌨️ 快捷键说明

复制代码 Ctrl + C
搜索代码 Ctrl + F
全屏模式 F11
切换主题 Ctrl + Shift + D
显示快捷键 ?
增大字号 Ctrl + =
减小字号 Ctrl + -