⭐ 欢迎来到虫虫下载站! | 📦 资源下载 📁 资源专辑 ℹ️ 关于我们
⭐ 虫虫下载站

📄 symlib.c

📁 vxworks源码源码解读是学习vxworks的最佳途径
💻 C
📖 第 1 页 / 共 3 页
字号:
    return (OK);    }/********************************************************************************* symFindByNameAndType - look up a symbol by name and type** This routine searches a symbol table for a symbol matching both name and* type (<name> and <sType>).  If the symbol is found, its value and type are* copied to <pValue> and <pType>.  The <mask> parameter can be used to match* sub-classes of type.** To search the global VxWorks symbol table, specify \f3sysSymTbl\f1* as <symTblId>.* * RETURNS: OK, or ERROR if the symbol table ID is invalid* or the symbol is not found.*/STATUS symFindByNameAndType    (    SYMTAB_ID   symTblId,       /* ID of symbol table to look in */    char        *name,          /* symbol name to look for */    char        **pValue,       /* where to put symbol value */    SYM_TYPE    *pType,         /* where to put symbol type */    SYM_TYPE    sType,          /* symbol type to look for */    SYM_TYPE    mask            /* bits in <sType> to pay attention to */    )    {    SYMBOL	*pSymbol;    SYMBOL	keySymbol;    if (symTblId == NULL)	return (ERROR);    if (OBJ_VERIFY (symTblId, symTblClassId) != OK)	return (ERROR);				/* invalid symbol table ID */    /* fill in keySymbol */    keySymbol.name = name;			/* match this name */    keySymbol.type = sType;			/* match this type */    semTake (&symTblId->symMutex, WAIT_FOREVER);    if ((pSymbol = (SYMBOL *)	 hashTblFind (symTblId->nameHashId, &keySymbol.nameHNode,(int) mask))	!= NULL)	{	*pValue = pSymbol->value;		/* fill in value */	*pType  = pSymbol->type;		/* fill in type */	}    else	{	semGive (&symTblId->symMutex);		/* release exclusion to table */	errnoSet (S_symLib_SYMBOL_NOT_FOUND);	/* couldn't find symbol */	return (ERROR);	}    semGive (&symTblId->symMutex);		/* release exclusion to table */    return (OK);    }/********************************************************************************* symFindByValue - look up a symbol by value** This routine searches a symbol table for a symbol matching a specified* value.  If there is no matching entry, it chooses the table entry with the* next lower value.  The symbol name (with terminating EOS), the actual* value, and the type are copied to <name>, <pValue>, and <pType>.** For the <name> buffer, allocate MAX_SYS_SYM_LEN + 1 bytes.  The value* MAX_SYS_SYM_LEN is defined in sysSymTbl.h.** To search the global VxWorks symbol table, specify \f3sysSymTbl\f1* as <symTblId>.* * RETURNS: OK, or ERROR if <value> is less than the lowest value in the table.*/STATUS symFindByValue    (    SYMTAB_ID	symTblId,	/* ID of symbol table to look in */    UINT	value,		/* value of symbol to find */    char *	name,		/* where to put symbol name string */    int *	pValue,		/* where to put symbol value */    SYM_TYPE *	pType		/* where to put symbol type */    )    {    return (symFindByValueAndType (symTblId, value, name, pValue, pType,				   SYM_MASK_NONE, SYM_MASK_NONE));    }/********************************************************************************* symFindByValueAndType - look up a symbol by value and type** This routine searches a symbol table for a symbol matching both value and* type (<value> and <sType>).  If there is no matching entry, it chooses the* table entry with the next lower value.  The symbol name (with terminating* EOS), the actual value, and the type are copied to <name>, <pValue>, and* <pType>.  The <mask> parameter can be used to match sub-classes of type.** For the <name> buffer, allocate MAX_SYS_SYM_LEN + 1 bytes.  The value* MAX_SYS_SYM_LEN is defined in sysSymTbl.h.** To search the global VxWorks symbol table, specify \f3sysSymTbl\f1* as <symTblId>.* * INTERNAL* This routine contains a weird hack designed to deal with the additional* symbols the loader puts in the symbol table.  The loader adds three symbols* to the symbol table: <filename>_text, <filename>_data, <filename>_bss.* These symbols may have the same address (i.e. value in the symbol table)* as real routine or variable names.  When looking up a symbol for display* it is desirable to find the real routine or variable names in preference* to these made up names.  For example, loading "demo.o" will cause a* symbol "demo.o_text" to be added to the symbol table with the same value* as the real symbol "_demo".  In a disassembly or "i" printout, etc, we* would rather see "_demo".  So the test inside the loop in this routine* that normally terminates the search if we find an exact match, has been* changed to keep searching if the match it finds ends in "_text", "_data",* or "_bss".  ** If no other exact match is found, the special symbols will be returned* anyway.  Thus this routine simply has a "bias" against such symbols, but* will not return an erroneous result in any event.  This nonsense should be* removed when the loader is changed to not add the special symbols.** The GNU toolkit adds symbols of the form "gcc2_compiled." and "xxx.o".* These symbols are also biased against.  ** RETURNS: OK, or ERROR if <value> is less than the lowest value in the table.*/STATUS symFindByValueAndType    (    SYMTAB_ID     symTblId,     /* ID of symbol table to look in */    FAST UINT     value,        /* value of symbol to find */    char *        name,         /* where to put symbol name string */    int *         pValue,       /* where to put symbol value */    SYM_TYPE *    pType,        /* where to put symbol type */    FAST SYM_TYPE sType,        /* symbol type to look for */    FAST SYM_TYPE mask          /* bits in <sType> to pay attention to */    )    {    int			index;    FAST SYMBOL *	pSymbol;    FAST SYMBOL *	pBestSymbol = NULL;    FAST char *		pUnder;    UINT		bestValue = 0;    sType &= mask;    if (symTblId == NULL)	return (ERROR);    if (OBJ_VERIFY (symTblId, symTblClassId) != OK)	return (ERROR);				/* invalid symbol table ID */    semTake (&symTblId->symMutex, WAIT_FOREVER);    for (index = 0; index < symTblId->nameHashId->elements; index++)	{	pSymbol = (SYMBOL *) SLL_FIRST(&symTblId->nameHashId->pHashTbl [index]);	while (pSymbol != NULL)			/* list empty */	    {	    if (((pSymbol->type & mask) == sType) &&		((int)pSymbol->value == value) &&		(((pUnder = rindex (pSymbol->name, '_')) == NULL) ||		 ((strcmp (pUnder, "_text") != 0) &&		  (strcmp (pUnder, "_data") != 0) &&		  (strcmp (pUnder, "_bss") != 0) &&		  (strcmp (pUnder, "_compiled.") != 0))) &&		(((pUnder = rindex (pSymbol->name, '.')) == NULL) ||		 ((strcmp (pUnder, ".o") != 0))))		{		/* We've found the entry.  Return it. */		strcpy (name, pSymbol->name);	/* copy the name out */		*pValue = (int) pSymbol->value;	/* fill in the value */		*pType  = pSymbol->type;	/* fill in type */		semGive (&symTblId->symMutex);		return (OK);		}	    else if (((pSymbol->type & mask) == sType) &&	             (((int)pSymbol->value <= value) &&		     ((int)pSymbol->value > bestValue)))		{		/* this symbol is of correct type and closer than last one */		bestValue   = (int) pSymbol->value;		pBestSymbol = pSymbol;		}	    pSymbol = (SYMBOL *) SLL_NEXT (&pSymbol->nameHNode);	    }	}    if (bestValue == 0 || pBestSymbol == NULL)	/* any closer symbol? */	{	semGive (&symTblId->symMutex);		/* release exclusion to table */	errnoSet (S_symLib_SYMBOL_NOT_FOUND);	return (ERROR);	}    strcpy (name, pBestSymbol->name);		/* copy the name out */    *pValue = (int) pBestSymbol->value;		/* fill in the value */    *pType  = pBestSymbol->type;		/* fill in type */    semGive (&symTblId->symMutex);		/* release exclusion to table */    return (OK);    }/********************************************************************************* symEach - call a routine to examine each entry in a symbol table** This routine calls a user-supplied routine to examine each entry in the* symbol table; it calls the specified routine once for each entry.  The* routine should be declared as follows:* .CS*     BOOL routine*         (*         char	    *name,  /@ entry name                  @/*         int	    val,    /@ value associated with entry @/*         SYM_TYPE  type,   /@ entry type                  @/*         int	    arg,    /@ arbitrary user-supplied arg @/*         UINT16    group   /@ group number                @/*         )* .CE* The user-supplied routine should return TRUE if symEach() is to continue* calling it for each entry, or FALSE if it is done and symEach() can exit.** RETURNS: A pointer to the last symbol reached,* or NULL if all symbols are reached.** INTERNAL* In addition to the parameters given, it also passes a pointer to a symbol* as the last arguement.**/SYMBOL *symEach    (    SYMTAB_ID   symTblId,       /* pointer to symbol table */    FUNCPTR     routine,        /* func to call for each tbl entry */    int         routineArg      /* arbitrary user-supplied arg */    )    {    SYMBOL   *pSymbol;    RTN_DESC rtnDesc;    if (OBJ_VERIFY (symTblId, symTblClassId) != OK)	return (NULL);				/* invalid symbol table ID */    /* fill in a routine descriptor with the routine and argument to call */    rtnDesc.routine    = routine;    rtnDesc.routineArg = routineArg;    semTake (&symTblId->symMutex, WAIT_FOREVER);    pSymbol = (SYMBOL *) hashTblEach (symTblId->nameHashId, symEachRtn,				      (int) &rtnDesc);    semGive (&symTblId->symMutex);		/* release exclusion to table */    return (pSymbol);				/* symbol we stopped on */    }/********************************************************************************* symEachRtn - call a user routine for a hashed symbol** This routine supports hashTblEach(), by unpackaging the routine descriptor* and calling the user routine specified to symEach() with the right calling* sequence.** RETURNS: Boolean result of user specified symEach routine.** NOMANUAL*/LOCAL BOOL symEachRtn    (    SYMBOL      *pSymbol,       /* ptr to symbol */    RTN_DESC    *pRtnDesc       /* ptr to a routine descriptor */    )    {    return ((* pRtnDesc->routine) (pSymbol->name, (int) pSymbol->value,				   pSymbol->type, pRtnDesc->routineArg,				   pSymbol->group, pSymbol));    }/********************************************************************************* symHFuncName - symbol name hash function** This routine checksums the name and applies a multiplicative hashing function* provided by hashFuncMultiply().** RETURNS: An integer between 0 and (elements - 1).*/LOCAL int symHFuncName    (    int         elements,       /* no. of elements in hash table */    SYMBOL      *pSymbol,       /* pointer to symbol */    int         seed            /* seed to be used as scalar */    )    {    FAST int	hash;    FAST char	*tkey;    FAST int	key = 0;    /* checksum the string and use a multiplicative hashing function */    for (tkey = pSymbol->name; *tkey != '\0'; tkey++)	key = key + (unsigned int) *tkey;    hash = key * seed;				/* multiplicative hash func */    hash = hash >> (33 - ffsMsb (elements));	/* take only the leading bits */    return (hash & (elements - 1));		/* mask hash to (0,elements-1)*/    }/********************************************************************************* symKeyCmpName - compare two symbol's names for equivalence** This routine returns TRUE if the match symbol's type masked by the specified* symbol mask, is equivalent to the second symbol's type also masked by the* symbol mask, and if the symbol's names agree.** RETURNS: TRUE if symbols match, FALSE if they differ.*/LOCAL BOOL symKeyCmpName    (    SYMBOL      *pMatchSymbol,          /* pointer to match criteria symbol */    SYMBOL      *pSymbol,               /* pointer to symbol */    int		maskArg                 /* symbol type bits than matter (int) */    )    {    SYM_TYPE    mask;                   /* symbol type bits than matter (char)*/    /*     * If maskArg is equal to SYM_MASK_EXACT, then check to see if the pointers     * match exactly.     */    if (maskArg == SYM_MASK_EXACT)        return (pMatchSymbol == pSymbol ? TRUE : FALSE);    mask = (SYM_TYPE) maskArg;    return (((pSymbol->type & mask) == (pMatchSymbol->type & mask)) &&	    (strcmp (pMatchSymbol->name, pSymbol->name) == 0));    }/********************************************************************************* symName - get the name associated with a symbol value** This routine returns a pointer to the name of the symbol of specified value.** RETURNS: A pointer to the symbol name, or* NULL if symbol cannot be found or <symTbl> doesn't exist.** NOMANUAL*/char *symName    (    SYMTAB_ID   symTbl,			/* symbol table */    char        *value			/* symbol value */    )    {    SYMBOL sym;    sym.value = value;                  /* initialize symbol */    sym.name  = NULL;    (void)symEach (symTbl, (FUNCPTR) symNameValueCmp, (int) (&sym));    return (sym.name);    }/********************************************************************************* symNameValueCmp - compares a symbol value with a name** This routine was written to be invoked by symEach().* <pSym> is a pointer to a symbol which contains a value that this routine* compares to the passed symbol value <val>.  If the two values match, then the* name field in <pSym>'s name field is set to point to the symbol name in the* symbol table.** RETURNS: FALSE if <val> matches <pSym>->value and sets <pSym>->name,* or TRUE otherwise.*/LOCAL BOOL symNameValueCmp    (    char *name,         /* symbol name */    int val,            /* symbol value */    SYM_TYPE type,      /* symbol type -- not used */    int pSym            /* pointer to symbol trying to be matched */    )    {    if (val == (int) (((SYMBOL *)pSym)->value))        {        ((SYMBOL *)pSym)->name = name;        return (FALSE);        }    return (TRUE);    }

⌨️ 快捷键说明

复制代码 Ctrl + C
搜索代码 Ctrl + F
全屏模式 F11
切换主题 Ctrl + Shift + D
显示快捷键 ?
增大字号 Ctrl + =
减小字号 Ctrl + -